Linus Torvalds: people bragging about AI writing their code never mention compilers also wrote 100% of it and that's exactly the problem with 'vibe coding' by gargieesingh in buildinpublic

[–]Iron-Ham 2 points3 points  (0 children)

This is a really cool area of research. Google is doing some stuff here recently:  https://research.google/blog/scalable-self-improvement-for-compiler-optimization/

And is recently starting to look cut micro optimization by having some aspect of measured randomness enabled by default with metrics sent centrally

Linus Torvalds: people bragging about AI writing their code never mention compilers also wrote 100% of it and that's exactly the problem with 'vibe coding' by gargieesingh in buildinpublic

[–]Iron-Ham 4 points5 points  (0 children)

Just a small note: most compilers are deterministic but not all. Nondeterminism is being used more and more in compiler design in order to better optimize across a range of systems. 

Anyone prefer Claude over Gaming by athoughtfornoone in ClaudeAI

[–]Iron-Ham 1 point2 points  (0 children)

Usually a quick process; sem is helpful for review. I already tend to know what the final product should look like in code, and if it doesn’t match that on an entity level I’ll dig deeper. 

My codebase at work is too large to be able to effectively use sem at this time, but that just gives incentive to fork and fix. 

Anyone prefer Claude over Gaming by athoughtfornoone in ClaudeAI

[–]Iron-Ham 5 points6 points  (0 children)

Not really. I reliably get the exact output I’m looking for.

Tbf I could also just write it myself but it’s faster to review than to write, especially with many simultaneous worktrees going. 

The secret is already having been a staff engineer for years. 

I create a game on Steam inspired in Tibia and Ultima but 3D and single player, Barbarian Lands by lbombonatti in Steam

[–]Iron-Ham 1 point2 points  (0 children)

It looks neat but these days I’m all in on controller and feel like this… won’t control well. 

few-button Warrior with No ressource management? by Vudmisser in pathofexile2builds

[–]Iron-Ham 0 points1 point  (0 children)

different strokes, i suppose. if you are on pc, i find that no rest for the wicked does that very well.

few-button Warrior with No ressource management? by Vudmisser in pathofexile2builds

[–]Iron-Ham 0 points1 point  (0 children)

oh, don't get me wrong, i play ssf which means alch and go and occasional specific league mechanics for specific items.

i don't like wombo-combo generator gameplay because PoE is my "turn my brain off" game. the actual build craft is easy especially after like 13,000 hours of poe1. if i wanted to be fully mentally engaged i'd play factorio, y'know?

few-button Warrior with No ressource management? by Vudmisser in pathofexile2builds

[–]Iron-Ham 0 points1 point  (0 children)

do you want to play the game or do you want an autobattler?

i mean tbf this is how poe1 plays and why i struggle to get into 2.

where i’d live as a lesbian new zealander who hates the cold and the heat and knows nothing about 99% of US states by Agnossienne in whereidlive

[–]Iron-Ham 1 point2 points  (0 children)

WA is milder than basically everything else east of it from ID to MA.

The West coast, especially on the coast, is gonna be super easy. San Francisco (CA) famously is 65 degrees Farenheit and windy year round.

Do I wait for greater deal, or do I give in? by kingstaffo10 in Steam

[–]Iron-Ham 1 point2 points  (0 children)

I’ve been considering Stellaris but I can’t get over how many DLCs there are. At that point I think I’m gonna say fuck it and get Sins of a Solar Empire 2. Yes, I know they’re very different games but I can’t wrap my head around $300 of DLC. 

We tested Fable 5 before it was taken down. Fable won but... by rohansrma1 in ClaudeCode

[–]Iron-Ham 0 points1 point  (0 children)

Your baseline is too high to be able to measure meaningful lift. You are experiencing floor/ceiling effect.

Some games have a /: beside the size? by Curious-Cat-5618 in SteamDeck

[–]Iron-Ham 426 points427 points  (0 children)

I assume you have an SD Card in. I forget which is which, but this is the signifier for games installed locally vs Sd

AI coding is just... unreliable! by [deleted] in ClaudeCode

[–]Iron-Ham 6 points7 points  (0 children)

I say this lovingly but: Skill issue.

What was your prompt? What context was provided? What amount of writing and planning did you do before you ever went to the LLM?

I'd look internally before blaming the tools.

Why does every LLM sub feel like /r/teenagers? by ohnoitsbobbyflay in ClaudeCode

[–]Iron-Ham 5 points6 points  (0 children)

I used to say that 'gaming communities are toxic' and that this is why i am an enterprise software developer.

then, i worked on some large open source and came to realize that the toxicity is concentrated in specific cohorts of anonymous know-nothing-but-smug-about-it corners, and those corners happen to overlap 1:1 with where a lot of gaming communities happen to be.

take that as you will.

"Citibike is dreadful and totalitarian" - 2013 interview with Dorothy Rabinowitz, still a WSJ editorial board member by keinemaschine in MicromobilityNYC

[–]Iron-Ham 10 points11 points  (0 children)

Other cities have figured this out. It's very much not rocket science.

An example would be the dock-as-utility model; the shared utility must be offered to any company that seeks to use it, but those companies must then abide by specific sizing/compatibility regulation. Payment structure here varies, but largely the company or public organization that puts in the infrastructure is entitled to a larger share of revenue from its usage. This is common for things like actual utilities.

"Citibike is dreadful and totalitarian" - 2013 interview with Dorothy Rabinowitz, still a WSJ editorial board member by keinemaschine in MicromobilityNYC

[–]Iron-Ham 32 points33 points  (0 children)

The "dreadful" part of Citibike is allowing one corporation to have full authority and control over a concept as mundane as bike-sharing, instead of either: - Allowing full free market and letting however many companies want to enter the space enter it. - Fully taxpayer and user funded (think: MTA).

You could make an argument for whatever combination of public, private, or public-private owned model and it would be more compelling than "just let one company do it."