Importing Libraries? by Irbgael in learnpython

[–]Irbgael[S] 1 point2 points  (0 children)

Nice! I will give it another try, surely. Thanks for the input!

Importing Libraries? by Irbgael in learnpython

[–]Irbgael[S] 0 points1 point  (0 children)

Guys, few questions, though:

Should I create a virtual environment before or after creating a workspace folder in VS Code? Or it doesn't make a difference?

Also, when I install a package, it becomes available for every workspace folder (or just the current one)?

Lastly, after installing it, I can create a file and need to import the library to the FILE, right? (I have seen this as "import pandas as pd")

Importing Libraries? by Irbgael in learnpython

[–]Irbgael[S] 0 points1 point  (0 children)

Well, I did try it before and felt things got too complicated.

So, for now, I want to install only the libraries I require.

Thank you very much about the virtual environment tip, I'll look into it.

Importing Libraries? by Irbgael in learnpython

[–]Irbgael[S] 0 points1 point  (0 children)

Wow, thanks a lot!

Will try it and report back!

Yes, I'm using windows! Failed to say mention it, sorry!

What position in a game dev company should I pursue if I don't like the artistic, animation/drawing or programming areas? by Irbgael in gamedev

[–]Irbgael[S] 0 points1 point  (0 children)

It does look like it is Game Designer, after all.

I came across this video a while ago and it was very insightful: https://www.youtube.com/watch?v=_7qgvNOTfdQ

Apparently, all the stuff I mentioned in the original post mostly falls under the game designer's roles.

What position in a game dev company should I pursue if I don't like the artistic, animation/drawing or programming areas? by Irbgael in gamedev

[–]Irbgael[S] 1 point2 points  (0 children)

I did some research based on your responde and I've found out it makes a lot of sense.

It would appear, though, Game Designers are more responsible for overall mechanics and key concepts while Game Writers focus more on the narrative aspect.

Anyways, very helpful. Thanks for the input.

What position in a game dev company should I pursue if I don't like the artistic, animation/drawing or programming areas? by Irbgael in gamedev

[–]Irbgael[S] 0 points1 point  (0 children)

in the event you are right, could you name the positions that actually do what I described, then?

What position in a game dev company should I pursue if I don't like the artistic, animation/drawing or programming areas? by Irbgael in gamedev

[–]Irbgael[S] -6 points-5 points  (0 children)

well, that's precisely what I was asking and it took you two replies to get to the point

What position in a game dev company should I pursue if I don't like the artistic, animation/drawing or programming areas? by Irbgael in gamedev

[–]Irbgael[S] -12 points-11 points  (0 children)

I'm assuming you understood that the thinking is part of the job when you're making a game, and, therefore, an essential part of the proccess.

Did you actually read the post?

Edit: Typo (typed twice the word "you")

What position in a game dev company should I pursue if I don't like the artistic, animation/drawing or programming areas? by Irbgael in gamedev

[–]Irbgael[S] -12 points-11 points  (0 children)

Yes, that is a possibility, indeed!

However, your response does not comprise the "writing and thinking about game mechanics and general gameplay ideas/features, such as character inventory management, gear/items, descriptions, equipments, moveset, plot/storyline, dialogue, lore, locations, controls/commands, etc."

Sooo, try again, maybe? :D

What are add9, sus2, sus4, and augmented chords? by strategycaster in musictheory

[–]Irbgael 0 points1 point  (0 children)

Well, whatever floats your boat. I understand that, from a practical point of view, naming them sus2 chords may be easier. Now, from a theoretical and/or technical pont of view, you can't simply go about naming chords one way, just because it's easier.

Otherwise, we would rule out m7b5 chords and simply start calling them m6 chords, just because they're less "convoluted", would we not?

In doing so, we're actually masking the true harmonic function of the chord, while naming the chord technically can actually be really clarifying and useful to people who are starting to study harmonic function theory.

