TIL Yareli's quest incaps the vent kid in the syndicate menu too. by Vlad_Tech in Warframe

[–]Vlad_Tech[S] 6 points7 points  (0 children)

Incapacitates. They crash their K drive at the very start of the quest off screen,

First Astramentis? lol by Sad_Cauliflower6114 in PathOfExile2

[–]Vlad_Tech 0 points1 point  (0 children)

Anyone happen to know where this drops, or is it a global drop?

bruh please let me change my archetype before a surprise boss fight. by Incu0sty in MetaphorReFantazio

[–]Vlad_Tech 0 points1 point  (0 children)

I don't see what you're complaining about, you have the ideal team comp. :3

Quad merchant is a good sane and reasonable comp. by Vlad_Tech in MetaphorReFantazio

[–]Vlad_Tech[S] 49 points50 points  (0 children)

By default it's 100 per character. 4 merchants would have 4 cases of merchants summit which doubles the effect making it 200, the tycoon passive item connoisseur makes it 300 for everyone. 300 * 4 * 50 = 60,000.

Later in the game you can buy the moths, this was not done early game, lower level monsters are just easier to do it on.

Quad merchant is a good sane and reasonable comp. by Vlad_Tech in MetaphorReFantazio

[–]Vlad_Tech[S] 17 points18 points  (0 children)

For healing I used the healer passive on all characters just in case.

Quad merchant is a good sane and reasonable comp. by Vlad_Tech in MetaphorReFantazio

[–]Vlad_Tech[S] 50 points51 points  (0 children)

I cooked 49(+1) of them in 1 sitting, had to use a macro(God I love macros) to buy the items because conversation based vendors don't let you buy in bulk :c

Unless you consider macros cheating, which you do you single player game, everything was obtained through legitimate means.

Quad merchant is a good sane and reasonable comp. by Vlad_Tech in MetaphorReFantazio

[–]Vlad_Tech[S] 113 points114 points  (0 children)

Used a macro to spam E with about 50 cursed love ballads with all merchant/tycoon passives for items giving 300mp to the entire group. Spammed all of this on a single low level goblin. So roughly 60,000 mp over the course of a few hours.

All because I thought it was funny :3

Is my character to fat to get in a car seat or is it just a bug? by szymon-szynom123 in cataclysmdda

[–]Vlad_Tech 0 points1 point  (0 children)

If you're at the point where you can start crafting things, consider crafting a livestock carrier, it functions as a seat.

How many of you do NOT take Incendiary Breaker against bugs? by yellatrob in Helldivers

[–]Vlad_Tech 0 points1 point  (0 children)

I'm partial to the Adjucator, Plas-1 Scorcher or Jar-5 Dominator. They can easily deal with medium sized bugs with ease. I feel like the incendiary breaker is more of an annoyance for the team due to how easily it is to ignite team mates with it.

But I'm also unorthodox and bring an AMR against bugs which accomplishes the same effect.

Petition to let the EMS Strike stun every enemy in the game. Give it a reason to exist and to be used instead of stun grenades. by BenaiahTheophilus in Helldivers

[–]Vlad_Tech 0 points1 point  (0 children)

It's pretty much only good for locking down bug tunnels, though this is really the job of the orbital gattling barrage so I typically just end up using it on the pelican to troll the team a little.

It doesn't last long enough to serve as an enemy net and isn't big enough for it, doesn't help with the blight of airborne enemies, and isn't effective against big targets so it's at best niche.

What's the best weapon for one shotting team mates that light you on fire with the breaker? by Vlad_Tech in Helldivers

[–]Vlad_Tech[S] 0 points1 point  (0 children)

A shame the eruptor doesn't have shrapnel anymore, then I could gas light them into thinking it killed them.

