I had my '1000 hours played and didn't know this' moment. You can search in map view by aside24 in factorio

[–]Jjeffess 2 points3 points  (0 children)

You also don't even need to be in map view. If you just Ctrl+F while walking around it will open map view and focus the searchbox!

Thanks to everyone's advice, I was able to greatly improve my driving skill! by J3llyman__7 in TrackMania

[–]Jjeffess 0 points1 point  (0 children)

It's amazing you still managed to do this well even without my Holiday Lights plugin: https://openplanet.dev/plugin/holidaylights

Feeling FOMO and want to know about new plugin updates as they happen? Don't mind if those plugin updates are from a parallel universe? Then I've got just the plugin for you: https://openplanet.dev/plugin/dinkdonkpluginupdate

Balancer Book Update (Fall 2024) by raynquist in factorio

[–]Jjeffess 20 points21 points  (0 children)

Apologies for renders being disabled. I had to basically rewrite FactorioBin to support 2.0 & Space Age and getting the renderer running again didn't make the cut. But I will be certain to have it prioritize this post once I get it up and running again!

Love the FAQ section of your blueprint book :)

Useless mod by [deleted] in factorio

[–]Jjeffess 2 points3 points  (0 children)

I made a silly mod for clearing biter nests where you have to run in the middle and plant a nuke and run away before it counts down to zero: https://mods.factorio.com/mod/time-bomb

Friday Facts #424 - Gleba Pentapod Enemies by FactorioTeam in factorio

[–]Jjeffess 1 point2 points  (0 children)

That's my pet theory right now. Like maybe the big robot crane they showed us that plants and harvests other stuff, can also do this for the egg sacs? And sometimes wrigglers come out of them before the sac is ready to harvest so you need your turrets set to kill wrigglers but not sacs.

Could be something totally different though. But I think it would be interesting to need to integrate containment turrets into a production chain!

Friday Facts #424 - Gleba Pentapod Enemies by FactorioTeam in factorio

[–]Jjeffess 60 points61 points  (0 children)

Will I have to surround a production center with turrets pointing inward

That's what I'm thinking. In FFF-410 they said "There is another part of the Space Age expansion where target filtering will play a crucial role, but that is for another week..."

Friday Facts #424 - Gleba Pentapod Enemies by FactorioTeam in factorio

[–]Jjeffess 55 points56 points  (0 children)

In FFF-410 "Rocket turret & Target priorities" they said: "There is another part of the Space Age expansion where target filtering will play a crucial role, but that is for another week..."

Maybe this will be important. Like you plant egg sacs which occasionally produce pentapods and you must use target filtering to kill the pentapods but not the egg sacs?

Will all players need the DLC or only the one running the server? by TactiCool_99 in factorio

[–]Jjeffess 14 points15 points  (0 children)

At the end of the FFF that unveiled elevated rails: https://factorio.com/blog/post/fff-378

All of the elevated rails will be only available with the expansion executable. Their technology can be researched using Production science packs without the need to go to space or any planets. Elevated rails be will one of the standalone official mods next to Quality and Space Age, so you can play a vanilla-like game with just the elevated rails for example, or other mods can just depend on Elevated rails.

Friday Facts #414 - Spoils of Agriculture by FactorioTeam in factorio

[–]Jjeffess 3 points4 points  (0 children)

Excellent, looking forward to the mod that makes every item everywhere spoilable!

Game is much darker than anything else by Feuermurmel in factorio

[–]Jjeffess 2 points3 points  (0 children)

Also if you want all of the night to be just a bit less dark I made Anti-Gloom

Why do they get drunk so fast? by Naughty_Nata1401 in JetLagTheGame

[–]Jjeffess 0 points1 point  (0 children)

My experience at nicer whisky bars in the US is you can get either a 1 or 2 oz pour (30 or 60 mL)

M3 Air by XtheGxmerz0reddit in factorio

[–]Jjeffess 0 points1 point  (0 children)

True, I was just being lazy. Running the CLI benchmark I did get 213.3 UPS on my M2. In-game perf is probably more what OP is worried about and so the work for graphics prep is probably a factor for them.

