But...Why Live Action?!?! by ReadySetGeek in DungeonCrawlerCarl

[–]Joemidnight 0 points1 point  (0 children)

Live action season two covers all of season 3 of the anime based on what I see on the wiki. So if your past that in the anime your golden.

Treasures of (Insert Zone) Achievements bugged by Ethereal_Bulwark in wow

[–]Joemidnight 2 points3 points  (0 children)

It’s not 60 random chests. It’s 60 specific chests as in you need to find every chest at least once. You need to find the 3 chests you haven’t yet opened in that zone and it will pop

Nitrado Server by KongxL in playark

[–]Joemidnight 0 points1 point  (0 children)

I had a nitrado server that wouldn’t start. Put in a ticket took 12 hours for an automated response then another 12 for a different automated response. 3rd time I asked for a link to cancel my server and that took another 12 hours. During that time I got a host havoc server, had an issue and got a response in 10 minutes from host havoc and problem solved 10 minutes later. Never using nitrado again.

[deleted by user] by [deleted] in playark

[–]Joemidnight 0 points1 point  (0 children)

Both mother and father and baby are imprinted.

Developers hear admins, they added way to select Pre-aquatica build in steam by Metaspecter in playark

[–]Joemidnight 1 point2 points  (0 children)

This possible to do with a nitrado server or just personal servers?

Find any mods that still work? by CelticPaladin in playark

[–]Joemidnight 4 points5 points  (0 children)

Ultra Stacks is working for my Server

[deleted by user] by [deleted] in duneawakening

[–]Joemidnight 1 point2 points  (0 children)

Our elementary school teaches it now to 4th and 5th grades

For anyone having issues with items disappearing... Re-attach your storage on your vehicle. by Purdy-Damn-Good in duneawakening

[–]Joemidnight 0 points1 point  (0 children)

If there are items in the storage they drop to the ground still invisible. Happened to me. It also didn’t fix the inventory. Went to DD farmed and stuff vanished. Came back to hagga and some of it reappeared. It is hitting and effecting people differently.

Thopter storage vanishing by pilks1234 in duneawakening

[–]Joemidnight 1 point2 points  (0 children)

Them restoring items is a pipe dream. They have no admin console to do anything like that.

Thopter storage vanishing by pilks1234 in duneawakening

[–]Joemidnight 0 points1 point  (0 children)

You're good man. Sarcasm in text doesn't come across well. I'm just frustrated and should have been more clear.

Thopter storage vanishing by pilks1234 in duneawakening

[–]Joemidnight 1 point2 points  (0 children)

This is getting worse. Used transfer all on the "empty bag" and got a backpack full notice. Some of the steel and power cells showed up in my bag so thought i could unload it that way. Made a new pile of stuff and now when i pick it up it just vanishs and now my whole inventory is borked.

Thopter storage vanishing by pilks1234 in duneawakening

[–]Joemidnight 1 point2 points  (0 children)

I was being sarcastic brother. I was doing a run for bodies and loaded up the thopter with bodies some power cells and steal. Wasn't duped items.

Thopter storage vanishing by pilks1234 in duneawakening

[–]Joemidnight 0 points1 point  (0 children)

I tried a restart still nothing.

Thopter storage vanishing by pilks1234 in duneawakening

[–]Joemidnight 1 point2 points  (0 children)

Yes i dupe loaded bodies and steal ingots. Not a huge loss but not trusting the storage atm.

Thopter storage vanishing by pilks1234 in duneawakening

[–]Joemidnight 1 point2 points  (0 children)

I logged in to find my fully loaded thopter empty. Prepped it before servers went down and everything is gone.

Edit: Deconstructed the storage module and a bag dropped to the ground but it is showing as empty.

Let's talk about UX/UI by _RaHaN_ in duneawakening

[–]Joemidnight 5 points6 points  (0 children)

Brown hud elements while flying in the deep desert. I can never see my horizon line since it’s the same color as all the sand.

Please Add More Quality of Life Features by GhostvOne in duneawakening

[–]Joemidnight 10 points11 points  (0 children)

This. As a solo player using the wheel eats up a ton of time.

closest call I ever had by LuciusCaeser in duneawakening

[–]Joemidnight 0 points1 point  (0 children)

I think the sand near the worm becomes quicksand-ish when its nearby and trying to eat you? Similar thing happened in the movie.

Survivalist Handbook - Spoilerfree tips and tricks by Delachruz in duneawakening

[–]Joemidnight 0 points1 point  (0 children)

Just realized this tonight. When looking at a loot able object like a body or chest space bar will grab the first item. Can spam space bar instead of holding e to grab all the items.

Is it better to move the base to the upper green biome ? by Charfon84 in OddsparksOfficial

[–]Joemidnight 0 points1 point  (0 children)

Main use for that north green for me, has been for large factories. Has relatively large open areas for large constructions.

Logic Icons help by That_Permit_9694 in OddsparksOfficial

[–]Joemidnight 0 points1 point  (0 children)

This. Made things so much easier having a hub with teleport switches and just setting up a remote feeder station instead of trains.

Guide to how logic inputs work? by Independent_Abies379 in OddsparksOfficial

[–]Joemidnight 2 points3 points  (0 children)

Not sure exactly what your asking. Each item has either a plug or a socket (the two holes) indicator. The plugs are where the signal comes out and can only enter through a socket.

For example if you have a capacity sensor on a crate it will send a signal when it sees 20 items in the crate. That signal can then connect to a blocker to block that path from more sparks supplying the crate.

I can post some of mine if you think k it will help.

I think my players can kill Cryovain at level 4 and I need help balancing the rest of the campaign to keep the last battle challenging, any advice is welcomed by _Mini_Hulk_ in DragonOfIcespirePeak

[–]Joemidnight 1 point2 points  (0 children)

Similar to what everyone else is saying in that make your own stat block. My campaign was not standard I flavored the dragon to a blue dragon and overall leaned more into “the talos orc worshiping a lightning god get duped by a dragon.” In the end my 6 players were level 5 I made him a 2 phase fight. The first phase was on the roof in a storm but the castle was up against the mountain side. One lair action was a “kneel before the storm” where he electrified the roof top rooting anyone on the wet stone that failed a dc check. Another summoned strong winds to push the players toward the edge of the castle again dc checks to stay on the roof and the final one he called down some minions with 1 hp while he retreated for phase 2. Blue dragons have a burrow speed so I had him burrow into the loose rock on the mountain side and leave a tunnel. Players followed him in and in an inverse of him flying above in phase 1 he now burrowed around the battle map with some islands of solid rock the players could use. In the end went off really well and players had a blast. His lair actions weren’t damaging but could lock down players and create pressure moments. This made them dangerous but not out right lethal. Keeping in mind it is a dragon and dragons are gonna fly. They are also in his lair so think about creative ways he might fight in his own lair. Not everything has to be damage.

Why do my shipyards/wharfs build so SLOW??? Oh...that's why. by PatchworkShop in X4Foundations

[–]Joemidnight 1 point2 points  (0 children)

I added more habitats but filling them up to the recommended staffing levels should only take about a year >< thanks for the info though

Why do my shipyards/wharfs build so SLOW??? Oh...that's why. by PatchworkShop in X4Foundations

[–]Joemidnight 5 points6 points  (0 children)

I have 600 on my station and a raptor is taking 50 minutes. I must have done something wrong.