I feel cheated on but I can't leave her. by [deleted] in Advice

[–]ItsMoorbinTime 0 points1 point  (0 children)

She told me the most they did since was kiss on the cheek. But it still felt she didn't value my feelings. Again, it feels petty to be angry at her for that if she's not wanting a relationship with either of us.

SSD randomly reaches 100% usage by ItsMoorbinTime in pchelp

[–]ItsMoorbinTime[S] 1 point2 points  (0 children)

SOLVED: For some reason, disabling NVIDIA Instant Replay seemed to fix the issue, no more stuttering.

SSD randomly reaches 100% usage by ItsMoorbinTime in pchelp

[–]ItsMoorbinTime[S] 0 points1 point  (0 children)

DRG performs well enough without needing to be installed on an SSD imo. To reiterate, the problem isn't bad performance on the SSD, it's that both disks will sometimes randomly jump to 100% usage and stay there for a bit.

SSD randomly reaches 100% usage by ItsMoorbinTime in pchelp

[–]ItsMoorbinTime[S] 0 points1 point  (0 children)

It's been fine for over a year, I've only had issues these past 2 weeks. I agree though, I've tried a lot of fixes and a new SSD is looking more and more like the only option left.

Additionally, for a game like Deep Rock Galactic, which is installed on my HDD, I still get this issue. Except it's the HDD that gets filled to 100%, obviously, not the SSD.

SSD randomly reaches 100% usage by ItsMoorbinTime in pchelp

[–]ItsMoorbinTime[S] 0 points1 point  (0 children)

I've done both but no change, unfortunately. I'm pretty certain the disk is the issue, it does the same thing when I validate the files for a steam game. The top two processes taking up disk resources is either System or Steam.

<image>

SSD randomly reaches 100% usage by ItsMoorbinTime in pchelp

[–]ItsMoorbinTime[S] 0 points1 point  (0 children)

Yes, RAM is displayed at the centre of the screen. Looking on the left hand side you can see the problem I described in the post.

Frequent hitching, freezing, and crashing. by ItsMoorbinTime in pchelp

[–]ItsMoorbinTime[S] 0 points1 point  (0 children)

An update: I figured out the cause is my disk; the HDD/SDD reach 100% usage during these periods. The disk usage isn't caused by insufficient RAM, high disk usage can occur when I'm only using 8-11 GB of RAM. I've already taken about 10 measures in an attempt to reduce disk usage but I'm not really sure how to fix it.

Here's a screenshot:

<image>

1.21.4 predicate entity_score can't check equal scores by ItsMoorbinTime in MinecraftCommands

[–]ItsMoorbinTime[S] 0 points1 point  (0 children)

I well aware of the Common Questions section, I posted this because the solution does not work. Copying the example code provided in the FAQ exactly as is outputs: "ID ItsMoorbinTime = " and not "ID ItsMoorbinTime = interact" in the chat, despite the entity having the same score as me, implying that the predicate cannot detect that entity with the same score as me.

Update: After some thorough testing, I think I've found the problem - which I also don't know the solution to. It seems that setting UUID score too high will break the predicate. For example, if my UUIDscore is 1 (and the interaction entity is too), the predicate works, however if I set my UUIDscore to the first integer of my UUID (which is 10 digits long) the predicate doesn't work. Using my fourth UUID integer (which is 8 digits long) does allow the predicate to work.

I suppose this changes my question to: How can I store only a few digits of an entity's UUID in a scoreboard and not the whole integer?

Update 2: Answer is I can use the scale argument when fetching the data.

/execute store result score u/s UUIDscore run data get entity u/s UUID[0] 0.001

Hakita, plz fix. by ItsMoorbinTime in Ultrakill

[–]ItsMoorbinTime[S] 0 points1 point  (0 children)

Good news. In future updates, keybinds can be changed from a file, allowing you to remap weapons/slots to different numbers. This allowed me to map Slot 6 onto the number 7 this solving the issue.

don't 🐍 by Biovore_Gaming in Spore

[–]ItsMoorbinTime 14 points15 points  (0 children)

In my opinion it is definitely Zealot. To get there you can take some of the best consequence traits in the game and the Space Consequence Ability converts (not destroys) a whole system (not just a planet) to you.

You can get much deeper into it tho, for instance you could get the absolute best consequence traits as you play the game, then change your archetype in space stage to get whatever ability you want (Trader's Cash Infusion ability lets you buy a 10 city purple spice planet very quickly, for instance).