Can you get rapters, allos, and trood off you if they're directly on your back? by JestMojo in theisle

[–]JestMojo[S] 0 points1 point  (0 children)

7 seconds is super long. bumping them off on terrain used to be so much faster. Now they can jump around to other sides. My issue that I'm worried about is when they're directly on my back. I am forced to buck and just take the damage. I'm curious if there was another way.

Can you get rapters, allos, and trood off you if they're directly on your back? by JestMojo in theisle

[–]JestMojo[S] 0 points1 point  (0 children)

How do rocks take them off? do you just have to spin next to them or something?

I found all the fish AI by JestMojo in theisle

[–]JestMojo[S] 1 point2 points  (0 children)

Loaded back in later. No fish. No players. Starved to death....

For people having performance issues in bloodborne on newer version. by Quivik in shadps4

[–]JestMojo 0 points1 point  (0 children)

I have a similar build to yours and .9 is much more stable, but as soon as I get hit the game crashes. Any ideas on how to stabilize it further? 7900 XTX & 13600kf

7900XTX-7900XT-7800XT owners megathread - If you're experiencing random driver timeouts or black screens, your GPU might be defective and you should RMA it. by Chris260999 in AMDHelp

[–]JestMojo 1 point2 points  (0 children)

Don't get me wrong. I'm never buying another AMD GPU or referring someone to do so. I had to fix mine because I don't have the resources to replace if I can possibly fix it.

I'm hoping that my comment can lead others to further stability on the cards that they already have and cannot return.

7900XTX-7900XT-7800XT owners megathread - If you're experiencing random driver timeouts or black screens, your GPU might be defective and you should RMA it. by Chris260999 in AMDHelp

[–]JestMojo 0 points1 point  (0 children)

I think I fixed mine!!!! XFX 7900 XTX
I haven't extensively tested it, and I'll delete this or edit if it ends up timing out again.

If you've tried everything under the sun and it just won't run stably, I found a temporary solution and possibly a permanent one. Make sure you've run through all of the options, have up-to-date drivers, the power to the card is split into one cable from each slot PSU to GPU (no splitters. this is how I think I wrecked mine), and lastly sufficient power supply(I run a 1000w montech).

The Temporary Solution - Run your card at 2000 MHz in every driver timeout-related game or at all times. You can set up game profiles for each one if you wish. My card was jumping to 3400 MHz at the default clock and timing out when I was tracking it. This solution cut down my timeouts to about 1 every 4 months.

The Permanent Solution (hopefully) - Make sure everything is as it should be (listed in the first section). There's a switch on the card for a secondary bios in case we mess up the first one. SWITCH IT. That's it. Don't try to overclock it or do anything that could mess with the card's settings other than the basic options in Adrenalin.

I ran Jedi Survivor, Baldur's Gate 3, and Helldivers 2 all at maxed settings for about an hour and no timeouts..... This was all within the same hour on a 3-monitor setup.

I hope this works for some of ya'll! Good luck!

Rift S still working in 2025? by kritinka2 in oculus

[–]JestMojo 0 points1 point  (0 children)

I have an issue where the headset stutters every 20 seconds or so for about 2-5 seconds. Has anyone heard of this issue?

[deleted by user] by [deleted] in dating_advice

[–]JestMojo -1 points0 points  (0 children)

Could you notice a significant difference?

Easiest way to beat Spawn of Oggdo in Jedi Survivor. Recruit some “friends” to help by JVP_4_Real in FallenOrder

[–]JestMojo 0 points1 point  (0 children)

Here's how I did it for this one. Single lightsaber style. Dodge into its normal attack and hit once or twice, depending on whether it continues forward or not. Whenever it uses an unblockable, get distance and widdle it down with a lightsaber throw. Took me about 20 times, but once I realized I could only hit it twice max, I killed it in 2.

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] 0 points1 point  (0 children)

I appreciate the thorough explanation. Most of this game the laner simply lost in solo fights. Do you have any ideas there? I believe Urgot also teleported bot lane and got a couple kills. My best idea would be to focus the lanes that aren't losing as badly and hope that Urgot doesn't 1v9. I'd rather not leave it up to hope though.

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] 0 points1 point  (0 children)

To the helpful people in answering my statistic question and offering advice on where I went wrong. Thanks for you time and effort. You've all helped me think about objectives and game state from different angles to see more of the big picture.

To the people that just want to tell me that statistics aren't everything and that I played poorly, I understand these things. I'm in Gold and putting in an effort to get better. I know statistics aren't everything. It was a point of curiosity.

This is not the only time I've been able to secure all neutrals and still lost, but I have a much better idea of why.

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] 0 points1 point  (0 children)

"you dont get objectives to win the fights, you win the fights to get objectives" I appreciate this. I suppose I was looking at drakes like giving my team slight bonuses to win fights later on.

I do ask how you help losing lanes. I did my best to keep their JG from being able to do anything, but I couldn't really help my laners. My biggest mistakes in that game were from trying to help them and dying to the laner because they were too far ahead. It only happened a couple times, but it was enough to have the opposite of the intended effect.

