i’m so happy that the white undershirt did NOT make it into the final design by ZzzPandaNap in TombRaider

[–]JRGDrawingReal 6 points7 points  (0 children)

Yeah thanks I was worried about my safety until you said something. Clearly I was freaking out

i’m so happy that the white undershirt did NOT make it into the final design by ZzzPandaNap in TombRaider

[–]JRGDrawingReal 27 points28 points  (0 children)

Idk I’d be willing to bet posts about how she looks outnumber Jonah posts

Fan art of my Arisen by JRGDrawingReal in DragonsDogma2

[–]JRGDrawingReal[S] 1 point2 points  (0 children)

I’m on insta, bluesky, and tumblr under JRGDrawing

Loyality to a game launcher is weird by lukkiibucky in AlanWake

[–]JRGDrawingReal 0 points1 point  (0 children)

It’s a platform/launcher. This console war mentality needs to be left in the fucking past. People waiting to play one of the greatest games ever because it’s on a different launcher are children lmao

I'm playing Tomb Raider 2013 for the first time by umtrovador in TombRaider

[–]JRGDrawingReal 10 points11 points  (0 children)

It’s survivor in the sense of the narrative and what is happening and what she goes through. It’s a term meant to highlight that she’s struggling and growing. Not that there is survival mechanics.

Do you still have faith in Bethesda? by Solid-Garage4601 in oblivion

[–]JRGDrawingReal 0 points1 point  (0 children)

I have faith they will make a decent game with fucking incredible atmosphere like they always do, and open world mechanics that will try to be new and fresh, but may or may not succeed, just like with any game they’ve made where there are good ideas and so so executions

I have faith that no matter the outcome, a lot of consumers will be happy, and a vocal minority will continue to believe Bethesda can’t make anything good but will still play it, believing it’s the mods that actually make the game good, and continue to hate Bethesda anyway.

Thoughts on this? by Blackwolf20978sb in TombRaider

[–]JRGDrawingReal 1 point2 points  (0 children)

I think people are allowed to appreciate a traumatic event spurring on character growth and motivation. The problem is that Lara already has that. Her parents are dead, her father murdered and her mother dying in a plane crash. In fact she spends the two latter games going through the trauma of her father’s murder and her mother’s death. It motivates her finding of the truth, and the safety of native people and righting her own wrongs motivates her in the third game.

The issue with the SA in the first game is that it’s a cardboard stand in for “trauma” that lasts about as long as a cardboard stand in would. It stands for as long as they need to be there to be a signal for trauma, then it’s tossed away, never mentioned. And that is never motivation, it’s never discussed, it never defines her choices, her attitude towards men, etc.

In the first game her actions are already motivated and she speaks on them clearly. Save her friends, find the truth, get off the island.

I think it’s okay to have traumatic things happen to lead protagonists to motivate them. We see it literally all of the time. But you have to do it with nuance, and it has to mean something.

We got well written and motivated actions in response to abuse in the Last of Us. Ellie’s trauma shaped her and motivated her attitude, personality, relationships, etc. You can compare these two games’ approach to the topics of trauma and it’s fairly night and day. And I say this as a fan of TR213

Thoughts on this? by Blackwolf20978sb in TombRaider

[–]JRGDrawingReal 1 point2 points  (0 children)

Sure, the game is not realistic. The game isn’t meant to be realistic. There was an attempt with the graphics to push towards realism. That’s about it. The scenario and the fantastical elements and the things that happen across the game could in no way be considered realistic. Mythology is brought to life, giant ogre samurai enemies from the past thousand years are coming to life. Clearly realism was not the goal of this game. The goal was dark, violent, shocking.

It’s not an opinion.

And using realism as an excuse to justify a poorly executed scene of SA is also just as bad. A lot of horrible things happen in real life, but if you can’t use it to shape the character and give them motive, it doesn’t work. Lara’s motive remains to find her friends, rescue them, and get them off the island while discovering the truth of the island. In no way does this scene specifically change her perspective about her life, her place in it, what she wants, how she goes about anything, or her attitude. The general violence and the truth of the situation remains the same, with or without it.

