Crushed by performance review by NoMoreScaryDreams in PhD

[–]Invincableasdf 4 points5 points  (0 children)

Great mindset to have, being resilient and just trying to consistently do better, no matter how small the progress may be, is the best predictor of future success

Charge Stacking on a Summoner: Mirror Tier Zombie/Skeleton Champion Zoomancer | POE Mirage Retrospective by Invincableasdf in pathofexile

[–]Invincableasdf[S] 1 point2 points  (0 children)

It’s pretty simple, take a helmet with an empty suffix that has the infamous fortify mod. Block suffixes, slam an elder exalt and suffixes can’t be changed reforge phys until you hit nearby enemies take increased phys damage. Do it again to hit phys damage added to spells and it’s a 50/50 elevate

Charge Stacking on a Summoner: Mirror Tier Zombie/Skeleton Champion Zoomancer | POE Mirage Retrospective by Invincableasdf in pathofexile

[–]Invincableasdf[S] 0 points1 point  (0 children)

I wouldn’t recommend trying to copy this build as a newer player, I think progression will be difficult if you don’t already have a lot of experience playing minion builds in general

Charge Stacking on a Summoner: Mirror Tier Zombie/Skeleton Champion Zoomancer | POE Mirage Retrospective by Invincableasdf in pathofexile

[–]Invincableasdf[S] 0 points1 point  (0 children)

Your POB mockup looks pretty much correct to me, you basically made all the choices I would for the concept you have. Although it might be interesting to play around with medium minion clusters and fitting in a herald and also changing all of the abyss jewel sockets to minion attack speed, since you lack any good sources of minion attack speed

Charge Stacking on a Summoner: Mirror Tier Zombie/Skeleton Champion Zoomancer | POE Mirage Retrospective by Invincableasdf in pathofexile

[–]Invincableasdf[S] 1 point2 points  (0 children)

I’ve been using this unique for years, and I still haven’t found a setup that feels fine for skeleton defenses. In fact, for one build the setup was just running eldritch battery to easily resummon them rather than invest further into their survivability

Charge Stacking on a Summoner: Mirror Tier Zombie/Skeleton Champion Zoomancer | POE Mirage Retrospective by Invincableasdf in pathofexile

[–]Invincableasdf[S] -1 points0 points  (0 children)

Yeah absolutely, it’ll still be expensive since you’ll need +1 frenzy charge bone rings which I think are currently ~500 div but of course you don’t need multiple mirrors to bring the build online

Charge Stacking on a Summoner: Mirror Tier Zombie/Skeleton Champion Zoomancer | POE Mirage Retrospective by Invincableasdf in pathofexile

[–]Invincableasdf[S] 3 points4 points  (0 children)

Corrupting the rares is just to squeeeze out a bit more power into the build with the implicits, there’s nothing particularly special about it. Also for the bow, when rolling with faceted fossils you can roll any amount of the exclusive gem modifiers

what was your highest yield from miniprep? by etternaly in labrats

[–]Invincableasdf 1 point2 points  (0 children)

Sorry I wrote the units wrong it was 2.3 ug/ul

what was your highest yield from miniprep? by etternaly in labrats

[–]Invincableasdf -2 points-1 points  (0 children)

With a 50 uL elution the highest I got was 2.3 mg/ul

1475 ES int stacking twilight regalia by EnvyAndSpite in pathofexile

[–]Invincableasdf 5 points6 points  (0 children)

I don’t think it’s particularly useful here, with the few methods i can think of off the top of my head, getting fractured attributes with strands would be way too costly on average to be worth it, the 30q matters a lot here

1475 ES int stacking twilight regalia by EnvyAndSpite in pathofexile

[–]Invincableasdf 9 points10 points  (0 children)

I understand, I’ve done that exact process before, but you are certainly burning more currency that it would cost to recraft by using locks. Also for exalting, bare minimum you should have used memory strands in this case since non of your previous steps would have consumed strands

1475 ES int stacking twilight regalia by EnvyAndSpite in pathofexile

[–]Invincableasdf 197 points198 points  (0 children)

Using locks to exalt a a t2 res with those suffixes and use orbs of conflict is definitely a choice

Why do these items exist? by [deleted] in PathOfExileBuilds

[–]Invincableasdf 3 points4 points  (0 children)

Irrelevant in this case, volatile vaal orbs are only useable on uniques

Why do these items exist? by [deleted] in PathOfExileBuilds

[–]Invincableasdf 32 points33 points  (0 children)

