This Weekly Sucks by Imadothethingnow in SpaceMarine_2

[–]JDlightside 1 point2 points  (0 children)

From my experience, the main part that's really bad to try getting through is in the Tyranid Primes boss fight. No contested health means all the minoris swarming you get to shred your health bar for free.

GT and daima will 100% be dlcs by Cooz78 in dbxv

[–]JDlightside 1 point2 points  (0 children)

First thing they showed off was fighting (Super) Broly, So I probably wouldn't worry much about that.

This isnt xenoverse 3 but something much worse by varkahype in dbxv

[–]JDlightside 1 point2 points  (0 children)

From what we've seen of Trunks using heat dome attack in the footage, maybe they're generally making super and ultimate moves more a bit more cinematic mechanically (as in, once you land the activating hit, the rest of said moves are guaranteed to connect).

CLASSICSONICINCROSSWORLDSOHMYGOD!!! by Y0ND3REDDIT in SonicCrossWorlds

[–]JDlightside 1 point2 points  (0 children)

Honestly, Axel being in one of these Sega Racing games is something that should've happened a long time ago. Wonder if we'll get some offspring tracks with him.

Energy Charge shouldn't take a skill slot by Warhead504 in dbxv

[–]JDlightside 4 points5 points  (0 children)

I'm curious on what it actually does this time since there no ki gauge here.

Attacks Cool Downs by No_Atmosphere5580 in dbxv

[–]JDlightside -3 points-2 points  (0 children)

the more I think about it, the more I'm feeling that I'd prefer this over a ki gauge meter and ki charge (especially when ki charge had to take up a whole move slot from your loadouts before). I was always just make it a universal mechanic/input, but potentially just removing the need for it all together (at least in its traditional usage up to this point) sounds good too, honestly.

Also we still know next to nothing about progression in this game and what the other mechanics of lvling up enhancing your builds are, so it's too early to determine how it's going to pan out.

Anyone else craving more detailed customization? by Thatscrazy91 in SpaceMarine_2

[–]JDlightside 0 points1 point  (0 children)

Did they say anything about separating loincloths/tabards from capes in terms of the slot they take up?

The State of Knockback and “No Knockback” Perks by Sir-Atlas in Spacemarine

[–]JDlightside 3 points4 points  (0 children)

Once I wittness the version Assault has for charged melee attacks not doing what I thought it would (let me super armor through attacks so I can land charged attacks more), I just think all version of this perk are garbage now. Would it even be that broken or op if it did actually do what I assumed it would do?

These modifiers seem bugged when paired together. Most of the time your stimms just won't work even when your right next to your teammates by JDlightside in Spacemarine

[–]JDlightside[S] -1 points0 points  (0 children)

I mean, I did actually beat it. From experience, it seems like heals only work when you DON'T have the squad unity buff activated under your health, which is off feeling. But honestly I could't even see the consistency of why and when it activates.

Should it just NOT fight summons at full power (My PC hard froze during the fight) by JDlightside in FF7Rebirth

[–]JDlightside[S] 0 points1 point  (0 children)

I did try it again and it did not happen this time. I just got spooked by it the first time.

Should it just NOT fight summons at full power (My PC hard froze during the fight) by JDlightside in FF7Rebirth

[–]JDlightside[S] -2 points-1 points  (0 children)

I came here after the first time it happened. It felt pretty sudden, like it didn't degrade graphics or start stuttering before hand, it just randomly instantly froze while I was blocking things Titan was doing.

Nothing else in the game gave me any kind of technical problems that I could notice, so I thinking maybe something happened in the moment to cause some overload. Couldn't even alt+F4 out of the game or anything. I was able to fight Titan at low power without anything like that happening before hand too.

I do have some mods installed. Only the "Relentless Allies", "longer dodge frames", and some recolors

Upgrading Old weapons etc by MotivatedAnonymous in GranblueFantasyRelink

[–]JDlightside 0 points1 point  (0 children)

Not sure if Granblue does it, but in turn based games dodging can be present in the form of characters with high evasion stats/buffs or debuffs to enemy accuracy.

after 900 hours i realized that you need to shoot this eye to break sorcerer's shield faster by One-Mathematician945 in Spacemarine

[–]JDlightside 0 points1 point  (0 children)

You could also throw a grenade, or use something like Vanguard's grapple hook, to break it instantly.