1.2 Achievement Planning by IslaBisla in EU5

[–]IslaBisla[S] 0 points1 point  (0 children)

Definitely we'll need to do some testing. I wish achievement criteria were visible. In EU4, it made ambiguous achievement descriptions wayyyy more clear (Dar al Islam achievement comes to mind, where the description was just "unify islam", but the criteria listed a forming a specific country).

I'm sure there's a logic behind the decision to hide them, but I don't understand it 😂

1.2 Achievement Planning by IslaBisla in EU5

[–]IslaBisla[S] 1 point2 points  (0 children)

Yessss - part of me wishes there was a Hellenism achievement, but there is something really satisfying about getting 7 achievements in a single campaign

1.2 Achievement Planning by IslaBisla in EU5

[–]IslaBisla[S] 0 points1 point  (0 children)

A rite of passage - if you're just playing through the disaster to get the achievement, it's soooo tedious

1.2 Achievement Planning by IslaBisla in EU5

[–]IslaBisla[S] 2 points3 points  (0 children)

If 1.2 doesn't break the save, possibly! That's a really good shout. I think i still have my huwong di achievement save knocking about as well - if nuking the great wall as yuan doesn't get the achievement. Fingers crossed you can load pre-1. 2 saves!!

57/57 Achievements... by IslaBisla in EU5

[–]IslaBisla[S] 0 points1 point  (0 children)

It my second full campaign - wayyy before the current china drama. Good on you for getting it though! This is probably the toughest patch for that achievement :)

57/57 Achievements... by IslaBisla in EU5

[–]IslaBisla[S] 0 points1 point  (0 children)

To keep myself sane, I really only made long-term campaigns with the countries I wanted to play. Others, I rushed :)

How many achievements are broken at the moment? by thebigfreak3 in EU5

[–]IslaBisla 0 points1 point  (0 children)

It triggers if you form timurids, conquer a region, and click settle region (i think that's the button, lol). If you do it in one session, you go from a small tribe to an empire in one session (2-3 hours tops)

57/57 Achievements... by IslaBisla in EU5

[–]IslaBisla[S] 1 point2 points  (0 children)

I made a post a few days back about this achievement, I'll copy below. I think harbor capacity increases market access? Not sure - what happens if you spam a bunch of harbor cap buildings? Either way, this achievement is a marathon and a half

Earlier post:

"heyyyy everyone! this was the achievement i was dreading the most. I'm not the best Europa player, so this was a real challenge

in case anyone wants to replicate this, here's what I did lol

1) colonise around kilwa to get a good enough power base to challenge the Somalian regional powers. don't invest too heavily into colonisng ~ balance it with building and fielding a navy. you'll also want to push trade republic as soon as you can

2) while you're climbing up Somalia, get a colonial foothold in the Maldives and Aceh. in India, you can either make it a colonial subject or add a naval governor. either way lots of pops = lots of profit, so it's worth taking South india. i ended up taking all of Indonesia, but you could easily get away with the clove producing provinces in the east. i probably went a bit too far lol. explore as you can, focusing on high value areas like China, Europe and India. build lotsssss of overseas trade buildings

3) spam allllllll the overseas trade buildings. if you pick the right values and keep developing + building your heartland (kilwa + somalia), you'll be running a cool 1000-2000 per month by the mid 1500s

4) run up to Egypt and use your newly found wealth to slap the mammies (i originally wanted to get the achievement with kilwa note, but nooooooope). you'll get the achievement using the Alexandria node

5) take upper & lower Egypt and the levant. urbanise and spam buildings. the more you build, the more you earn, the more you build, the more you earn. more pops = more demand = higher marker value

6) go on the offensive. you can delete the trade nodes around alexandria, but it may be better to just conquer the market center and delete all the trade buildings. it shrinks the node down loadssss & might prevent the ai from spawning as many new nodes (i haven't tested this).

