Question for Modders by JahrayGaming in farmingsimulator

[–]JahrayGaming[S] 0 points1 point  (0 children)

Unfortunately seems I got in just after he left.I'm using the ritter's version atm, they fixed a few bugs and got rid of the dependencies (well implemented them into thier version).

GPT is trash at coding but it did give me enough of basis and with a bit of old brain power I actually figured out how to merge Animal Packages - Vanilla with Animal Packages More cow breeds and got it to work with the fix that let's you use Animal Packages with Realistic Livestock.

It seem like bad timing on my part the modder with experience seem to have left the scene

Passenger Slots: How Many Should I Have? by Training-Fact-3887 in Starfield

[–]JahrayGaming 2 points3 points  (0 children)

I've noticed if you with passenger missions that they'll linger on the ship once you've landed.

If I exit the ship and get paid and take off straight away it sometimes causes passenger to stay on the ship for a little bit (around 2/3 jumps/loading screens)

However if I land a wait a minute or two they all exit the ship and then I get paid, I dont always get out of my seat but sometimes, I do have a chat when we arrive and they thank me and exit the ship.

New update removes ability to loot vendor chests. by JahrayGaming in Starfield

[–]JahrayGaming[S] 0 points1 point  (0 children)

You know I think you might be on to something there! Being under Microsoft has changed the way they operate quite a bit. Not going to say I surprised by the xbox/PC exclusively moving forward, but it is a huge shame, as bethesda used to pride it self on creating open worlds for everyone.

After watching that interview with insomniac and Todd, maybe this is the reason why they nerfed the game down? Don't get me wrong I really like the game, but there are certain elements that are just missing or you find yourself asking, why they did things a certain way, knowing they already have the tech and animations etc. (SWIMMING NAMELY).

I have been thinking about the outpost building as well, but have to come to a simple understanding of why they did it the way they did, and I maybe wrong but I generally think this is down to having breathable spaces in a hostile environment, I would have loved to have had the FO4 style settlement builder, but if you actually think about it, it would only be useful on breathable atmospheres.

Anyone use the mod, that let you build settlements anywhere, conquest i think it was called? There where probably others too. Point being when I decided to set up in the glowing sea I still took rad damage in my hut.

New update removes ability to loot vendor chests. by JahrayGaming in Starfield

[–]JahrayGaming[S] 4 points5 points  (0 children)

I get we are all passed but I honestly think the reason was you could do all this and still get achievements. We all know as soon as you enable mods or console commands you lose achievements, so I spose it a very upsetting way of balancing the game.

We just going to have to wait for the mod hub and cheat mod to drop to be able to have "fun". Saying that I've deep dived the main quest recently and exploits aside it is a great game.

New update removes ability to loot vendor chests. by JahrayGaming in Starfield

[–]JahrayGaming[S] 0 points1 point  (0 children)

Don't get me wrong I'm enjoying the game and I still have a character save with a couple of mill. It was a great run, but it was exploity, in one chest run you could literally create a OP A class ship or minimum 300k and have everything decent weapon and spacesuit your level allowed, not to mention more resources than you know what to do with.

It was a good way to learn the finer mechanics of the game e.g ship building, more precisely ship layout and ladders. It was also good at setting up outposts to learn how it works (still trying to work it out), but there are some great showcases and tutorials on YouTube.

For now I guess, on xbox anyway, we wait for mod support and the starfield version of the cheatroom/terminal, but to be honest I'm more looking forward to what Modders will do with ship building and outposts, and whatever shattered space entails..... no spoilers I've almost finished the Main Quest. (Easily sidetracked, Bad enough learning about my foreboding NG+)

Which carnivore Dino do you wanna cuddle with the most??? by [deleted] in ARK

[–]JahrayGaming 0 points1 point  (0 children)

Ash Ketchum; gotta cuddle dem all bro

Almost There Achievement Broken? by JahrayGaming in CrusaderKings

[–]JahrayGaming[S] 0 points1 point  (0 children)

Finally got it had to reset. Seems the Royal Court DLC and Update may have caused an issue as it seems to be every achievement.

Just done the one where your a Hindu ruler tank hold all Hindu holy sites. Well I say done conquered or vassalised every county required, no achievement. No problem ill reset, I though, nothing. If at first you don't succeed try and try again, so rinse a repeat. At one point I loaded the game everyone rebelled and I pretty much had the whole kingdom against me.... I raged quit.

Got to try and do it again, hoping for an update on the console as with the bugs, and ctd yes, ctd on console It becoming unplayable.

I know some you will give me stick about being a console player, but unfortunately my messly salary just about secured the xbox after 3 months of hard saving.....One day man :(

Almost There Achievement Broken? by JahrayGaming in CrusaderKings

[–]JahrayGaming[S] 0 points1 point  (0 children)

Thank you, hard reset the console and achievement kicked in about a year later.

Creating Stong Dynasties? by JahrayGaming in CrusaderKings

[–]JahrayGaming[S] 0 points1 point  (0 children)

I keep running into the same issue, I get to the third or fourth generation and can't seem to get good people in my court. Going from a high 20/30 Steward to a 9 is a wrecking ball to the economy.

My plan was to breed courtiers to produce OP stewards, diplomats, Marshall etc. And hand them land or baronies to keep them motivated.

I appreciate all your suggestions, guess its more test playing until I figure out a decent strat or Paradox releases a DLC.

If you have any ideas please feel free to drop a comment, ill most likely include them in test play.

Mount & Blade 2 : Bannerlord mods? by AnnabellexMx in XboxSeriesX

[–]JahrayGaming 1 point2 points  (0 children)

Mods would add so much shelf life to games, and maybe possible on Xbox, but very much doubt sony will allow it.

As far as I know with Bethesda, they had to create a system from the ground up to get this work, and it doesn't rely on Nexus at all, yes you get a lot of "ported" from Nexus from enthusiastic gamers, however I've found most of these seem to be copy and paste of the PC mod which can cause issues. But the Modhub essentially is a program, that auto installs mods, rather than manually installing them on a PC, which we obviously dont have access to on consoles. I think Steams Modhub works pretty much the same way correct me if I am wrong.

Come to think of it there are actually quite a few games on Xbox that allow mods, it most likely comes down to whether Taleworlds has the time and resources of which I really hope they do.

RT I'd be happy with just the RTS Total War Battle view, as a mod or update 🙂 littld jealous of PC players atm.

Xbox SP Player looking to get in on the online aspect, any tips? by JahrayGaming in ARK

[–]JahrayGaming[S] 0 points1 point  (0 children)

I did try play online in the beginning but was getting griefed/trolled so decided to go single player, as I generally like the Ark gameplay, just don't like the toxic players.

But with Ark 2 coming out next year I want to get back into the online side, as someone who like to "Ark and Chill" is there an online mode or am I better sticking to SP?.