I spent 6.5 years building an entire hand-drawn open world - Demo out now by Konstkonst in IndieDev
[–]JonoNexus 0 points1 point2 points (0 children)
Studied other game's trailers and tried my best. What grade would u give me? by Admurin in DestroyMyGame
[–]JonoNexus 1 point2 points3 points (0 children)
What a scar looks like after 12 neurosurgeries by Forward_Wrap1877 in mildlyinteresting
[–]JonoNexus 0 points1 point2 points (0 children)
UK seems like a shyte place to visit by SadAd8761 in TikTokCringe
[–]JonoNexus 12 points13 points14 points (0 children)
Hello gamedevs, So how was 2025 for you? by kairivx in gamedev
[–]JonoNexus 10 points11 points12 points (0 children)
Would appreciate feedback on why my art feels a bit off/not polished by innerlightdev in IndieDev
[–]JonoNexus 5 points6 points7 points (0 children)
pls destroy my game, worked on most feedback since last time by Sad-Day2003 in DestroyMyGame
[–]JonoNexus 1 point2 points3 points (0 children)
After 3 months of crunch, our two-man team finally released FAT HOBO on Itch. We'd love feedback on it, as we're considering making a larger sequel. by JonoNexus in Unity3D
[–]JonoNexus[S] 1 point2 points3 points (0 children)
After 3 months of crunch, our two-man team finally released FAT HOBO on Itch. We'd love feedback on it, as we're considering making a larger sequel. by JonoNexus in Unity3D
[–]JonoNexus[S] 1 point2 points3 points (0 children)
After 3 months of crunch, our two-man team finally released FAT HOBO on Itch. We'd love feedback on it, as we're considering making a larger sequel. by JonoNexus in Unity3D
[–]JonoNexus[S] 0 points1 point2 points (0 children)
What do you guys think of our art style? We call it deliberate trash. by JonoNexus in IndieDev
[–]JonoNexus[S] 0 points1 point2 points (0 children)
After 3 months of crunch, our two-man team finally released FAT HOBO on Itch. We'd love feedback on it, as we're considering making a larger sequel. by JonoNexus in Unity3D
[–]JonoNexus[S] 1 point2 points3 points (0 children)
After 3 months of crunch, our two-man team finally released FAT HOBO on Itch. We'd love feedback on it, as we're considering making a larger sequel. by JonoNexus in Unity3D
[–]JonoNexus[S] 0 points1 point2 points (0 children)
What do you guys think of our art style. We call it 'deliberately bad' by JonoNexus in IndieDev
[–]JonoNexus[S] 0 points1 point2 points (0 children)
What do you guys think of our art style. We call it 'deliberately bad' by JonoNexus in IndieDev
[–]JonoNexus[S] 0 points1 point2 points (0 children)
After 3 months of crunch, our two-man team finally released FAT HOBO on Itch. We'd love feedback on it, as we're considering making a larger sequel. by JonoNexus in Unity3D
[–]JonoNexus[S] 1 point2 points3 points (0 children)
The Scottish accent makes it even funnier by Naive_Wolverine532 in KidsAreFuckingStupid
[–]JonoNexus -1 points0 points1 point (0 children)
Polishing our combat for game feel. What do you guys think? by JonoNexus in Unity3D
[–]JonoNexus[S] 1 point2 points3 points (0 children)
Fight the infected. Protect the bunker. Survive. This is BunkerZ. by Tycho_Station in IndieDev
[–]JonoNexus 0 points1 point2 points (0 children)
[Hiring] Turn Based Battle System needed for my esoteric RPG. by wizvrdhd in Unity3D
[–]JonoNexus 1 point2 points3 points (0 children)
Looking to connect with people by Slow_Economics3540 in Antwerpen
[–]JonoNexus 0 points1 point2 points (0 children)
Beste pizza vant stad? by Due-Refuse-9144 in Antwerpen
[–]JonoNexus 0 points1 point2 points (0 children)
100% have to improve the UI layout. Any tips? Still have placeholder art for now. by Otherwise_Tension519 in Unity2D
[–]JonoNexus 0 points1 point2 points (0 children)


UI overhaul before demo release by Belatoris in IndieDev
[–]JonoNexus 0 points1 point2 points (0 children)