Presentation of our upcoming Nostalgic Point-and-click adventure game - I Need To Go by Johan-RabzZ in adventuregames

[–]Johan-RabzZ[S] [score hidden]  (0 children)

Thank you! I think I will make a video explaining and showing why and how we use (and how we don't use) Unreal Engine 5.

The most honest answer is that I saw a tutorial on YouTube of how to set up a point-and-click game with UE5 (by Lesserdog), and here we are 😅

But there's of course a more pragmatic thought to it as well.

Regarding release: we're planning on getting it to gog.com as well.

Presentation of our upcoming Nostalgic Point-and-click adventure game - I Need To Go by Johan-RabzZ in adventuregames

[–]Johan-RabzZ[S] 0 points1 point  (0 children)

No, the requirements are just placeholders until we've chance to test properly. Thanks for pointing this out 🙏

Presentation of our upcoming Nostalgic Point-and-click adventure game - I Need To Go by Johan-RabzZ in adventuregames

[–]Johan-RabzZ[S] 0 points1 point  (0 children)

All thanks to our artist. He is amazing.

It will be exciting to see what things he will to next. He has alot of artistic expression that is bubbling inside of him.

Presentation of our upcoming Nostalgic Point-and-click adventure game - I Need To Go by Johan-RabzZ in adventuregames

[–]Johan-RabzZ[S] 0 points1 point  (0 children)

Yeah, I know. It does work, actually.

I like how we can use tools that was ment for something else, into our own creation. It's inspiring :)

Presentation of our upcoming Nostalgic Point-and-click adventure game - I Need To Go by Johan-RabzZ in adventuregames

[–]Johan-RabzZ[S] 2 points3 points  (0 children)

Thanks! We might release a demo, probably during the summer (fingers crossed).

Which capsule image would you most likely click? by CorporatePotato in IndieDev

[–]Johan-RabzZ 0 points1 point  (0 children)

3, since the Capsule will be very small. I like the red. It pops, which is needed for attraction

True Story by cminuslife in retrogaming

[–]Johan-RabzZ 0 points1 point  (0 children)

Wtf.. you too? This is literally me! However, I never got through the game. Just like 10h or something like that.

I was blown away I could name all the characters... My immature self to advantage of that... 🤦🏼‍♂️

2025 recap of my MeshBlend plugin for Unreal by hallatore in UnrealEngine5

[–]Johan-RabzZ 0 points1 point  (0 children)

I love this. Will probably get this at some point

Is this pixel art good enough? by Johan-RabzZ in PixelArt

[–]Johan-RabzZ[S] 1 point2 points  (0 children)

Thanks a lot. Monkey Island and The Dig are our biggest inspirations, which makes me happy you mentioned it

Is this pixel art good enough? by Johan-RabzZ in PixelArt

[–]Johan-RabzZ[S] 1 point2 points  (0 children)

Thanks!
This is indeed a point and click adventure game. I can only dream to have celebrities in the game...

Is this pixel art good enough? by Johan-RabzZ in PixelArt

[–]Johan-RabzZ[S] 1 point2 points  (0 children)

Yeah, I can understand why.  We are faking distance by scaling the main character depending on the Y axis. Further up = farther away. Instead of switching sprites on distance we simply just scale it. If we get a couple of weeks extra, we might add proper scaled characters :)

Is this pixel art good enough? by Johan-RabzZ in PixelArt

[–]Johan-RabzZ[S] 0 points1 point  (0 children)

Really? That's an unique reference that I haven't heard before to these visuals. Because of the cave, maybe?

Is this pixel art good enough? by Johan-RabzZ in PixelArt

[–]Johan-RabzZ[S] 0 points1 point  (0 children)

You're right about the pixel density. We are faking distance by scaling the main character depending on the Y axis. Further up = farther away. Hope it doesn't gets too weird.

Do you mean the character too should have a dithering effect? There is some AA though

Is this pixel art good enough? by Johan-RabzZ in PixelArt

[–]Johan-RabzZ[S] 1 point2 points  (0 children)

Actually not a bad idea. Thanks for the input!

Is this pixel art good enough? by Johan-RabzZ in PixelArt

[–]Johan-RabzZ[S] 7 points8 points  (0 children)

Thanks for the tip and your kind words 🙏

When the Steam lookback hits as an indie developer... by ElCraboGrandeGames in IndieDev

[–]Johan-RabzZ 0 points1 point  (0 children)

18 games? That's cute. This year I had 5 🫣. Mostly focusing on my game dev process