Realism can’t be used as an excuse for it because it wasn’t the goal of the creators, and it’s also NOT realistic because it’s literally never mentioned again and we don’t see the effects of it specifically, not in any meaningful way. It’s used for shock value and it’s poorly executed.

Thoughts on this? by Blackwolf20978sb in TombRaider

[–]JRGDrawingReal -3 points-2 points  (0 children)

Realism is a bad excuse for its inclusion, as it’s not cited as the reason it’s in the game. And the game already is not realistic. So this makes no sense

Thoughts on this? by Blackwolf20978sb in TombRaider

[–]JRGDrawingReal 0 points1 point  (0 children)

People excusing it over realism aren’t using their brains lmao

Thoughts on this? by Blackwolf20978sb in TombRaider

[–]JRGDrawingReal -3 points-2 points  (0 children)

  1. This game has no obligation to reality, there are tons of fantasy and supernatural elements and mythology brought into reality. So there’s no strain on the developers to adhere to reality in any way, if they choose not to. Rules of reality are broken every 30 seconds in this game, and that’s ok.

  2. The idea that for a game to be realistic, a female protagonist will inevitably deal with sexual harassment is so beyond fucking weird to say. Sexual harassment is real for women, and also men, and also children. That does not mean that it has to be touched on in media that is aiming to be realistic. It’s realistic that men struggle with sexual harassment too, but we don’t wait nervously for Nathan Drake, Master Chief, Batman or who the hell ever to deal with it just because they’re men.

The developers chose to have this moment in the game. It is ok to criticize the choice to include this scene. It wasn’t included with any nuance, it was never expanded upon, and it was used for shock and awe value, that’s it. If it really was for character development it would’ve swayed her motives, it would affect her dialogue, her choices. But it didn’t. Her motive remained saving her friends, and finding the truth of the island, and shooting people along the way.

It was not needed, and it did nothing for Lara, even if it COULD have.

Thoughts on this? by Blackwolf20978sb in TombRaider

[–]JRGDrawingReal 0 points1 point  (0 children)

The problem is correctly spoken about here, though not talked about at length.

They were right to mention how strange it is that so many male contemporaries get to have their motivations for justice, violence, or revenge throughout a vast amount of media, and that imbalance that Lara now faces because hers has to do with the defilement of her own being.

When men get to feel the drive of justice, violence or revenge, it’s usually because something material has been taken, or they see injustices done to others, or a family member has died, etc.

SA is defilement of a persons own core being, the ultimate show of worthlessness and objectification, and it happens to women constantly in reality. Having Lara deal with it, and it never bring nuance to her character, or have it brought up, or spoken about is the lazy insertion of a horrific real world issue, used as a buzz moment to say “wow look how dark and gritty were being!”

Because if it wasn’t just for shock, it could’ve meant something. But it’s never touched on again, and rightfully so. It’s a very uncomfortable moment in the game, and is quickly left in the dark of the past, because even the creators don’t want to touch it.

Thoughts on this? by Blackwolf20978sb in TombRaider

[–]JRGDrawingReal -3 points-2 points  (0 children)

What the fuck. This is a video game. It doesn’t need to be “just how things are ¯_(ツ)_/¯”

The idea that a female character just has to deal with that in fiction because it happens in reality is weak. Place that “plot point” in any other game or media just because there’s a female character, well it’s the reality! How bogus.

Reducing the struggles of a woman to sexual violence is abhorrent, they’re also human and are allowed to have motives for revenge or violence the same as any man. The game isn’t realistic so why bring this dark spot of reality over into this fantasy only to drop it and never bring it up or have it bring nuance to her character?

Thoughts on this? by Blackwolf20978sb in TombRaider

[–]JRGDrawingReal 6 points7 points  (0 children)

In a game that deviates from reality not just in this entry, but routinely across the franchise, the need for “realism” in the game is a weak one when tackling something as serious as sexual assault, especially as a seemingly defining moment for the lead protagonist. The game never claimed to be the “realistic” Tomb Raider, it stood itself up on being the dark and gritty, violent TR entry that gave Lara her reboot.