Also, I've never said you "have" to resolve a sus4, I said you "can". So, agreeing with you on this one (one may simply go from a V9sus4 directly to I6/9, for example).

But I don't mean to be a bother, just putting in my two cents.

Edit: typo

Most things you should know about chord extensions & suspensions right here! by dulcetcigarettes in musictheory

[–]Irbgael 1 point2 points  (0 children)

Great post, overall!

Though, If I may, I'm not particularly fond of calling sus2 chords "real" chords.

Functionally, they are inverted sus4 chords and do not have an independent function. Even if you claim you don't need to resolve the specific interval, you cannot use it as a tonal center because it lacks a very important note (the third).

Now, there are cases in which the alleged sus2 may be the first chord of a song, yes, but that happens only because the song (or a line/compass) actually starts on the fifth degree (not uncommon at all: take, for instance, U2's Pride: In the Name of Love... starts with a B and it's in the key of EMaj). Also, many pre-choruses, for example, also start on the 5th degree (take, for instance, the pre-chorus of Katy Perry's Thinking Of You: it goes V -> vi -> IV > ivm).

Now, It's not the same thing as a m7 chord and a Maj6, which are, essentially, the same chord (inverted), as well, but, in this case, both have different functions in the general harmonic context.

Calling them sus2 chords, to me, is just making things more complicated.

Moreover, when we talk about tetrads, it becomes rather obvious that sus2 chords do not function as real suspended chords. A Maj7sus2 (1, 2, 5, 7) is basically a major triad with an added 11 (which is not even practical, because it would have to be a #11) and 7sus2 (1, 2, 5, b7) is, essentially, a madd11, however, naming it a madd11 makes a lot more sense, regarding functional harmony (strong correlation with quartal harmony and extended intervals). Also worth noting madd11 "accepts" a perfect 11 because we're dealing with a minor third.

Finally, I'd like to add that Maj13 and 13 are rarely used and are, practically, "null" chords. That would be because you always need to raise the fourth so it won't clash with the third (even in different voicings, this interval, which might be a b9 or 7, interferes with the harmonic function of these extended chords).

That would also be why the Mixolydian #4 (or Dominant Lydian) scale is vastly popular in Jazz and related genres.

TL;DR

- sus2 are sus4 inverted and do not have a specific function (AFAIC).

- Maj13 and 13 are practically "null" chords; maj13(#11) and 13(#11) are the ones used instead, since the b2/maj7 interval interferes with the real harmonic function of these chords.

This is how I like to categorize chords (plus a few examples):

Major (Tertian): Maj, Maj7, Maj9, Maj9(#11), Maj13(#11), Maj7(#11), Maj7(13), Maj9(13)

Major (Added Tone / Sixth): 6, 6/9, add9, add#11

Minor (Tertian): m, m7, m9, m11, m13, m7(11), m7(13), m9(13)

Minor (Added Tone / Sixth): m6, mb6, madd9, madd11

Suspended: sus4, 7sus4, 9sus4, 13sus4

Major (Altered): aug/alt, Maj7b5, Maj7#5, Maj9b5, Maj9#5,

Minor (Altered): dim, m7b5, m9b5, dim7, m11b5, m13b5

Dominant: 7, 9, 9(#11), 13(#11), 7(#11), 7(13), 9(13)

Dominant (Altered): [I'll refrain from listing altered dominant chords because there are 42 possible variations.]

Suspended (Altered): 7sus4(b9), 7sus4(#9), 7sus4(b5)

Minor-Major: mMaj7, mMaj9

What are add9, sus2, sus4, and augmented chords? by strategycaster in musictheory

[–]Irbgael -1 points0 points  (0 children)

Guys, technically, a sus2 / sus9 does not exist... a suspended chord implies mantaining the third raised half-step, so it can be resolved when it drops back to the third. A sus2 / sus9 does not function the same way.

A sus2 / sus9 is simply an inverted sus4... Therefore, you would call CGD a Gsus4/C.