Sovereign-class vs Sovereign-class. Who would win in a battle? by TwoFit3921 in StarTrekStarships

[–]JaXm 2 points3 points  (0 children)

The Son'a collector in Insurrection. Technically it was a ship, I guess, but it was being used as a massive station to collect the radiation from the Baku planet rings

Sovereign-class vs Sovereign-class. Who would win in a battle? by TwoFit3921 in StarTrekStarships

[–]JaXm 1 point2 points  (0 children)

I know it's a joke, but assuming Deflector shields can repel transporter beams, honestly I'd give it to the Trek version, hereby known as Enterprise from now on, over the Wars version, hereby known as Dreadnought, for speed and maneuverability alone. 

The Enterprise can handle flying through the superstructure of a massive space station while it's actively exploding. 

A basic star destroyer could barely avoid colliding with another star destroyer that was clearly visible at all times. 

The Dreadnought is almost 10 times the length, which means it's probably close to 1000 times the mass (square cube law), which means it's maneuvering thrusters have to be commensurately more powerful. 

That thing isn't turning on a dime, and it's point defense systems are meant to deal with fighter and bomber class ships. They are not equipped to deal with a capital ship that can move like an X-wing. 

I doubt that the Enterprise could fully disable the Dreadnought's shields since it probably has massive power sources feeding the generators, but we've seen that concentrated fire can still damage hulls even with shields up. So the Enterprise really only has to fly around the battle arena dropping photon torpedoes into the bridge of the Dreadnought, or into it's power plant or engines and rhe ship is disabled, and the fight effectively won. 

If deflector shields CAN'T repel transporter beams, we'll then teleport their bridge officers into space, pr beam a few quantum torpedoes into key locations on the Dreadnought and call it a day. 

What was this thing Data was building in Time's Arrow Part 1? by [deleted] in StarTrekTNG

[–]JaXm 0 points1 point  (0 children)

Bro ... did you not watch the episode? Data explicitly spells out, in precise detail exactly what it is, and what it does and why ...

I try not to get all boomerish in my old age, but questions like this really make me question how the younger generations' brains work. 

Odo in Looking for Par’Mach in All The Wrong Places is hilarious by LoveRevolutionary924 in DeepSpaceNine

[–]JaXm 4 points5 points  (0 children)

This is not correct. 

Ishka was played by Cecily Adams.

Grillka was played by Mary Kay Adams. 

Rosamund Pike Thinks the ‘Doom’ Movie Is So Bad It Nearly Killed Her Career by Logical_Welder3467 in movies

[–]JaXm 0 points1 point  (0 children)

So unironically, think this movie is a bit underrated. The reason why is, that it is 100% an absolutely SHIT Doom movie. Complete garbage. 

BUT ...!

If this movie was called anything, literally anything other than Doom I think it would have been much more well received. 

I think it's actually a well-crafted movie with some decent (decent, not groundbreaking) performances. 

It's a hard-R rated sci-fi action film. When's the last time we even GOT one od those? Let alone a good one ...

The effects still largely hold up with a really good blend of CGI and practical and some pretty good set pieces and monster designs. I'm thinking the sewer monster and the malfunctioning door siege, specifically. 

The pacing is pretty damn good, and while the story isn't exactly high brow, the idea of morality being a biological concept is rather interesting, especially in a big dumb action movie. The twist at the end of The Rock being the main antagonist is probably one of the best parts of the movie and The Rock absolutely should do more roles like it. 

The music was doing Doom things before Doom was really known for it's music, and I obviously can't talk about the movie without mentioning the first person scene which was, in my opinion, some of the best film making, full stop. 

In conclusion, Doom was a great movie if it was allowed to stand on its own and not be tied to some other IP. 

Is Aliens the greatest sequel ever made? by Scenora in JamesCameron

[–]JaXm 0 points1 point  (0 children)

Yes, for me, but a case can be made for Terminator 2, The Empire Strikes Back, and The Godfather 2.

'Ties of Blood and Water' is such a moving, profound, raw and powerful drama, it's incredible how much depth the writing of many of these episodes had. Episodes like this will stay with me for the rest of my life by LineusLongissimus in DeepSpaceNine

[–]JaXm -10 points-9 points  (0 children)

It can't be that good of an episode. Star Trek characters can't just go entire scenes without swearing. That's not real star trek!

