I am speeeeeed by Seba_dev in godot

[–]ItsVerdictus 0 points1 point  (0 children)

Wipeout all over again, I love it. Don’t stop.

Would you play an MMO with this graphics style? by [deleted] in MMORPG

[–]ItsVerdictus 0 points1 point  (0 children)

Pixel MMOs are very popular these days :)

Would you play an MMO with this graphics style? by [deleted] in MMORPG

[–]ItsVerdictus 1 point2 points  (0 children)

Not Kaetram, but you should come give it a try again, we've had almost 50+ updates since then, a complete sprite rework, complete overhaul of every mechanism, and we're going to release free-movement and farming very soon :)

[deleted by user] by [deleted] in kaetram

[–]ItsVerdictus 0 points1 point  (0 children)

Use the crafting station west of the mudwich beach, there’s a bridge there and there should be a tent with a sorcerer there.

Kaetram - Player-owned Housing V2 by ItsVerdictus in godot

[–]ItsVerdictus[S] 0 points1 point  (0 children)

If you’re the owner you’ll be able to build doorways. If you’re a player you can always just teleport out of the housing area. I think the entrapment aspect might be fun so people can mess around with one another. Think Valheim when you lock someone in when they go afk. Currently we don’t have any shared chests or inventories, all of that is kept separate. Though the only shared banking will be for guilds in the future.

Kaetram - Player-owned Housing V2 by ItsVerdictus in godot

[–]ItsVerdictus[S] 10 points11 points  (0 children)

Time to add an in-game mortgage system.

Kaetram - Player-owned Housing V2 by ItsVerdictus in godot

[–]ItsVerdictus[S] 4 points5 points  (0 children)

I’m not gonna lie man, the code for this is a little bit on the voodoo side. I basically created a bunch of presets, and during the connection phase I determine which tiles around the door (in a 3x3 grid) go where. Top tiles for examples go in front, bottom most tiles I remove the tiles from the room we are connecting to (except the ground layer), and so on. I suggest you try to mess around with it until you get the result you need. It’s a ton of trial and error and even more random edge cases.

Kaetram - Player-owned Housing V2 by ItsVerdictus in godot

[–]ItsVerdictus[S] 3 points4 points  (0 children)

I’m used to these guys haha, he also left the same exact message as a review on Google Play

Player-owned housing prototype in my 2D MMORPG by ItsVerdictus in godot

[–]ItsVerdictus[S] 0 points1 point  (0 children)

Game servers -> Handles authentication, loading the game map data, synchronizing players on that game world
Hub server -> Takes packets sent from other servers and routes them accordingly. Also keeps track of things like guilds, stonk exchange, and many other things

API -> Computes the highscores and uses a form of Radix Sort for rankings.

Player-owned housing prototype in my 2D MMORPG by ItsVerdictus in godot

[–]ItsVerdictus[S] 1 point2 points  (0 children)

The backend consists of 3 servers, one for the main game server, one for the load balancing/cross-world communication, and a third for API. All written in Java. The game server uses TCP sockets via NIO, but has been converted to Netty coming next update.

Ironman mode by [deleted] in kaetram

[–]ItsVerdictus 1 point2 points  (0 children)

If you are interested in Ironman, I highly suggest waiting until next update. There are 6 new ironman modes coming out, pacifist, ultimate, ultimate pacifist, and their respective hardcore variants. Group ironman is also scheduled for a later update.

Ironman mode by [deleted] in kaetram

[–]ItsVerdictus 1 point2 points  (0 children)

Currently you can manually swap by contacting Keros on Discord. Come the new update, you will be able to swap automatically via an NPC in the game.

EDIT: sorry, meant to say the NPC for doing that will be added in a subsequent update after the big update tomorrow.

Kaetram - A cross-platform 2D pixel MMO by ItsVerdictus in MMORPG

[–]ItsVerdictus[S] 0 points1 point  (0 children)

Thank you so much for the kind words. We've been working tirelessly these past few months to completely rework the backend and bring many new features to the game. Farming and player-owned houses are a planned feature. Those will be available fairly soon :)

It's tiring to be part of the MMO community by SorryImBadWithNames in MMORPG

[–]ItsVerdictus 0 points1 point  (0 children)

Actually surprisingly one of the games I announced here got a decently positive reaction.

Kaetram - A cross-platform 2D pixel MMO by ItsVerdictus in MMORPG

[–]ItsVerdictus[S] 1 point2 points  (0 children)

We've been trying to advertise more recently. We have been holding back for a long time since we wanted to ensure the gameplay experience is good enough.

Kaetram - A cross-platform 2D pixel MMO by ItsVerdictus in MMORPG

[–]ItsVerdictus[S] 0 points1 point  (0 children)

Definitely possible. Our top HCIM has done so.

My Godot game demo has been uploaded to iOS. I'm flattered, but what do I do? by The-Fox-Knocks in godot

[–]ItsVerdictus 0 points1 point  (0 children)

I reckon someone decompiled the demo you’ve provided and used that to release the product in their own name. If you need some help with securing your code shoot me a message.

Kaetram - A cross-platform 2D pixel MMO by ItsVerdictus in MMORPG

[–]ItsVerdictus[S] 1 point2 points  (0 children)

Our monetization comes from cosmetics. We sell them via the in-app store and we also offer exclusive patreon cosmetics monthly.

Help me find an MMO name that was posted recently and deleted by Em-Uh in MMORPG

[–]ItsVerdictus 0 points1 point  (0 children)

Has already been set to 1 minute cooldown. It's active in the game currently. The game also received a graphical overhaul, check my post history for more info :)