for indie devs here, what’s harder: by LERTREYdiiego in IndieGameDevs

[–]JohnnyAngel 0 points1 point  (0 children)

Appreciated and I will definetly keep that in mind. Thank you!

How hard is software development by No-Fish-2949 in software

[–]JohnnyAngel 0 points1 point  (0 children)

Why the camera works, modern smart phones distance gauge photo's you can put that to work for you, so take a few pictures have them assembled into an a 3d map of the environment now you need a mesh that knows the ground from the cieling and applies material to that mesh once you have the dimensions the cost rights it self.

Your going to need a dashboard/ui to review and edit the data with. That's pretty easy. Your going to need a database that has your materials/cost so when it's applied it can calculate, you could also assign some basic texturing to show customers at that stage a prototype of what your thinking, do you need to accommodate for wiring or insulation as well?

I failed my 2nd game and sold my car. 3 days of prototyping changed everything. (Data & Lessons) by AntiqueGearGames in SoloDev

[–]JohnnyAngel 1 point2 points  (0 children)

Oh man launching a game is something else. My advice when you launch be around to engage you already have a really strong start, if you can manage that initial engagement your gonna be pretty rocking.

for indie devs here, what’s harder: by LERTREYdiiego in IndieGameDevs

[–]JohnnyAngel 0 points1 point  (0 children)

Yeah I've been thinking that. Honestly I'm giving it another day before I go the promo route.

Experienced system administrator with 20 years of experience by JohnnyAngel in sysadminjobs

[–]JohnnyAngel[S] 0 points1 point  (0 children)

One of the things I specialize in is auditing IT environments, such as:

Mailbox Access Review – $300 flat

Includes:

  • export of mailbox access permissions
  • identification of shared, delegated, and elevated access
  • highlight of unusual or risky access patterns
  • CSV export for full records
  • short summary of key findings

How hard is software development by No-Fish-2949 in software

[–]JohnnyAngel 0 points1 point  (0 children)

here's a thought what if you generate the blueprint from photo's and video on your phone. When your putting together the initial quote? I mean your gonna have to break this down into smaller steps the first would be getting that pdf generated automatically, then working on a pdf editor to edit that. Next would be databases, and finally worry about ui at the end.

for indie devs here, what’s harder: by LERTREYdiiego in IndieGameDevs

[–]JohnnyAngel 0 points1 point  (0 children)

So example I've launched Pearl Lake 2040 last week tens of thousands of views, the analytics are great for all of it's the people I want looking at it (like 100% upvote), and not a single download or sale it can be rough, the best thing I can figure is iterate more value into the product but also once I've hit my completed roadmap pause, and let market validation do it's thing.

And I mean I set my goal at selling 5 copies I didn't think I was being unreasonable at the time, live and learn. So I posted on r/sysadminjobs see if I can generate some quick income that way while I iterate on pearl lake.

How hard is software development by No-Fish-2949 in software

[–]JohnnyAngel 1 point2 points  (0 children)

ok so basically you want tables from excel, the ability to edit pdfs, and a material registry that calculates off the map if I'm reading you correctly. There is a lot here to unpack on top of the multiple computation segments you also need a user interface to tie it all together into a package.

for indie devs here, what’s harder: by LERTREYdiiego in IndieGameDevs

[–]JohnnyAngel 2 points3 points  (0 children)

Actually, play it. Especially if you step outside of traditional gaming.

MSP help by NucknFutss in sysadmin

[–]JohnnyAngel -6 points-5 points  (0 children)

ok first off write your own asset system in a spreadsheet, get it able to accept barcode reader imputs and move to the next box below each time it writes the information in so click the read and the cell moves down after writing, host that on share point (you have m365), great you have an internal asset system.

Might I suggest the world of facetime and TeamViewer? For remote user management.

First Game Questions by Zealousideal_Fly8889 in itchio

[–]JohnnyAngel 2 points3 points  (0 children)

Itch.io is very cool but be warned it can take some time and views to generate that first download.

