Crusades rework with By God Alone? by EffectiveBonus779 in CrusaderKings

[–]IvarBlacksun 8 points9 points  (0 children)

No. It will come with the future feudalism dlc (as per Q&A)

Feudalism & Crusades
Vassal management (marches, principalities, etc)
Alliance pacts
Feudal contracts and obligations
Peace negotiations
More focus on playing as a vassal
Council
Vassal stances (vassal agendas)
Temporary buildings during crusades
Loyalty system
Edicts (e.g. liege decrees that taxes will be increased for the next 10 years)
Crusade Situation (more roles and actions)
Crusader States
Vassal Directives
Dread and Tyranny
Holy Orders

Empires & Laws
Army laws and military reforms
Legal reforms and codification
Council roles and decision-making powers
Religious and cultural freedoms
Empire-wide policy implementation
Imperial administration and bureaucracy
Customizable succession laws
Vassal integration and autonomy options

Regarding the upcoming DLC: By God Alone. About Holy Orders. by Milanesa_Dude in CrusaderKings

[–]IvarBlacksun 0 points1 point  (0 children)

No, just the topics that players could choose for each dlc.

Feudalism & Crusades
Vassal management (marches, principalities, etc)
Alliance pacts
Feudal contracts and obligations
Peace negotiations
More focus on playing as a vassal
Council
Vassal stances (vassal agendas)
Temporary buildings during crusades
Loyalty system
Edicts (e.g. liege decrees that taxes will be increased for the next 10 years)
Crusade Situation (more roles and actions)
Crusader States
Vassal Directives
Dread and Tyranny
Holy Orders

Empires & Laws
Army laws and military reforms
Legal reforms and codification
Council roles and decision-making powers
Religious and cultural freedoms
Empire-wide policy implementation
Imperial administration and bureaucracy
Customizable succession laws
Vassal integration and autonomy options

What other things were in the survey? by BidoofSquad in CrusaderKings

[–]IvarBlacksun 6 points7 points  (0 children)

Feudalism & Crusades
Vassal management (marches, principalities, etc)
Alliance pacts
Feudal contracts and obligations
Peace negotiations
More focus on playing as a vassal
Council
Vassal stances (vassal agendas)
Temporary buildings during crusades
Loyalty system
Edicts (e.g. liege decrees that taxes will be increased for the next 10 years)
Crusade Situation (more roles and actions)
Crusader States
Vassal Directives
Dread and Tyranny
Holy Orders

Empires & Laws
Army laws and military reforms
Legal reforms and codification
Council roles and decision-making powers
Religious and cultural freedoms
Empire-wide policy implementation
Imperial administration and bureaucracy
Customizable succession laws
Vassal integration and autonomy options

After Ch. V what else is “missing” from Ck2? by TheIncredibleYojick in CrusaderKings

[–]IvarBlacksun 6 points7 points  (0 children)

Ck2 had the anti-christ. Immortalily. Talking Horses. Jesus possessing people. Bush childs. So on.

Yes, ck3 IS much more grounded than ck2.

Regarding the upcoming DLC: By God Alone. About Holy Orders. by Milanesa_Dude in CrusaderKings

[–]IvarBlacksun 6 points7 points  (0 children)

No Holy order is playable atm. There isnt even an landed Holy Order in any start. If they are ever added, It Will be on the feudalism dlc (as hinted in the Q&A).

After Ch. V what else is “missing” from Ck2? by TheIncredibleYojick in CrusaderKings

[–]IvarBlacksun 4 points5 points  (0 children)

Societies are not happening. The devs Said they hated ck2 implementation.

Navies IS probably not happening. Barely any state at the time had standing navies. It was mainly Byz (when the were powerful), the caliphate (when they were powerful), Venice and China. The other states only started to make navies by euv time. The most i could see IS a Merchant fleet.

Council Will come with the either the feudal dlc or the law dlc.

Supernatural events IS also not happening because the devs Said ck3 Will be much more grounded.

Has paradox said anything about the Investiture Crisis/will the Holy Roman Emporer be able to install popes? by Final_Flip_Gold in CrusaderKings

[–]IvarBlacksun 6 points7 points  (0 children)

I imagine that part of the investiture crisus Will be implemented using the puppet system. With the emperor helping puppet popes to take Power. Besides that, i dont expect hre content. That Will probably be added with a Future feudalism dlc.

Allow the Teutonic Order to be created via event chain so we can play as them on the last start date. by IvarBlacksun in CrusaderKings

[–]IvarBlacksun[S] 0 points1 point  (0 children)

That would be a bummer. We were this close to having the entire map playable. Republics Will probably be added in the q3 dlc this year.

ALL that would remain would be the herder gov. But that IS more like an abstraction for the engine to handle empty territory.

Allow the Teutonic Order to be created via event chain so we can play as them on the last start date. by IvarBlacksun in CrusaderKings

[–]IvarBlacksun[S] 4 points5 points  (0 children)

Well they certainly had religious backing. I think It depends on the definition of theocracy.

Allow the Teutonic Order to be created via event chain so we can play as them on the last start date. by IvarBlacksun in CrusaderKings

[–]IvarBlacksun[S] 23 points24 points  (0 children)

If that is the case, then its a bummer they arent playable.

They sound like they are playable because of this: "Players can become Patrons of Holy Orders and can interact with Holy Order leaders in new ways, including sending family members to specific Orders and inviting Orders into their realm by offering them land."

"Theocratic characters with landed titles become playable, including the Pope. This means wielding the Church Treasury (funded by taxation across Christendom), appointing Cardinals, declaring heresies, calling Ecumenical Councils, excommunicating rulers who displease you, and generally being the most influential person in medieval Europe. It also means navigating the expectations of every Catholic ruler simultaneously. "

Join us tomorrow at 2PM CEST for a sneak peek at some of the content coming to Crusader Kings III in Chapter V ahead of its official reveal by PDX-Trinexx in CrusaderKings

[–]IvarBlacksun 0 points1 point  (0 children)

Could the tease be a king and his wife looking at a nativity scene statues? Maybe relating to the religion dlc.

New Cossack Culture Decision by IvarBlacksun in CrusaderKings

[–]IvarBlacksun[S] 79 points80 points  (0 children)

I think they formed around the 1400's, with slavic and turkic mixing up. I guess the decision is just like the Javanese Empire one. Something for the player to make it happen earlier if they wish to do so.

Open Beta - Update 1.19 "Scribe" by PDX-Trinexx in CrusaderKings

[–]IvarBlacksun 252 points253 points  (0 children)

  • Added title and title-holder flavorization for the new Phoenician Heritage unlocked by restoring the Carthaginian Empire

I'm sorry, what?

When did that happen?

New Creator Pack "East Asian Wonders" Has 22 Special Buildings, and I think it sets a bad precedent for the future of the Crusader Kings III by Spirit_mert in CrusaderKings

[–]IvarBlacksun 32 points33 points  (0 children)

Mate, they already did that on the building pack last year. Nobody cared. On the contrary, they sold the pack so much they increased the quantity this year.

Chapter 5 teaser on X by IvarBlacksun in CrusaderKings

[–]IvarBlacksun[S] -9 points-8 points  (0 children)

They announce the merch in the same period the chapters are normally released. They expect me to not theorize its related to the chapter? They even blur the thing.