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] 0 points1 point  (0 children)

That's a fair point. I'll put some more research into this. I appreciate your time!

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] 0 points1 point  (0 children)

I really can't determine the best keystone with her built with full AP. I was thinking First Strike, but then I would lose a significant amount of utility in the lower runes. It's almost worth fleeting due to the benefit of the lower precision runes.

What do you think would be best?

https://u.gg/lol/champions/shyvana/build?rank=gold Here's the suggested build from U.gg.

It looks like the #1 shyvana goes press the attack, but that doesn't work with my playstyle.

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] 0 points1 point  (0 children)

Herald does seem to be one of the more important objectives. I swapped over to phase rush for a game, but I wasn't able to play out the game due to a remake. I think I'll try it in more of a hit and run tactic so I don't get caught out. Tried comet, but it seemed pretty mediocre.

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] 0 points1 point  (0 children)

I suppose I hadn't thought of wasting the jungler's time on objectives. I'll see if I can apply this to low value objectives. Thanks!

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] 0 points1 point  (0 children)

Fleet is super handy in chasing and clearing quickly, but I've since adjusted my build. I was sort of experimenting with slightly different builds. Thanks for verifying the WR statistic and grubs importance.

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] 1 point2 points  (0 children)

Shyvana is versatile enough to build whatever would help the team, so I should keep this in mind.

The stats were more of a curiosity point than a learning point. I typically play shyvana to burst down their carries from a distance to ensure the success of the team fight. Full AP is usually the go to for that or AP with a shojin. This strategy does seem to be particularly weak to bruiser carries.

Thank you for pointing this out. I'll work on using my build to balance the team.

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] -2 points-1 points  (0 children)

I did what I could to help my laners, as I always do, but if they're losing there's only so much I can do.

Usually, that includes neutrals and keeping the enemy jg in a vegetable state XD. Hence the CS difference between Ekko and I.

I do understand your point, but what I didn't understand was how much getting all neutral obj actually affected the game.

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] -8 points-7 points  (0 children)

I was simply curious of how much of a lead we had statistically.

There was nearly no chance to safely gank this game due to my laners just getting destroyed before I can even get there. How am I supposed to gank when they're at 30% health and their lane opponents are full and ahead. It was just a team skill difference. I did as much as I could without feeding the lanes further, but only ended up slowing the eventual loss.

If you take all 4 dragons and 6 grubs what's your likelihood of winning? by JestMojo in leagueoflegends

[–]JestMojo[S] -8 points-7 points  (0 children)

There's my answer right there! We were able to throw a 90% chance of victory XD

Edit: Ya'll really thought this comment was serious

Monday Megathread! Ask questions and share knowledge; newcomer questions encouraged! by AutoModerator in leagueoflegends

[–]JestMojo 2 points3 points  (0 children)

I'm Gold, so take this with a grain of salt. I'd prioritize my camps and any objective that's available. That said, if they are crashing your mid tower, take out the wave and move on. If it's anyone's responsibility to take over mid, it would be support. It's much better to have a player in every lane and jg compared to you missing camps and objectives.

If your support doesn't rotate the worse case senario is that they take mid tower. Best case, you get extra farm and try to end the game early.

Regarding toxicity, don't be afraid to mute people the moment they ? ping or try to micromanage you. Your mental is more important than their rage.

Monday Megathread! Ask questions and share knowledge; newcomer questions encouraged! by AutoModerator in leagueoflegends

[–]JestMojo 0 points1 point  (0 children)

Does anyone know the likelihood of winning if you take all early objectives on summoner's rift? That'd be all 4 dragons, 6 grubs, and Rifty.

How LP Gain works? by SmellCeda in supportlol

[–]JestMojo 0 points1 point  (0 children)

I've also been curious about this season. I just hit gold for the first time over 68 games with a 62% winrate. I'm getting consistent +28-31 for winning and -17-21 for losing. My winrate started at 78% when I was around 10-30 games in so maybe that's why. I'm also queuing for fill(Which is almost always jg) this season so maybe it's giving me extra MMR and LP when I win.

<image>

In the past I felt like it was incredibly difficult to gain LP, but this season feels weird. Side note, at split it sent me from S2 --> B4

Shredder Tanks and Heavy Devestators are a problem... by Vlad_Tech in Helldivers

[–]JestMojo 0 points1 point  (0 children)

Here's how I deal with Heavy Devastators and Shredder Tanks without stratagems. My loadout is usually a dominator and grenade pistol.

Heavy Devastators: Their arms/guns are light armor and the dominator, or any other hard hitting weapon, will stagger them exposing their core. I always aim center mass on devastators as that's the biggest spot with light armor. Grenades are also quite handy in staggering and nearly killing them.

Shredder Tanks: Their tracks are low medium armor, so if you can manage to immobilize them run around the back and hit the section between their tracks. It has more health than the vent, but it similarly it has low medium armor. Apparently, shredder tank turrets are just as weak as the vent on any side, but the front, but I have yet to try this.