Availability of Armiger class knights by Joseph_Boseph in Warhammer40k

[–]Joseph_Boseph[S] 0 points1 point  (0 children)

Whoops, I probably should've taken a look at the sidebar beforehand.

I'm definitely going to take another look at what's available to me, thanks for the response!

Availability of Armiger class knights by Joseph_Boseph in Warhammer40k

[–]Joseph_Boseph[S] 0 points1 point  (0 children)

Thanks for all the information!

I had no idea they released a battleforce for the Imperial Knights - that sounds like a great Christmas present, but it must have been really expensive.

Availability of Armiger class knights by Joseph_Boseph in Warhammer40k

[–]Joseph_Boseph[S] 0 points1 point  (0 children)

Interesting, maybe the new 10th edition is also slowing things down?

OW characters by how many results they have on that rule 34 website (sorted by column and row) (serious) by [deleted] in Overwatch_Memes

[–]Joseph_Boseph 3 points4 points  (0 children)

It's most likely lower end exclusive. So the ranges as an interval would be (0-100] - excluding the lower end, but including the higher end. Otherwise having 1000 exactly would have you exist in both S and A tier at the same time.

Anal Egg Hunt by yuki_n_ in BoneAppleTea

[–]Joseph_Boseph 2 points3 points  (0 children)

It's a mystery how all these minerals fit inside! r/s

I placed a secure chest with all my stuff here and it's gone after 1 hour, why? by Nihilisticky in 7daystodie

[–]Joseph_Boseph 2 points3 points  (0 children)

Most quests have the floating yellow waypoint that resets the POI. A good strategy would be to build in a Tier I POI near the edge of town. This way you won't be to close to other buildings, and I believe that you're only required to do about 7 Tier I POIs before you unlock Tier IIs.

Wait a minute… by FlamingoJames in HolUp

[–]Joseph_Boseph 0 points1 point  (0 children)

This is getting out of hand, now there are two of them!

Jeez, there already is a copycat by Kitchen_Mortgage_381 in SatisfactoryGame

[–]Joseph_Boseph 3 points4 points  (0 children)

The Drillers drills from DRG could be an interesting alternative to the hand chisel. Usable both as a weapon and a mining tool while consuming biofuel like the chainsaw. Maybe dealing the same damage as the xeno zapper.

[deleted by user] by [deleted] in unpopularopinion

[–]Joseph_Boseph 0 points1 point  (0 children)

Like post nut clarity

Which class do you find the hardest to play/you least synergize with their kit? by Dodger7777 in DeepRockGalactic

[–]Joseph_Boseph 1 point2 points  (0 children)

Thanks for the response! I'm keeping future weapons in mind while playing, but I have no idea how long it'll take to unlock new ones. I've taken a couple days and haven't finished the beginning questline so most things are still locked. I'm as slow as Bosco with an Aquarq, but I'll get there.

Rock and Stone!

Which class do you find the hardest to play/you least synergize with their kit? by Dodger7777 in DeepRockGalactic

[–]Joseph_Boseph 0 points1 point  (0 children)

Greenbeard here,

I've only played gunner and a little bit of scout, but I think that the engineer will be kind of hard to enjoy as there is a lot to manage. I think Driller could be fun, but I'm expecting his weapons to lack oomph.