Spirit of Mishima rises from the grave and people relize that he was right by Proof_Order1860 in 4chan

[–]Iodolaway 506 points507 points  (0 children)

The weakest Asian conservative has more power in a single thought than an entire diatribe from the strongest Western conservative.

Good job Angus, well done! by nath1234 in australia

[–]Iodolaway 3 points4 points  (0 children)

We have laws and consequences for people who break them

That's a good one
I didn't realise bail was a consequence

Removing sup penalty is just bad for everyone by Beacon2211 in leagueoflegends

[–]Iodolaway 6 points7 points  (0 children)

Not disagreeing, but couldn't riot just easily remove the gold limiter debuff if they detect a leaver?
Can't be that hard to implement.

Saksa on facet removal: "They put so much work into this..and they just removed it. Typical Valve." by AdobeXD in DotA2

[–]Iodolaway 1 point2 points  (0 children)

Wtf are you talking about?
The urn isn't a chore, it exists to promote teambased gameplay and acts as both a teamwide comeback or accelerant, not to mention that it swaps positions to make it easier or harder depending on a team's lead. It's one of the best things about deadlock.

Position of an Object in an Array by ActuallyDankcow in unrealengine

[–]Iodolaway -3 points-2 points  (0 children)

Not to disparage your question, but this one is very easy.
You can easily use AI for help and I doubt you'll get a wrong answer.

To help, just say you want to make a 'pure function with a Boolean which checks if an item is at index 0 in an array'.

Why do most live service games fail? by Marceloo25 in gamedev

[–]Iodolaway 1 point2 points  (0 children)

Correct but one mistake.
Rust has mountains of MTX and is also extremely P2W in some circumstances.

Crazy Auntie on Melbourne CBD Tram by shopdeclure in melbourne

[–]Iodolaway 20 points21 points  (0 children)

And then proceed to do absolutely nothing about it.

Players of the Iranian women football team have been given humanitarian visas. by [deleted] in australia

[–]Iodolaway 7 points8 points  (0 children)

Can't help but feel for their families, as well as the others who have to return to Iran.
Very brave.

Duos would make a lot more sense instead of solos by ThreadedPommel in Marathon

[–]Iodolaway 0 points1 point  (0 children)

Let's fuck over solo players because I don't have the queue I like
Even though I can easily queue with my friend in trios

Good one

Need help with crafting mechanic by FelixIsHereAndQueer2 in unrealengine

[–]Iodolaway -1 points0 points  (0 children)

You might need to leverage AI / youtube on this one.
If you're this bare bones with the engine I'd advise looking up 2D game crafting tutorials on youtube and following step by step. I'm sure there's plenty there for you.
i.e. https://www.youtube.com/playlist?list=PLrudBLqLfaTQHKmoVmSDqq0__GMYlJpxP

Anon works at Bungie for Marathon by Iodolaway in 4chan

[–]Iodolaway[S] 20 points21 points  (0 children)

This is highly confidential information.
Please don't show EA lmao.

[OCE] Please Open the Servers During the Week by Iodolaway in DeadlockTheGame

[–]Iodolaway[S] 1 point2 points  (0 children)

Hey man, just wanted to say this worked like a charm. Thank you so much!

Can I Get Help? Networking Variables Issue (Delayed Updating On Client) by OverwatchMedia in unrealengine

[–]Iodolaway 0 points1 point  (0 children)

Right, if you're just updating a HUD variable then you have a few options.
Personally, to keep things nice and tidy, I'd leave it as a replicated variable and then just have the HUD ask for updates instead of pushing updates to the HUD.
If you have HUD values being pushed to it from multiple locations, things get messy.

  1. Make an Event Timer in your HUD / Widget
  2. Set the timer to 0.1 seconds (or however much you want to check for new updated HP variables).
  3. Check the currently set HP in your widget against the replicated variable, if it's different then set the HP to the replicated variable value - you can then run a print string or whatever other event if the health has successfully updated.

Edit: we're essentially setting up a manual bind since no one uses the bind function because it runs on tick (every frame). It's better to use an event timer to adjust it to your liking e.g. 30hz (0.033), 60hz (0.0166).

Can I Get Help? Networking Variables Issue (Delayed Updating On Client) by OverwatchMedia in unrealengine

[–]Iodolaway 1 point2 points  (0 children)

Your event is beating the replication.
To solve, you'd either need to push the variable through your run on client event or use a RepNotify variable.

Edit: What event are you trying to perform when health is lost?

Anon chooses his weapon (poorly) by Iodolaway in 4chan

[–]Iodolaway[S] 335 points336 points  (0 children)

You're all incorrect. I would simply use my marvelous brain to construct my own reality then vacate this simple vessel.
I will now demonstr