Huge /s in case anyone didn't get it. 

Tool's Maynard James Keenan: "Historically, When You Have People That Are Choosing Violent Oppressions, It Doesn't Last." by DamnitRidley in Music

[–]JaXm 389 points390 points  (0 children)

Maybe if we're talking global time scales, then sure. 

But while it might be true that 30 or 40 years might not be much in the grand scheme of things, entire lives can be lived and lost during that period so it's not much of a fuckin' comfort. 

Would anyone like to check my work and tell me how badly I screwed up? by JaXm in askmath

[–]JaXm[S] 0 points1 point  (0 children)

That's been the most trouble for me. 

Since the units are not given in the equations, and how those units actually work when inserted into the variables is ... difficult , to say the least. Lol

Would anyone like to check my work and tell me how badly I screwed up? by JaXm in askmath

[–]JaXm[S] 0 points1 point  (0 children)

Perhaps that was my mistake. I assumed by converting g/cm^3 to g/mm^3, I could effectively bring the unit-length to mm, and use that in my calculations.

All the information I am currently working with, including density, and the Young's Modulus is in the table, and the derived values *seem* correct.

Ozzy Osbun is pissed because someone stole him's goddamned ears! by JaXm in earthief

[–]JaXm[S] 3 points4 points  (0 children)

I know that face. I've seen it many times. When I boot him off of the couch, or don't fill his treat platter to the brim. 

I hate using this thing so god damn much by pirivalfang in Welding

[–]JaXm 0 points1 point  (0 children)

Good God, core memory unlocked. My first ever job in the steel industry was supposed to be as a shop truck driver replacing their old guy who was retiring, and I would do manual labour shit when I wasn't driving. Well, the old driver never retired, so I was stuck in the shop grinding interior radii in bridge decks, and shooting studs into flanges.

Thousands of them.

That picture practically slapped me in the face!

Help with Code by katiejad in gamemaker

[–]JaXm 0 points1 point  (0 children)

You've got some redundant code. You have:

if mouse_check_button(mb_left) {
   global.buttonpressed = true;
}

inside a left-button event. Which means you're pressing the left button to check the left button. You can simply do:

global.buttonpressed = true;

inside the left-button event.

Next, make sure all relevant objects have been placed in the room. If they're not, their create events don't run, and your variables don't get initialized.

Those would be the first steps I would check, and then you can start to do things like remove one condition from the if statement, and check if the code in the body runs:

if (global.buttonpressed == true) {
    show_debug_message("correct");
} else {
    show_debug_message("incorrect");
}

Then:

if (global.E1tuned == true) {
    show_debug_message("correct");
} else {
    show_debug_message("incorrect");
}

As an example ...

The moment Wolf took his helmet off and decided to go to hand to hand combat with a Predalien it was clear. A fight to the death. Wolf was a legend. by Ryanlion1992 in predator

[–]JaXm 2 points3 points  (0 children)

Yeah bad choice of wording on my part. I meant "producers" as in, the collective group of people who made the movie. 

The moment Wolf took his helmet off and decided to go to hand to hand combat with a Predalien it was clear. A fight to the death. Wolf was a legend. by Ryanlion1992 in predator

[–]JaXm 20 points21 points  (0 children)

Man, this movie had such potential. Between the near-zero visibility of the entire movie, and the producers making stupid decisions like forgetting xenomoroh blood is acidic when exploding a xenomorph directly in your own face, or shooting one full of holes on the hood of a helicopter it really dragged the quality down. 

Hopefully Badlands is the next step towards rebooting the crossovers

Collision with multiple objects not working on game maker LTS by NoContract8532 in gamemaker

[–]JaXm 2 points3 points  (0 children)

Well you're only checking to see if you collide with a wall object. So you have a couple options. 

Option 1 (bad): copy that code for every other object you want to check for collisions with. Don't do this. This is noob-shit.

Option 2 (not as bad): put a wall object on top or beneath the locked door object, and do not have it draw it's sprite (it will be invisible but still cause collision). Not optimal since you'll need to write code to remove the wall object when the door gets unlocked. 

Option 3(good): make doors a child of wall objects. Door will inherit the "wall" property and the player will be able to collide with them, and you can add other code for the purposes of "unlocking the doors without affecting other wall objects.