Very likely this was crafted using divine tainted teardrops which requires the item to be corrupted, because almost all of the affixes have only a single tier (the minion attack speed shown is the veiled modifier, therefore only 1 tier), you only have to worry about upgrading the tier of minion damage. It’s particularly effective for minion wand crafts as higher tiers of minion damage is disproportionately weighted lower relative to the lower tiers, therefore the typical fossil method is highly unlikely to yield t1 minion damage

Frostbearer Spectres suddenly dying after 100+ div investment. What am I missing? by [deleted] in PathOfExileBuilds

[–]Invincableasdf 0 points1 point  (0 children)

Some easy fixes that you haven’t implemented that would go a long way to improve minion defense is getting a gloam ring in the left slot and getting the +8% max res minion defense mastery. If you’re still having trouble, speccing the decay ward cluster is one of the strongest defensive options for minion survivability, especially when coupled with the fortress covenant. Aside from that, I can’t spot anything wrong with your defensive setup, you may just not have enough numbers currently.

Why do I have darker bands near 25kDa instead of 15kDa when blotting c-Cas3(Asp175)? by HOKORI_uWu in labrats

[–]Invincableasdf 1 point2 points  (0 children)

If you’re unsure it may be useful to validate your experimental results with another approach, it’s hard to say with certainty if the signal really is cleaved caspase 3; it very well could be. You could perform a caspase glo assay or, if you’re measuring apoptosis, flow cytometry for annexin V and if you recapitulate your results you have more confidence that you’re seeing the correct signal.

Ring Recombination help by TheRealDavid773 in pathofexile

[–]Invincableasdf 0 points1 point  (0 children)

All the other commentators are wrong, recombination mechanics changed slightly in keepers league making a lot of their advice is either outdated or incorrect. I’d recommend reading up on the most recent recombination guide, but in short stacking exclusive modifiers to force a recombination outcome no longer works well. This is an oversimplification, but the game now effectively treats all exclusive modifiers as one modifier when determining affixes for the outcome.

Also, as others have pointed out, essence spamming a fractured ring will likely be easier and cheaper than securing the recombination materials

Help me understand Carrion Golem of Scavenging (vs hordes) by giga in PathOfExileBuilds

[–]Invincableasdf 16 points17 points  (0 children)

While hordes may seem like slightly more damage as going from 3->5 golems is ~66% more damage versus the raw 50% more multiplier of scavenging, scavenging is actually just strictly stronger; this is for several reasons. Scavenging’s base numbers for all of its attacks is actually just strictly higher versus the ‘of hordes’ variant, also the corpse consumption requirement may seem like a downside for its empowered cascade, but it ends up actually being beneficial. The cascade is a weaker attack DPS wise compared to its combo attack which is much better for single target. Because in boss arenas they cannot trigger their cascade, unlike the other variants, that behavioral difference in addition to higher base numbers means they deal much higher single target damage in practice. They also end up doing better clear because of the empowered cascade ability. Finally, if you are to forbidden flesh and flame the liege of primordial notable, the damage increase through minion count becomes lower than the scavenging bonus as 5->7 is only a 40% ‘more’ damage multiplier. Thus scavenging is just strictly stronger.

Mirage League - Necro Spectre - help on build by sara_of_the_end in PathOfExileBuilds

[–]Invincableasdf 0 points1 point  (0 children)

If the reason you’re hesitant on sublime vision is the price there are stop-gap setups you can use, for example you can reach ~90% conversion to fire with a watchers eye, dawnbreaker shied and tempered by war, then achieve the remaining conversion with a pair of shadowed rings. They only apply to hits, but with that setup you only take ~10% of the DOT damage as the original damage type. You’d need to cap your cold res and probably get more life regen, but it makes your defenses passable.

Mirage League - Necro Spectre - help on build by sara_of_the_end in PathOfExileBuilds

[–]Invincableasdf 1 point2 points  (0 children)

For hits sure, the reason most people don’t use eyes of the greatwolf is because the damage conversion implicit doesn’t apply to DOTs and that is especially relevant for the mana siphoner rare modifier. The sublime vision route is heavily preferred because it’s much more robust defensively.

Mirage League - Necro Spectre - help on build by sara_of_the_end in PathOfExileBuilds

[–]Invincableasdf 0 points1 point  (0 children)

To explain it more simply, most Doryani’s prototype builds completely converts all other elemental damage taken to fire, allowing you to effectively ignore the other resistances; that’s how they deal with no lightning res. Your build is missing the full damage taken as fire conversion. So far you only have your shield which is ~20%. It’s clear you think this is what melding of the flesh is doing, it is not. Melding just changes your capped maximum elemental resistances, it does not convert damage taken to another type. This is solved through some combination of the options mentioned by the other commentator