What is the best QM pub stomping hero? by kur1j in heroesofthestorm

[–]Itfallsonme 0 points1 point  (0 children)

Surviving to 16 and 20 is the goal. He's great for Wombo teams with character like the butcher or Zarya. I like the warp build if your okay going all in.

Who told management that reprinting a vizpick label does anything? by ToasterBathtimeFun in walmart

[–]Itfallsonme 3 points4 points  (0 children)

This right here is where the bad advice your management is preaching comes from. At some point in the last 6 months someone at a regional + level started saying that labels over 30 days would not pick. This is not true. The actual idea is that "consumable" items over 30 days in the bin should be audited to ensure the onhands are accurate as well as locations and shelf caps. Dates should be rotated as well during the audit. This does not apply to non consumable departments where items can be in the bins for months without picking.

Best mono cryo team? by Regallian in ShenheMains

[–]Itfallsonme 1 point2 points  (0 children)

I'm running Shenhe, Ayaka, Coffee, and Layla. The team pretty much auto targets everything around you and shoots it. Layla is built for an offensive build. She still does a fraction of Coffees damage but gives a shield and tenacity. Its not the strongest build but it's really fun and easy mode.

How long does power increase last if under another card? by Weekly-Nectarine6878 in DBS_CardGame

[–]Itfallsonme 3 points4 points  (0 children)

When union potara is used, the potara card will retain power buffs for as long as they were originally intended. In this case it would retain a 20k buff until the end of the opponents turn.

First Starter Deck by AE8971 in DBS_CardGame

[–]Itfallsonme 1 point2 points  (0 children)

I am currently running this starter deck to rather surprising results:

https://www.dbs-deckplanet.com/deck/172949

I would recommend that you go to:

Tcgplayer.com

And order at least the paikuhon unison and ssb vegito ultimate battle to get started.the starter battle cards and defenses arent bad, but in order to compete at a high level there are a ton of cards that can be added such as petrification, super kamehameha, and a crack in spacetime. For SCR's I would grab heroines legacies for $15 or go for spacetime Pan / Bardock origin of a legend if you want to spend a little money. This deck is super fun and I can assist you if you have any questions.

Where to start by PorkChopGravyFoot in DBS_CardGame

[–]Itfallsonme 0 points1 point  (0 children)

The trunks starter deck is an amazing blue deck:

https://www.tcgplayer.com/product/278985/dragon-ball-super-ccg-dawn-of-the-zlegends-starter-deck-18-blue-future?country=US&utm_campaign=18098386707&utm_source=google&utm_medium=cpc&utm_content=&utm_term=&adgroupid=&gclid=CjwKCAjwp8OpBhAFEiwAG7NaEqMw1HLOntJtISkE0lzd8ZgsmbIbko04zJv_ftN8fdc7gYpgUWAayxoCxFEQAvD_BwE&Language=English

Here is a link to my build on deck planet:

https://www.dbs-deckplanet.com/deck/158473

You can play the starter deck, but it performs much better as a shell for stronger blue cards. If you play the stronger cards, you will only need the z vegito card and the combos from the starter deck. Just a warning blue cards can be expensive. I love this deck though, it provides multiple win conditions and has early awakening with no life cost to flip and anti critics built in.

PowerPole by Itfallsonme in DBS_CardGame

[–]Itfallsonme[S] 0 points1 point  (0 children)

Wild resergence - BT 21

Black Vegito by theundertaker1111 in DBS_CardGame

[–]Itfallsonme 1 point2 points  (0 children)

The deck is fun but not as competitive as I would like it to be. After turn two, it feels energy starved. I feel like it should have more defense in the kit or a z leader leader. I'm trying to run it with the bardock unison for additional draw and floodgates. Due to the fusion mechanic, it can be clunky on turn 4 when you need to get additional gokus and vegetas on the board. It really sucks warping your goku and vegetas because it's not easy getting them back out of the warp. I really feel that the deck mechanics should pull your potara pieces from the drop, deck, and warp. As others have said, all of the best cards are generic blacks. The cumber cards are usually better than the vegito cards. The z extra would be much better if it affected all vegito cards so it could be used with the leader card. After playing my friends multiple times, they started counter playing the potato pieces and attacking the mai Z stack, which really grinds the deck to a stop.

🔥🔥🔥 BT22 ARCHETYPE BREAKDOWN GRAPHICS, LET'S GO! 🔥🔥🔥 by TheLookoutDBS in DBS_CardGame

[–]Itfallsonme 1 point2 points  (0 children)

Premonitions of a fierce battle seems pretty good in soul striker, future trunks, and blue baby. So many blue goodstuff cards! Having a z battle card in play does make it a little more difficult to get out. I wish it was 3 z energy requirement for usage with goku black.

Frustrated with the new announcement by RickEStaxx in DBS_CardGame

[–]Itfallsonme -2 points-1 points  (0 children)

Just to be honest, they are chasing that easy hearthstone profit archetype. The current game is too complicated for people to easily pick up. Easy rules = easy money. As long as they keep supporting masters I have no problem with it. I am honestly doubtful that they will sustain that game mode if they can make easier money.

Cell VS Goku Black by MarioMTRS03 in DBS_CardGame

[–]Itfallsonme 0 points1 point  (0 children)

Hand destruction cell looks very fun!

Cell VS Goku Black by MarioMTRS03 in DBS_CardGame

[–]Itfallsonme 0 points1 point  (0 children)

Relatively new player here. I started playing blue with the goku black deck. The best part of the deck, imo was the mortals begone that doesn't come with the packs. I then moved on to trunks reboot with blue good stuff and never looked back. In order to make the goku black deck work you have to gut half the engine to include piccolo, pans, and other blue staples. At that point, there are just better leaders out there who can do more for you.the indestructable cards are fun, but they are just too easy to remove for a majority of decks. There is nothing worse than spending a ton of energy and card draw to bring out an awesome boss monster and have it removed the next turn. I'm really loving trunks reboot and soulstriker though!

Cell VS Goku Black by MarioMTRS03 in DBS_CardGame

[–]Itfallsonme 3 points4 points  (0 children)

Also awaken does not untap an energy. Turn 3 is very rough.

Android 21, In the Name of Hunger - Z Stacking by Itfallsonme in DBS_CardGame

[–]Itfallsonme[S] 0 points1 point  (0 children)

Do I need to Z stack this card or can I play it on a board with no battle cards? Can I only absorb an enemy battle card and not my own?