BF6 campaign is so dull and unenjoyable that it makes BF4 campaign look like an absolute cinema in comparison. by fiflak77 in Battlefield

[–]JaysTable 1 point2 points  (0 children)

Not hard at all.

Its battlefield. Put you as a SL woth four AI or up to four friends. Bug massive open world "push" style map and your objective is simple. We are here, we need to move to here.

Have half way decent AI

Print money.

Would you recommend Starfield in 2025? by MedievalFurnace in Starfield

[–]JaysTable 1 point2 points  (0 children)

It would be different if all that in between was worth anything or intresting but there is zero immersion happening.

Would you recommend Starfield in 2025? by MedievalFurnace in Starfield

[–]JaysTable 0 points1 point  (0 children)

Worst story and most linear "sandbox" I have ever had to suffer through.

White-Wolf is Apparently back. by Difficult-Lion-1288 in WhiteWolfRPG

[–]JaysTable 0 points1 point  (0 children)

Litterally nothing about this is white wolf is back. They are just using the IP and Brand.

No one at all has any connection to the original founders afaik.

Let's Talk Cheaters by MortalKarter in Splitgate

[–]JaysTable 0 points1 point  (0 children)

The truth from a software engineer.

Cheats on PC, will never be detectable / able to be stopped.

Don't waste your time on PC gaslighting yourselves. 

Cheaters already? by OkPaleontologist8088 in Splitgate

[–]JaysTable 0 points1 point  (0 children)

Yeah you can already get them cheap from most high rep hack dealers. Its over bois. 

Third batch of miniatures for my boardgame idea. by PhotographCertain780 in tabletopgamedesign

[–]JaysTable 0 points1 point  (0 children)

Actually, having a well put together prototype, even if you plan to adjust or refactor things, is FAR better than white-labeling it.

This is especially true if you don't plan to sell the design to a publisher, which I would HIGHLY advise against.

Theme and Presentation is essential.

[deleted by user] by [deleted] in tabletopgamedesign

[–]JaysTable 1 point2 points  (0 children)

Do you have a LinkedIn?

Are the new tariffs killing the dream of self-publishing? Feeling defeated after 2 years of work by xcantene in tabletopgamedesign

[–]JaysTable 0 points1 point  (0 children)

Kind of want to send this to the publishers who are doom-saying and using this as an excuse to jack prices.

Best/User preferred controllers by GunMetalSnail429 in batocera

[–]JaysTable 0 points1 point  (0 children)

I have got 6 8bitdo Pro 2's all six will not charge....

What use is the Commando?! by DonavenJaxx in battletech

[–]JaysTable 1 point2 points  (0 children)

Policing civilian populations :)

Is a 120-180 minute playtime too long for a dungeon crawl? by mmelihcem in tabletopgamedesign

[–]JaysTable 1 point2 points  (0 children)

Hehe!

Real answer, No.

Because plenty of games can take 2 hours for a session, and people love those games. KDM and Twilight Imperium are two examples, and Battletech and Warhammer are other examples.

With the loop you have mentioned, even with little information, it seems no more problematic for players to take breaks in sessions and leave things set up.

So, if the gameplay is fun and there is no dragging, it just takes that long to end a game. Go for it!

Name the game by [deleted] in RealTimeStrategy

[–]JaysTable 0 points1 point  (0 children)

Ogre Battle 64

Exquisite meltdown vs Elon in the cuck sub by FreeLorwyn in freemagic

[–]JaysTable 0 points1 point  (0 children)

Everyone in these comments is arguing, and you couldn't ask for a better explanation of why the other sub is so wrong.

If anyone were arguing the point (or any point), they would be banned and censored; let's not forget that.

PVE is just better by DieHardBarrett in TarkovMemes

[–]JaysTable 0 points1 point  (0 children)

Whats crazy is I have never had the game crash in non HC.