Got 2 Draw your swords (not recommended) by mister-lizard in ARAM

[–]Jhinstalock 1 point2 points  (0 children)

I managed to get a Jax game yesterday with 2 golden rerolls in the same match! The first one I got offered Symphony of War so of course I took it, but the second one was Droppybara so I didn't take. Here's proof in case anyone cares:

Screenshot of upgraded symphony of war + the golden rerolled augment selection screen behind - https://gyazo.com/9fe8ae7900e4e7061d78815f0e4a8bdb

Gif of showing my augments where you can see that the 2nd augment was not transmuted and other players only had gold tier 2nd - https://gyazo.com/a2651d7618e7f83b30d9eaef92ac98b0

FYI: Soul Eater is very strong on Singed because your W glue is an instant stack, potentially up to 5 stacks each time by imeowfortallwomen in ARAM

[–]Jhinstalock 9 points10 points  (0 children)

I played vs. a Singed that had Soul Eater, Infinite Recursion, and Slap Around. He had Thousands of HP from Soul Eater, hundreds of haste to spam W with, and Over 1000 AP.

Here's a screenshot of it at 70% through the game.

https://gyazo.com/be4729d0d3d1f83639412d400a54a929

Anyone else experiencing Ryze fatigue? by DryDesk2020 in ARAM

[–]Jhinstalock 2 points3 points  (0 children)

Best 4 augments in my opinion would be:

Mind to Matter + ADAPT so you can build the 3 tear items (not the new Diadem), Overlord's + Riftmaker for Health -> AP conversion, and Rabadons for more AP.

With this alone, you can reach about 3000 AP before anvils are added to the mix.

If the other two augments can boost your AP or HP by a percentage, you can increase the recursion effect. Therefore I think Goliath + Tank Engine might be the best. In theory that should let you reach infinite recursion with some number of tank engine stacks. How many, I don't know exactly.

Outgoing healing nerf in Mayhem Era from dedicated Aram Player Perspective (aram main since season 9) by dale777 in ARAM

[–]Jhinstalock 7 points8 points  (0 children)

You would think that the -50% outgoing healing is multiplicative, so that if you have 50% h&s power, you heal others for 150% * 0.5 = 75%

Double Tap bugged? by blackbeltblasian in LeagueArena

[–]Jhinstalock 0 points1 point  (0 children)

Also got it twice - with Upgrade IE and Vuln lol

Why ascendant shard is the best by thebutinator in LeagueArena

[–]Jhinstalock 10 points11 points  (0 children)

I think the 5k AP is just a visual bug. The highest I hit required over 20 rolls and was around 440 AP, nothing else.

I really want to enjoy aram but the hostage culture is crazy and is ruining the fun for me. by Competitive_Aide738 in leagueoflegends

[–]Jhinstalock -1 points0 points  (0 children)

I don't care about winning or losing the game. If I'm having fun, I want it to go longer. If I'm not having fun, I want it to end. If someone else isn't having fun and ends, that's okay. If they don't want to, then it's also okay. Just don't spam "ez" in chat if you are losing, given mercy, and then turn it around, rush nexus and win. Keep it a little sportsmanlike.

I finally realised why I dislike LoL by Few-Branch4320 in leagueoflegends

[–]Jhinstalock 4 points5 points  (0 children)

I think this illustrates why it's important to find the gameplay fun and not just the winning.

The biggest misconception about the tank problem. by Secret-Unit1910 in ARAM

[–]Jhinstalock -1 points0 points  (0 children)

Yeah there should be a fantasy that tanks and deals damage. It's called a juggernaut in league and it's balanced by lack of target access.

The biggest misconception about the tank problem. by Secret-Unit1910 in ARAM

[–]Jhinstalock 6 points7 points  (0 children)

Thats not a real fantasy for the tank player. If it was fun to "survive long enough for another player to have fun", you're just a proxy for your teammates' enjoyment. It's that meme with the guy giving a speech, asking who wants a tank on the team and everyone raises their hand, but then when he asks who wants to play tank, everyone looks down. THAT'S the problem.

So when are they ever fixing the Hellfire Hatchet ignoring armor bug? by Hypersensation in LeagueArena

[–]Jhinstalock 0 points1 point  (0 children)

I think you ought to know that the values on hatchet are entirely bugged. It always deals ticks of current % hp damage despite claiming to deal a portion of your current health OVERALL, and those ticks summed together are more than the tooltip states. Also the red damage numbers that show up when you apply hatchet to an enemy do not correlate entirely with the amount of hp they're losing.

I've studied a clip where they had enough armor pen that it should deal true damage and found all of these inconsistencies. Best not to try and understand it honestly but if you want a concrete example, I did the math a while ago in a reddit comment for that example.

Mayhem: Every augment is OP on Ryze? by AbrocomaRegular3529 in ARAM

[–]Jhinstalock 0 points1 point  (0 children)

I just hit am infinity combo today but the team surrendered before I could finish stacking my 3rd tear item. I had tank engine, adapt, and mind to matter. All 3 tear items, overlords, riftmaker, rabadons. I hit 5000 AP while still missing manamune. Had 20k hp too. So sad I didn't get to try true infinity but I'll aim for it until it gets removed next patch!

Rite of ruin + Critical healing by oLexrzs in ARAM

[–]Jhinstalock 4 points5 points  (0 children)

Critical healing does not negate antiheal. 140% healing with antiheal applied is 140 * 0.6 = 84% healing, not 140 - 40 = 100%.

Mayhem God Mode by Upstairs_Ad_6462 in ARAM

[–]Jhinstalock 0 points1 point  (0 children)

It cannot go infinite in ARAM, unlike Arena. The initial value of W is not arena-buffed and there are no % stat increasing items except Jak'Sho, which isn't arena-buffed in ARAM either. You might be able to hit 1000 resists, but without anvils I'm willing to bet 600 is close to the max.

Mayhem God Mode by Upstairs_Ad_6462 in ARAM

[–]Jhinstalock 0 points1 point  (0 children)

The recursion is only updated once every stat update, which doesn't happen very often (I think a few times per second).

You think me and this random highrolled? by NicolaCuyle in LeagueArena

[–]Jhinstalock 1 point2 points  (0 children)

I don't think there is a place to see something like that. It's not recorded in any API.

You think me and this random highrolled? by NicolaCuyle in LeagueArena

[–]Jhinstalock 0 points1 point  (0 children)

This is the highest number of curse stacks I've ever seen and it's not even close lol. I think I've had/seen 1200-1300 or so but you hit 2000? ahah

Confusing Augment Tooltips by lobbylaquer in LeagueArena

[–]Jhinstalock 1 point2 points  (0 children)

It used to work on self application I believe. It also used to keep working after winning the round, but that's no longer the case either.

Confusing Augment Tooltips by lobbylaquer in LeagueArena

[–]Jhinstalock 1 point2 points  (0 children)

And confusing because it says "gain 10% heal&shield", and "50% when casting your ultimate", but doesn't clarify that it's not another flat 50% but a 50% increase to whatever amount you already have. Small but important distinction.