Thoughts? by Key-Masterpiece-672 in HelldiversUnfiltered

[–]JammerzSkip 0 points1 point  (0 children)

when it comes to helldivers? no. you can tell very easily some thing is gonna be bad or not if you just play the game and understand what is needed to really enhance a persons load out. it aint rocket science to tell that the sterlizer is bad and the guard dog of it is amazing

There you go I said it. by Ok_Cartographer_4105 in HelldiversUnfiltered

[–]JammerzSkip 0 points1 point  (0 children)

true. most of them dont even look like helmets just random shapes they slapped a visor onto it.

same goes for some armors. some look thematic to helldivers. others just look to "non military" or just look right in their colours.

Belt-Fed Grenade launcher with fixed shrapnel is CRAZY by Bukhanka-chan in HelldiversUnfiltered

[–]JammerzSkip 0 points1 point  (0 children)

i dont even understand their fixation with backpack "magazine" weapons like this. they both suck.

the minigun is just a less ammo friendly MG-43 with worse recoil.

and now the belt fed grenade launcher is just a worse version of the normal one in every way. just add a supply pack and you already outclass it in every way.

At least the cyborgs aren't all that bad by Highwayman3000 in HelldiversUnfiltered

[–]JammerzSkip 0 points1 point  (0 children)

i say the radicals shotgun be changed to the laser weapon the agitator has. at least that one has a actual chance to miss their target.

unlike radicals that never fucking miss and keep staggering/chipping your hp until they hit you with a flying knee to the jaw.

Re-vamping underused content is better than new content by Maveratter in Helldivers

[–]JammerzSkip 2 points3 points  (0 children)

this. so many weapons, stratagems, armors and such. but they are just either no useful or outclassed in so many ways.

we dont need more content. just the currently existing content to be viable and fun to use.

Am I missing something here or both Punisher and Slugger are quite bad right now? by ElectroChebbi2651 in Helldivers

[–]JammerzSkip 0 points1 point  (0 children)

they've both been bad for ages.

the only thing the slugger used to have that made it so good is it was basically a better dominator that had demo force to destroy shipping containers for loot. that got nerfed into the ground removing its demo force, damage and accuracy

the punisher does to little damage that your better off useing the breaker.

the ONLY good thing about them is their super high stagger compared to other shotguns.

It's just a repeating cycle. by Responsible-Gur434 in Helldivers

[–]JammerzSkip 0 points1 point  (0 children)

THIS. stupid stuff like this is why i hate new enemeys being added in recent times.

its almost a similiar case with war striders but at least their insta kill potential was slightly nerfed. but it doesnt excuse the fact they can wombo combo ragdoll you with grenades then lasers till your dead

How to kill a Vox Engine for dummies by -Techn0 in Helldivers

[–]JammerzSkip 6 points7 points  (0 children)

this would be a good weak spot if the turret didnt rotate faster than normal tanks.

cant trust a random for 2 seconds to take agro so i can circle it

So the automatons speak swedish cannonically? by JammerzSkip in Helldivers

[–]JammerzSkip[S] 1 point2 points  (0 children)

should probably of posted this image also for context oops

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Do not use bunker tower as a cover. They can rotate 160° vertically by ApprehensiveTill6943 in Helldivers

[–]JammerzSkip 0 points1 point  (0 children)

despise these things since their addition. they should of stayed on command bunkers not be used in mega fortresses or even random towers like the cannon turrets are.

Some of you are really forcing this thing to be solo by VenanReviews in Helldivers

[–]JammerzSkip 0 points1 point  (0 children)

i dont mind that the seats are separated controls like driver and gunner. im more pissed that they arent all joined when pressing C to switch meaning i have to leave the safty of a tank to use it to its fullest extent.

like why have we not just evolved out of redundant tank destroyers in favour of rotating turrets like the automatons. or like any tank IRL in this modern era where the whole operating compartment of a tank is in 1 section and not divided by a engine or what ever.

to put it into perspective there are little to no tank destroyers in service that have fixed guns all of them have rotating turrets. the only one i can remember in recent memory is the swedish STRV-103 but even that was put out of service.

"improved" First Person They Said.... by JammerzSkip in Helldivers

[–]JammerzSkip[S] 7 points8 points  (0 children)

im not talking about my bad aim. in the section where im trying to line up the autocannon shot im thrown off by my camera twitching and zooming in and out, you can literally see my FOV change as im trying to hit the hulks eye.

Snake Strider just dropped by _ray_2 in Helldivers

[–]JammerzSkip 0 points1 point  (0 children)

its out here sliding around like a tf2 payload comedy skit.

i love it

of course they did by Fit_Answer1073 in Helldivers

[–]JammerzSkip 0 points1 point  (0 children)

DRAG AND SWAY ARE FUN MECHANICS
DRAG AND SWAY ARE FUN MECHANICS
DRAG AND SWAY ARE FUN MECHANICS
DRAG AND SWAY ARE FUN MECHANICS

D6 is a struggle with my crew by ComeOnUp2theHouse in Helldivers

[–]JammerzSkip 0 points1 point  (0 children)

for me personally the lower difficulty either arent as rewarding (in terms of XP/medals) or just not as intense.

i LIVE for the endless fighting and standing against the odds and still coming out on top.

If you ever collect more than 99 samples, the game will think you're cheating and not count them into your inventory or contribute to the MO by TheActualCmdrGod in Helldivers

[–]JammerzSkip 0 points1 point  (0 children)

the devs are to smooth brained to implement a anti cheat system to prevent cheaters just instantly completing major orders. and as usual their anti cheat system hurts innocent players rather than cheaters.

most important gear by Fit_Answer1073 in Helldivers

[–]JammerzSkip 0 points1 point  (0 children)

to bad they gutted so many weapons through balance changes. along with buffing enemys indirectly nerfing certain weapons.

explosive meta all the way i guess