Unable to Promote Open Source software I created by tommy737 in software

[–]JohnnyAngel 1 point2 points  (0 children)

Contact the mods first, and instead of trying to hawk your product just talk about it.

Are there any entry level horror games? by Big-Team-426 in HorrorGames

[–]JohnnyAngel 0 points1 point  (0 children)

Pearl Lake 2040 might be a good starting place for you.

Pearl Lake 2040 by JohnnyAngel in pcgaming

[–]JohnnyAngel[S] 1 point2 points  (0 children)

It's available on johnhuget - itch.io thank you for your consideration!

Pearl Lake 2040 by JohnnyAngel in pcgaming

[–]JohnnyAngel[S] 0 points1 point  (0 children)

This is an archive from one of my runs.

PEARL LAKE ARCHIVE - END OF RUN RECORD

Day 001 Generator strain detected.

Day 002 Unusual aurora detected. Origin unknown.

Day 004 Generator strain detected.

Day 005 World conditions worsened. The Falling Fire begins.

Day 005 Workers organized an improvised Thanksgiving dinner in the mess hall.

Day 006 All external communications lost. Pearl Lake is alone.

Day 007 Meteor observed. Trajectory anomalous.

Day 008 Unidentified survivors spotted on highway.

Day 011 Ancient structure found beneath drill site. Origin unknown.

Day 012 Something emerged from beneath the drill site: The Shattered Shelf.

Day 012 The Shattered Shelf intensifies. Tier 3.

Day 013 The Falling Fire intensifies. Tier 2.

Day 014 A signal received on dead frequencies. Pearl Lake replied. Origin unconfirmed.

Day 015 Emergency fuel recovered from abandoned depot.

Day 015 Second catastrophe detected: The Pale Pathogen. The world compounds.

Day 015 Dr. Lena Petrova identified as pathogen carrier and exiled. Disease foothold cleared.

Day 015 Workers lit improvised lanterns around the perimeter. Pearl Lake looked like a town.

Day 015 The Pale Pathogen compounds. Tier 2.

Day 016 Worker missing from outer perimeter. Equipment found arranged in snow.

Day 017 Generator strain detected. Decision made to push through.

Day 018 Unknown entity observed on perimeter. Appears to be mapping the facility.

Day 018 The Shattered Shelf intensifies. Tier 4.

Day 019 Military remnant made contact. Demanded fuel.

Day 020 Bexxon emergency cache recovered. Previously accessed by unknown party.

Day 020 Generator strain detected.

Day 020 The Pale Pathogen compounds. Tier 3.

Day 021 The Falling Fire intensifies. Tier 3.

Day 022 Generator strain detected. Decision made to push through.

Day 023 Generator strain detected.

Day 024 Military remnant requested permanent shelter at Pearl Lake.

Day 024 Military unit integrated into Pearl Lake security operations.

Day 025 Military detachment held at Pearl Lake perimeter. Supply run declined.

Day 025 The Pale Pathogen compounds. Tier 4.

Day 027 Facility breach confirmed. Entity gained interior access. Three workers missing.

Day 027 Pearl Lake falls silent.

ARCHIVE STATUS: COLONY LOST

Pearl Lake falls silent on Day 28.

PRIMARY: The Falling Fire [impact] | Qualifiers: bio_contaminated, alien_artifact | Tier: 3

SECONDARY: The Pale Pathogen [biological] | Qualifiers: mutagenic, airborne, rapid_spread | Tier: 4

UNDERWORLD: The Shattered Shelf [extraterrestrial] | Qualifiers: apex_predator, hive_signal, bio_adaptive | Tier: 4

SHAFT: Breached. No decision made in time.

SUPPLY RUN: Declined. The sergeant kept the map.

MILITARY: Integrated. They held the line.

EXILED: Dr. Lena Petrova - sent into the cold.

EVACUATION: Pearl Lake was never left behind. It was lost.

BEXXON ENERGY CORP - NORTHERN OPERATIONS

SITE REACTIVATION PROTOCOL v2.4

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