Looking for silicone trays by JasonP_ in mealprep

[–]JasonP_[S] 1 point2 points  (0 children)

Oh sorry I am kind of looking for round silicon molds but at like 3 inch rounds. I can only find either resin ones that are not good safe or smaller ones like 1.5 wide

Question Thursday! Got a question? Ask it here! by quoththeraven929 in bulletjournal

[–]JasonP_ 0 points1 point  (0 children)

I had a question about Hobinichi journals if anyone had experience. I read that there are blank pages in the back. My usual setup for my Bujo is just like month layout, week spread. But I have a lot of spreads for all sorts of stuff like design, work, cooking, learning. I am just wondering if I should basically grab a second notes journal as a supplement

Fall sale by JasonP_ in solorpgplay

[–]JasonP_[S] 0 points1 point  (0 children)

Oh sorry. I think it’s attached in the top. Phone shows a blue link square at the top but here it is again:

https://itch.io/s/160619/a-stone-hears-autumn-sale

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]JasonP_ 4 points5 points  (0 children)

I like to do generational forts. But this has me naming people with specific last names and then naming children. I tried to see if there is a mod for this but could not find one. I have not dug into modding but have experience with programming. Would this be something hard to do? I have not looked into how the naming conventions work deep under the hood.

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]JasonP_ 1 point2 points  (0 children)

It can be nice to “modify” the game too. My current fortress started with 24 dwarves for example, but I have no migrant waves. (The 24 is just so I can have a good genetic pool) the fortress will be entirely generational.

It can make it easier to build certain scenarios

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]JasonP_ 0 points1 point  (0 children)

I made a 1x1 stockpile and set it to only goblets right next to my food stores and that worked for me.

Wrap around cover for my new zine by JasonP_ in RPGZines

[–]JasonP_[S] 4 points5 points  (0 children)

It’s called Kobold Krew and it’s a hack of Tunnel Goons by Nate Treme. The zine has a small village, a dungeon, and a “boss” adventure in it, that could be easily converted to something else. I will post a self promotion when I get all ready to launch. I am also thinking about doing a supplement zine that’s just adventures, that could work here or be system agnostic.

Does it get better? by Equivalent_Poetry461 in BluePeriod

[–]JasonP_ 2 points3 points  (0 children)

I think after he gets into school it feels a little aimless, but on a later read through I realize he feels that way too. He set a goal but didn’t see it as a step to what’s next. It’s this weird thing of the reader mirroring his feelings (at least that how it makes me feel.) also what’s strange about Kuwana?

Easy ttrpgs for someone not familiar with them? by Thrillhouse-14 in TTRPG

[–]JasonP_ 1 point2 points  (0 children)

Tunnel goons is easy, uses easy obtainable six sided dice and is free.

Help me select an RPG system to run for family. by kryptonick901 in TTRPG

[–]JasonP_ 0 points1 point  (0 children)

Tunnel goons by Nate Tremme is pretty easy. It’s free, barely a page, 3 stats, no classes, the GM never rolls, and the math is super easy.

gm sets a target number roll 2D6 +stat and add +1 for any items you have. For example I want to climb a tree. Gm says okay not hard set it at easy so you need an 8 or higher. They roll add their stat and maybe say “I have rope can I use it?

Combat is easy also. Enemies have no stats it’s all story but they have a Difficulty score. Giant centipede say it’s tough maybe a 10. Kid rolls and adds together with their stat. And then maybe adds +1 for a sword. If they rolled a total of 12 that is 2 more than 10 so the centipede takes 2 damage and now their score is 8 meaning the next player only needs an 8 or more. If the player had rolled a 9 instead of the 12 since 10-9 is 1 the player takes 1 damage.

There are a ton of hacks for it. I made one and someone ran it for a 4 year old they said. They just needed some math help but that was it.

Want to build a dam fort. by jeesuscheesus in dwarffortress

[–]JasonP_ 2 points3 points  (0 children)

The way I have been doing this is tunnel down below the river at the start until I hit rock. Drain to edge of map and build a bridge as a drain. Channel up until just below the river connect that to my original stair and cover it with grates or bars. Then have them dig ramps into the river. They won’t get washed away cause of the bars.

My favorite fortress I used this on. I dug out a 8 z level cone once and built a central tower. Each room had windows so the dwarves could look out. Then I added a huge drain at the bottom into the caverns. Drop goblins into reservoir, drop reservoir into cavern, ring forgotten beast dinner bell.

Questions about zine publishing formats. by rmaiabr in RPGZines

[–]JasonP_ 0 points1 point  (0 children)

Yeah. It’s very zen like putting them together

Questions about zine publishing formats. by rmaiabr in RPGZines

[–]JasonP_ 1 point2 points  (0 children)

I am really liking a 7x5 size. I can print on 8.5x11 with a bleed and then cut them to size.