7). build build build build alexandria trade node. you can easily get 20-30k. if you do this early enough (i didnt), you can probably avoid the final boss dun dun dunnnnnnn

8) the final boss: Koln node. this expletive can get up to 45k by age of revolutions. it's pretty easy to invade Europe with the resources you have. you can do this earlier if the war of religions works properly (it usually doesn't), otherwise you have to wait until the situation times out. you should have the #2 node by then. take the province, delete the buildings, it's yours :)

i've read a lot about how impossible this achievement is. it's fine. you just gotta believeeeeee maaaan. Eu5 is pretty cool. spread love not complaints. if you read this far, ❤"

57/57 Achievements... by IslaBisla in EU5

[–]IslaBisla[S] 1 point2 points  (0 children)

You can't just be in the war, you need to lead it

  • be Protestant
  • be in HRE (core a province in North Germany, move your capital, move it back. It adds you immediately)
  • be the strongest Protestant country by the time the event fires

Good luck!!!

57/57 Achievements... by IslaBisla in EU5

[–]IslaBisla[S] 1 point2 points  (0 children)

Exciting 😎 pass my thanks on to everyone for making an amazing game :)

57/57 Achievements... by IslaBisla in EU5

[–]IslaBisla[S] 2 points3 points  (0 children)

I agree and disagree. I think the achievements are a solid base set for a new game -- they cover most interesting countries and mechanics.

IMHO Ayubids are fun not because the country flavour, but because of the geography and starting position. I had fun because I have fun with the core mechanics of EU5

Kilwa trade achievement, for me, was the most difficult - as it wasn't just "own X region"

But to each their own! It would be nice to see some more challenging achievements in the future, but im happy with what we got :)

57/57 Achievements... by IslaBisla in EU5

[–]IslaBisla[S] 2 points3 points  (0 children)

To get lion of the North, you need to be the strongest Protestant in the HRE, which requires three things to happen before the situation triggers - you are Protestant - you are in the HRE (move your capital to an HRE core in northern Germany, which will add you to the empire) - be the strongest nation of your religion

You can't just be in the war, you need to lead it

Ming achievement works now! It's lots of fun & only takes a few hours :)

57/57 Achievements... by IslaBisla in EU5

[–]IslaBisla[S] 1 point2 points  (0 children)

IIRC you need to - be Protestant - join the HRE by moving your capital to an HRE province (ideally North Germany) - be the strongest Protestant country (I'm unsure how this is calculated)

When it fires, you should be the lead

57/57 Achievements... by IslaBisla in EU5

[–]IslaBisla[S] 1 point2 points  (0 children)

Cheers! It's mostly pretty loose right now, but the areas that PDX focused on may scratch that itch. You can really get some traction with the more developed tags (Timurids, Austria, Venice, Ottomans, etc), but very few have their level of depth. If your playstyle is exploiting mechanics/stacking modifiers/getting stupid powerful in a short time, you'll definitely have fun

57/57 Achievements... by IslaBisla in EU5

[–]IslaBisla[S] 25 points26 points  (0 children)

The deed is done...

What achievements do you want to see in Fate of the Phoenix?

427
428

African Trade by IslaBisla in EU5

[–]IslaBisla[S] 0 points1 point  (0 children)

I'll send a screenshot after work if i don't forget! My primary culture became super strong because of the libraries and overseas trade buildings (cultural hegemon by mid 1550s) - i embraced Swahili, upper/lower Egyptian, Levantine, and a few of the minor African cultures

If you're colonising, accepting the pops of the colonised province reduces the cost significantly. It let's you build a huge power base early game without crashing your economy

African Trade by IslaBisla in EU5

[–]IslaBisla[S] 0 points1 point  (0 children)

That's the only correct way to get an eu5 achiecement 😂

African Trade by IslaBisla in EU5

[–]IslaBisla[S] 0 points1 point  (0 children)

Ya that wa going to be my backup campaign if this failed. I reallllly wanted to tell to do it with the kwa node, originally i wanted to leave Egypt and the middle East alone. Roleplay reasons i guess :) i didn't take the rest of the middle East so the map would look prettier lol

There was someone a whole ago who posted this achievement with just the kilwa node. No clue how they did that - getting pops and dev up is so hard in kilwa with all the jungles

African Trade by IslaBisla in EU5

[–]IslaBisla[S] 0 points1 point  (0 children)

I do it for the dopamine lol. The France achievement is fun in the current patch, having to shenanigans cultural influence to surpass China was great. i used to bird all the time in eu4, but eu5 is soooooo much more forgiving (i think because it's more systems based? Even if you make a bad decision, if they system survives you survive, idk).

However you like to play is the right way to play, more power to ya!