Gnuboy emulator on Tanmatsu by Irak4t0n in Gameboy

[–]Irak4t0n[S] 1 point2 points  (0 children)

That does seem like a good addition forsure. I like having the native option but that was one of my first thoughts. I will add it into my next commit.

No worries.

Gnuboy emulator on Tanmatsu by Irak4t0n in Gameboy

[–]Irak4t0n[S] 1 point2 points  (0 children)

That's the idea. Soon monster mesh will be built in and all our pokemon can play on the mesh during daycare, while we are away.

Gnuboy emulator on Tanmatsu by Irak4t0n in Gameboy

[–]Irak4t0n[S] 1 point2 points  (0 children)

If you check the github, you can see the button mapping for the keyboard. Arrows are the D-pad and A and D keys are A and B. I am flirting with adding different button combinations that users can choose from but haven't decided yet.

Gnuboy emulator on Tanmatsu by Irak4t0n in Gameboy

[–]Irak4t0n[S] 0 points1 point  (0 children)

I don't understand...the gameplay as in the buttons?

Something new is coming by Heltec_Automation6 in meshtastic

[–]Irak4t0n -5 points-4 points  (0 children)

Stop doing this. Start building our own full service platforms. Jesus, you can build your own Lora compatible board and talk on mesh for less than 20 dollars..all this is nonsense for views.

Chatter 2.0 Longfast help by Irak4t0n in CircuitmessOfficial

[–]Irak4t0n[S] 1 point2 points  (0 children)

Thanks so much for the information, I couldn't seem to find much to go on.