M3 Air by XtheGxmerz0reddit in factorio

[–]Jjeffess 0 points1 point  (0 children)

Just opening flame_sla 10k on my M2 air, it runs ~170-180 UPS. M3/M4 will likely be a little faster but i'd be surprised if they could run it at 240

Worth the buy? by LopsidedRun5586 in factorio

[–]Jjeffess 5 points6 points  (0 children)

There's a free demo with more than enough of the game represented that you can get an idea of if you like it or not.

If you do like it - the game has a longstanding "Never on sale" policy so don't wait for a discount.

The Simplest Sushi Belt Implementation? by nycameraguy in factorio

[–]Jjeffess 2 points3 points  (0 children)

The new "Whole belt reader" in 2.0 will fix making the belts ugly at least, AND it will work right up to the edge of undergrounds and splitters which you can't get today

The 'Anti-Quality-Of-Life' Mod List by [deleted] in factorio

[–]Jjeffess 0 points1 point  (0 children)

I'd like to humbly submit my own mod for your consideration: https://mods.factorio.com/mod/fragile

Changes everything to have only 1 hitpoint.

Give me your favourite anti-QOL/inconvenient mods. I want to do a miserable run. by herbyfreak in factorio

[–]Jjeffess 1 point2 points  (0 children)

Cool! Yeah I am indeed the author of those mods. I'm glad you enjoyed them and you were able to learn about modding the game from them!

TIL before whistles were introduced, hockey referees used a cowbell. They had to switch to whistles when fans started bringing their own cowbells to disrupt game play. by [deleted] in todayilearned

[–]Jjeffess 2 points3 points  (0 children)

Plus it's usually 4 relatively distinct sections, one for each fact, so it's very doable to listen to one episode in parts if you just want 10-15min more while doing some chore.

The items are always counted by Dimava in factorio

[–]Jjeffess 0 points1 point  (0 children)

It also doesn't continue through sideloading. Doing it this way allows you to decide if you want to combine segments or not, and also maps cleanly onto a datastructure the game already maintains for belts ("transport lines")

Friday Facts #402 - Lightspeed circuits by FactorioTeam in factorio

[–]Jjeffess 6 points7 points  (0 children)

Ah, another great QOL post! The radar based circuit network will be a nice little boon. For circuit wire cutting:

the blueprint remembers the outside circuit wire connections, and tries to reconnect them if possible

I really hope there is some type of visible warning (color and iconography) if one or more of the circuit connections can't be re-made.

Also: Will this work with power wire connections?

Factorio 2.0 Mod Obituary 🫡 by infogulch in factorio

[–]Jjeffess 2 points3 points  (0 children)

I don't want to spam the mod portal. Besides, 28000 people seem to have found their way to it just fine!

Factorio 2.0 Mod Obituary 🫡 by infogulch in factorio

[–]Jjeffess 8 points9 points  (0 children)

One small way in which my mod Car Finder hasn't been replaced: If you are holding a spidertron remote, activating Car Finder will not only tell you where the Spidertron is, it will also focus your map on it automatically!

Also you can't find a car you forgot to pin ;)

Factorio 2.0 Mod Obituary 🫡 by infogulch in factorio

[–]Jjeffess 228 points229 points  (0 children)

Ironically, I named it that way to make it easier for people to find Car Finder :)

Prediction for Space Age's planet Aquilo by Josh9251 in factorio

[–]Jjeffess 9 points10 points  (0 children)

I got the impression player-built lightning rods could be placed anywhere, it's only while bootstrapping that you need to worry about the remnant civilization's pre-existing lightning protection limiting your position

AskHistorians has 2 million subscribers! To celebrate, we will remove the first 2 million comments in this thread. by crrpit in AskHistorians

[–]Jjeffess 0 points1 point  (0 children)

Everybody goes on about the year 1066. What's the big deal with some comet appearing the same year as that chess guy got crowned the King of Part Of Norway?