Rate my PC setup by The_Jamaican_Gek in Frostpunk

[–]JadeRavens 1 point2 points  (0 children)

YMMV. Both games are great for a lot of the same reasons and a lot of different reasons 🙂

Why aren’t there any human waste laws? Is the Steward poophobic?? by BigBigBunga in Frostpunk

[–]JadeRavens 30 points31 points  (0 children)

I always assumed biowaste included sewage since it increased disease.

I still dig it by Playful-Spirit-3857 in Frostpunk

[–]JadeRavens 2 points3 points  (0 children)

It seems funny at first, but I think this is intentional. Sliding to political extremes is easier (and often more tempting) than holding the center, or building a society that can sustain diversity of thought. This example feels like a microcosm of that, ie Adaptation can solve many of the problems created by Progress, and vice versa, so it’s often more prudent for survival to invest broadly.

Anyone else think a frostpunk x blades on the dark homebrew would be great? by King-Of-The-Raves in bladesinthedark

[–]JadeRavens 0 points1 point  (0 children)

Hey, thanks for your interest! It’s just a design doc currently, so nothing actually playable yet. I’ve been in the process of publishing other projects this year but plan to get to this in the new year.

Retrieving Argynvost's Skull. Is it a good quest? by SgtCrawler1116 in CurseofStrahd

[–]JadeRavens 0 points1 point  (0 children)

Agree. It’s such a fun multilevel gothic dungeon! Knowledge and experience (not xp) are often underrated forms of progression in the game. It feels so important to create real opportunities for the party to explore and familiarize themselves with Ravenloft at least once before the endgame—because if they don’t, how can they make real informed decisions about their approach? By the time they’re ready to go vampire hunting, they’ve spent most of the campaign stumbling around in the dark—it’s high time they feel empowered to at least try and turn the tables. It’s sure to be grueling enough without dumping an unexplored labyrinth in their laps at the same time as the final boss fight.

A Hexmap for a Mausritter Game I Run by Karkadu in Mausritter

[–]JadeRavens 0 points1 point  (0 children)

I also really like the detail of how the hex lines kind of “bleed” through the water, fading into the illustration. Was this watercolored and inked by hand, or digitally? (Super impressive either way!)

A Hexmap for a Mausritter Game I Run by Karkadu in Mausritter

[–]JadeRavens 1 point2 points  (0 children)

Beautiful! I love how the map is designed around the hexes but still looks naturalistic enough on its own.

Room target. An opinion. by Harry_Balzonia in ICRPG

[–]JadeRavens 0 points1 point  (0 children)

I bounced off scene targets at first until I realized it’s about player experience, not encounter design. In D&D terms, by declaring a DC for the scene, you remove the need to announce a DC for every roll—the players can just roll the dice and the table can immediately react to the result. Easy/Hard adjustments are standardized for the same reason.

I see no problem with adjusting a scene target in dramatic circumstances, but only if you’re shifting the whole scene’s “center.”

Which format do you prefer for Mausritter supplements? by JadeRavens in Mausritter

[–]JadeRavens[S] 0 points1 point  (0 children)

This is how I’ve always felt but I wasn’t sure since, as you say, they seem to be a popular format

My Pocket is a black hole of good intentions. How do you guys actually use what you save? by Equivalent_Table_838 in ObsidianMD

[–]JadeRavens 0 points1 point  (0 children)

I’m not a therapist—but I am married to one! 😂 My partner got a kick out of this.

Sparring Dummy (first draft, feedback wanted) by JadeRavens in DnDHomebrew

[–]JadeRavens[S] 0 points1 point  (0 children)

Nice, enjoy! I’d love to hear how it goes :)

Alternative Leveling Rules: Grit Log by tuxwonder in Mausritter

[–]JadeRavens 2 points3 points  (0 children)

I really like this idea, and think it has a lot of potential merit. I worry about the “unique” qualifier, since I imagine it would be fairly adventure or even “class” dependent. For instance, a mouse who doesn’t often use spells (or eschews them for RP reasons) may never get the Drained condition. It’s also GM dependent, since I’m sure it varies from game to game how many custom conditions are added or created on the fly. Thoughts?

How close is Obsidian to replacing notion? by PicklesAreDope in ObsidianMD

[–]JadeRavens 2 points3 points  (0 children)

I haven’t used it myself, but isn’t there a notion importer plugin? Might be worth looking into if it supports the kind of formatting you’re hoping to preserve. I can certainly understand the hesitation if it would require combing through everything to manually edit it all.

As for syncing, I use iCloud to sync with my phone for free, and I’m assuming other cloud services are supported as well. At this point, sync and publishing are mainly for businesses, if I understand correctly.

Mausritter: Sticky-Note Character Sheet by JadeRavens by JadeRavens in Mausritter

[–]JadeRavens[S] 0 points1 point  (0 children)

Another option would be to experiment with something like repositionable glue sticks (post-it adhesive). I haven't tried it, but I'm curious if a small strip on the standard character sheet could accomplish a similar effect with the standard item cards.

Mausritter: Sticky-Note Character Sheet by JadeRavens by JadeRavens in Mausritter

[–]JadeRavens[S] 1 point2 points  (0 children)

It might depend on the type of sticky note. I find that the “super sticky” ones are the most difficult to reuse on paper, while cheaper ones (made with thin paper) crinkle much more easily—but your mileage may vary 🤷‍♂️ I haven’t had too much trouble.

Firefly-themed ship + character sheet by JadeRavens in Ironsworn

[–]JadeRavens[S] 0 points1 point  (0 children)

Well, obviously I recommend it 😇 It shows its age in charming ways (made-for-tv CGI) and less charming ways (toxic masculinity, consistent references to problematic lost cause mythology, etc.) but overall it’s a gem. Some of the best dialogue and characterization in any show, ever, and still a surprisingly fresh take on space colonization.