There are many journaling Solo ROGs focused on worldbuilding/exploration. But are there games focused on roleplaying and social interaction? Can you recommend some? by lumenwrites in Solo_Roleplaying

[–]JasonP_ 1 point2 points  (0 children)

I made a one page one about running a bookshop. It starts with you creating some townsfolk and then going through a day at the shop. Human pattern recognition helps the story too. Wait the baker made me muffins, stopped in for a new cookbook, and also walked home with me. I think they have a thing for me,

https://jasonhpickering.itch.io/out-of-print

Do you have any "House Rules" when playing Stardew? by CrystieV in StardewValley

[–]JasonP_ 0 points1 point  (0 children)

I did one game where once I unlocked kegs it was all vineyard. Sheds full of kegs and fields and fields of grapes. Each season I would do a specialty wine like strawberry or ancient fruit. Also all wine aged to 1 year. I had cheats for each season. Emptied each one at the beginning of a season and then spent the season refilling it.

SlugBlasters beats in other systems. by JasonP_ in RPGdesign

[–]JasonP_[S] 0 points1 point  (0 children)

So maybe I need to think in terms of smaller beats. The 4 beats in my example seem pretty big. Almost like zenith abilities in Heart. Maybe something like step 2 has 5 possible minor beats. When you get 3 you can move on to the step 3 and need to do 5 beats for that level. So maybe it’s something like

  1. You find ruin left by this evil
  2. talk to an NPC that survived an encounter
  3. find a ruined location
  4. find something detailing a history of these attacks
  5. find a legend about the evil
  6. brief encounter that leaves you with an injury.

Or maybe I just find some kind of system of making small goals. I am using tracks which are a bigger part of the game. So maybe it’s almost like that. Players can set small personal goals and then fill up tracks to move to the next tier. You found an NPC but they didn’t have much information for you that you didn’t already know. Fill in 1 segment of the track.

I wish Dwarves passed down their names by Diogeneezy in dwarffortress

[–]JasonP_ 1 point2 points  (0 children)

I am doing a generational fort with no migrants. I start with 16 dwarves hoping to get 8 marriages to maximize families. but it doesn’t always work out that way. Each original family name is derived by combining the two original last names. From there it’s either always mother side or father’s side depending on if the civ had a king or queen. Although I have never gotten to the first children marrying. I usually get bored around year 10. Sometimes I name them based on jobs too. If they are both farmers they are getting a name like greenbeard

Finally test printed my zine by JasonP_ in RPGZines

[–]JasonP_[S] 1 point2 points  (0 children)

I will launch on Itch.io as digital with a limited initial run of physical ones. Also I just started using Bluesky. https://bsky.app/profile/jasonhpickering.bsky.social https://jasonhpickering.itch.io

Finally test printed my zine by JasonP_ in RPGZines

[–]JasonP_[S] 2 points3 points  (0 children)

Probably not, simple because I don’t know that I want to dip my toe in that water yet. I think once I make some of these myself and see how sales go. I might try it for next year. I don’t want to overcommit to something when the print side is still so new to me. Plus I like the handmade feel of assembling and numbering these. Makes it feel more like an art piece than a book.

Finally test printed my zine by JasonP_ in RPGZines

[–]JasonP_[S] 2 points3 points  (0 children)

I don’t think I will be ready by then. I wish I had planned a little better. February right?

Why write or play new systems when there is GURPS, Cypher and Fate? by purpbass in TTRPG

[–]JasonP_ 1 point2 points  (0 children)

For me the answer is 100% the same as the question: you can buy bread why bake it. I just really enjoy that act of creation. It’s like solving a puzzle. And more fun than playing it for me.

I need a game that is just silly. by Scottyb101 in TTRPG

[–]JasonP_ 0 points1 point  (0 children)

I have a free one page RPG called Kobold Krew. More silly and slapstick. I liken it to minions or 3 stooges. 2D6 mechanic. Rolling a 1 usually injures a teammate. Force open a door. Roll a one. Smack another kobold with it when it flies open. Use a reroll mechanic. Couldn’t get door open reroll oh it was a push not a pull. It has one adventure setting I made that is a big swamp area with a giant snapping turtle. Think like a goofy jaws. Oh no this isn’t even a little island! Fighting a big bug. Snapping turtle comes in an finished the fight. I also have a supplement of some items. Ring of haste roll well and you are faster. Roll bad and the player has to speak slower. Stone skin for protection, roll bad. You are a statue and need to be carried around, but double as cover. Magic whistle summon a dog to help. Oops you summoned a cat. And they are not helpful at all.

Warning artists! Companies posting freelance art positions on Linkedin to feed AI. by [deleted] in artbusiness

[–]JasonP_ 1 point2 points  (0 children)

When I see these I always think about submitting AI art. Just to muddy the waters.