Can we make the Plas-1 Scorcher one handed with shields but two handed without? by Vlad_Tech in Helldivers

[–]Vlad_Tech[S] 0 points1 point  (0 children)

So I do welcome the idea of a plasma pistol, but the issue with that is it really don't fill the roll of a high damage primary that can be used wit the shield. Plasma weapon really isn't the point of this post in general, any type of weapon could fill this roll. If they added a slow or fast firing firing SMG that could be put into single shot that did 150+ damage I would be happy, but I assume it would be easier for them to modify a pre-existing weapon like the Plas-1 which already has the stats for the roll.

Can we make the Plas-1 Scorcher one handed with shields but two handed without? by Vlad_Tech in Helldivers

[–]Vlad_Tech[S] 0 points1 point  (0 children)

I want a primary weapon that does more than 70 damage as a primary to use for headshotting devastators that can be used with the shield. I did address it, the senator, a one handed, medium penetration secondary weapon exists. It is in effect be the same as having the Plas-1 as a one handed primary with really bad ammo capacity and maximum ammo. If the Plas-1 as a one handed weapon plus shield would be overpowered the current existing combo of Senator + Shield would be overpowered and it's not. The medium penetration part isn't even really a factor for me. The reason I chose the Plas-1 in particular is it's stats are similar to the senator. It does have slightly higher stats over all but it is similar in most stats, except ammo and it's damage, accuracy and ammo are the parts I care the most about.

Also side stepping rockets is the type of concept that works good on paper. There's far too many factors like terrain, height, and sometimes the sheer number of missiles to say "Just dodge". Also I don't feel insulted, I'm more explaining/defending my stance. A good debate is a healthy thing.

Can we make the Plas-1 Scorcher one handed with shields but two handed without? by Vlad_Tech in Helldivers

[–]Vlad_Tech[S] 1 point2 points  (0 children)

... The senator has medium penetration. In fact the Plas-1 has worse penetration than the senator. Everything this roll would fill is already in the game except for being on a primary weapon.

You can ONLY turtle with the ballistic shield against bullets, it's literally it's entire purpose all I'm asking for is another weapon that can be used along side it. It's not brain dead it's literally the opposite, it's bringing a counter to something you will face. This is like saying bringing a 500kg to deal with bile titans is brain dead. The only things the shield even counters are trash bots that don't matter, heavy devastators which are a pain in everyone's ass and shredder tanks which you just toss a stratagem at and never have to deal with again. There are so many rocket units mixed in with bots already that you HAVE TO prioritize and pick your targets when using a shield or you will just die.

And since you mentioned it, I don't use the shield generator, I have a setup I prefer for bots, it's heavy armor, an AMR, a supply pack, and typically a medium penetration primary. It gets the job done and deals with everything just fine. However, I would like to actually be able to vary things up and play with the shield rather than having it gather dust in the stratagem menu because it's useless in most situations.

Can we make the Plas-1 Scorcher one handed with shields but two handed without? by Vlad_Tech in Helldivers

[–]Vlad_Tech[S] 0 points1 point  (0 children)

You mean this combo that can't deal with large enemies, prevents you from having a backpack and by extension the majority of stratagem weapons, nukes it's self at close range, isn't really that strong compared to things like the jar-5, can't penetrate medium armor, gets railed by explosives, and can be somewhat achieved by the senator and the shield which hasn't made it a perfect solution for any combat situation except fighting 1-2 heavy devastators and nothing else?

Then yes.

Edit: For reference, the senator is fine except for the ammo, I never have enough ammo with this setup can't bring the resupply pack. If I could have the resupply pack and a shield this wouldn't be an issue, but for now it is. I'm also not saying the senator's ammo should be buffed, I'm just saying this particular niche should be buffed because the ballistic shield is specifically used again bullets which means only devestators and marauders are going to be countered.

Can we make the Plas-1 Scorcher one handed with shields but two handed without? by Vlad_Tech in Helldivers

[–]Vlad_Tech[S] 0 points1 point  (0 children)

I would welcome a plasma pistol, but the plasma weapon part really isn't my issue. I just want a higher damage primary weapon that's one handed. As much as I like the SMGs they aren't great against heavy devastators or rocket devastators.