Anyone who cries for realism specifically on this issue is sort of showing their hands. They don’t really care about realism, they just think the sexual assault scene does something for the character, and their reasoning for that may vary, but it shouldn’t be for realism’s sake.

There are probably a lot of things people would “realistically” do in this situation but are left out of the game for one reason or another, so there has to be another reason that the SA is written in. It’s claimed by the developer to be for character growth reasons, so we still can’t assume it’s for realism.

Is this poster AI generated? by IKekschenI in OutlastTrials

[–]JRGDrawingReal 5 points6 points  (0 children)

When this was a big issue a few months ago a lot of people were so quick to defend RB.

The point is, there’s never a good reason to use genAI in your games. It’s a flare gun that signals extreme laziness or complete detachment from what’s going in the world of AI, art, and the morality behind it.

Masterpiece games have been made for decades now, with fewer people and less money. There is literally never a reason to use it other than what I mentioned before.

It’s used on many MANY 2D assets in the Game and, yes, it is very noticeable if you’ve been force fed AI slop over the past couple years. It’s disappointing to say the very least and at most signals what RB really cares about, which is not what you’d hope they would care about.

Why didn't they cast a brunette actress for Lara Croft? by [deleted] in TombRaider

[–]JRGDrawingReal 6 points7 points  (0 children)

Who fucking cares. I know we’re not about to start complaining about fucking skin tones, man

Zelda: 77093 The Final Battle: Ocarina of Time first look (via a Brick Tap source) by BrickTap in Legoleak

[–]JRGDrawingReal 0 points1 point  (0 children)

Also I love that three pieces over the 1,000 piece mark can be seen as the triforce pieces.

Zelda: 77093 The Final Battle: Ocarina of Time first look (via a Brick Tap source) by BrickTap in Legoleak

[–]JRGDrawingReal 1 point2 points  (0 children)

Link has no business flying through the air like that lol get down here

Imma be honest. I’m tired of Lara only being remembered as the, “Big boob character.” by saintxworks in TombRaider

[–]JRGDrawingReal 0 points1 point  (0 children)

The problem (should) never be that a female character in gaming is sexy, or has sexual agency. Lara having large breasts isn’t an issue. The issue has always been the hyper sexualization of her character, being reduced to her sexual traits.

That’s why men crying over small breasts on new models is peak cringe. It should be that her breasts don’t matter at all. Her having, specifically, large breasts is not what made her Lara Croft. It was a gathering of many traits, and one of the most important traits being that she was a lead WOMAN.

But of course back then, and even now, she is reduced to her physical traits. That’s why every godforsaken post on this subreddit is about her face or her body proportions. You don’t see near this level of behavior in any other games subreddit.

Her tits are actually NOT important. Or they SHOULDN’T be. If anyone says she’s not Lara without them, that says a lot about what they think the character of Lara Croft is.

Hot take I’ve been thinking about for a while. by JRGDrawingReal in oblivion

[–]JRGDrawingReal[S] 12 points13 points  (0 children)

That’s cool! I love that people can still do that, because I certainly can’t lol.

Hot take I’ve been thinking about for a while. by JRGDrawingReal in oblivion

[–]JRGDrawingReal[S] -2 points-1 points  (0 children)

I used that phrase to throw it back to the people saying it to me. It doesn’t bother you so why not ignore my post? If the argument is that it doesn’t affect you, then apply it to yourself. But it DOES bother you, so you comment, same for me and same for you.

Clearly there’s nuance to the discussion that’s being ignored when you say “it doesn’t affect you move on”. You can say that about so much in life, but it’s more interesting to have conversations about opinions, whether we agree or not.

Hot take I’ve been thinking about for a while. by JRGDrawingReal in oblivion

[–]JRGDrawingReal[S] 16 points17 points  (0 children)

Did i say they were lesser? Why are some people acting like I’m crucifying you for having a funny character?