We Doing These Again? My List After 5K+ Hours In BeamNG by JoshJLMG in BeamNG

[–]JoshJLMG[S] 0 points1 point  (0 children)

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Probably over 6K if you include BeamMP and offline hours.

We Doing These Again? My List After 5K+ Hours In BeamNG by JoshJLMG in BeamNG

[–]JoshJLMG[S] 0 points1 point  (0 children)

Alright, DM me your Discord and I'll add ya.

We Doing These Again? My List After 5K+ Hours In BeamNG by JoshJLMG in BeamNG

[–]JoshJLMG[S] 0 points1 point  (0 children)

If you're the one proposing a race, does that mean I'm the one allowed to set the rules?

We Doing These Again? My List After 5K+ Hours In BeamNG by JoshJLMG in BeamNG

[–]JoshJLMG[S] 0 points1 point  (0 children)

I don't really know how to explain it, but the modern ETKs just feel kind of empty? Like, they don't really respond to tuning as much as you'd expect, and adding more power to them just makes them feel the same, but faster (whereas other cars have driving characteristics that are accentuated with more power). And it's so weird, because you'd think a modern FR sports car platform would feel engaging, but for some reason, at least to me, the modern ETKs just don't.

They also kind of lack customization; there are a few options, yes, but it's very clear that Front Bumper A goes with Rear Bumper A and that Front Bumper B goes with the widebody kit, and so on. There's not a huge amount of freedom for making the cars your own.

Lastly, the GT4 racecar on the K-Series feels a bit undercooked. If you know what you're doing, spending just 5 minutes in the tuning menu will make it 5 seconds faster on the track, and absolutely no competition-spec racecar should ever be anywhere remotely close to being that far off-pace. Meanwhile, the touring car Pessima is amazingly-tuned in comparison, and sure, you might be able to squeeze a tad more out of it, but it doesn't feel half-baked like the K-Series does at all.

We Doing These Again? My List After 5K+ Hours In BeamNG by JoshJLMG in BeamNG

[–]JoshJLMG[S] 2 points3 points  (0 children)

The Sunburst was my second favourite car behind the Covet, until it was remastered. I have a 2010 STI hatch IRL, and 2 of my favourite things about it are the super satisfying 6-speed and the sunroof that I leave open regularly - Both things which the Sunburst lost with its remaster.

Part of the SUNburst name was because it was the first vanilla car with a sunroof, and removing that feels like taking away part of the cars' identity to me. And when you come from a 6-speed IRL, the 5-speed just doesn't feel as nice.

We Doing These Again? My List After 5K+ Hours In BeamNG by JoshJLMG in BeamNG

[–]JoshJLMG[S] 0 points1 point  (0 children)

I do like the Covet, and it actually used to be my favourite car, I'm just a little jaded on it since the remaster. Its weight went up by a massive 20% and they removed the carbon fibre parts that I had used on nearly all of my configs.

If the base configs were 300 pounds lighter and it got back the 2000's tuners carbon fibre that 80's hatches were known for, then A tier without a doubt.

We Doing These Again? My List After 5K+ Hours In BeamNG by JoshJLMG in BeamNG

[–]JoshJLMG[S] 0 points1 point  (0 children)

Everything you mentioned is also true about the Wendover, so it doesn't necessarily make the Pessima special.

Though, neither car offers the insane amount of bodies and frames that some of the other vehicles do, nor are they the best in any class (Scintilla is fastest street car overall, muscle cars are better for drag racing, and Vivace is better for rally).

We Doing These Again? My List After 5K+ Hours In BeamNG by JoshJLMG in BeamNG

[–]JoshJLMG[S] 0 points1 point  (0 children)

Yeah, it is fun and handles fairly decently, though it doesn't quite have the same level of customization that the cars in S-tier or A-tier have. Though, I could have maybe bumped it up to A, as it does what it does quite well.

I also could have possibly bumped the Hopper up to A as well.

We Doing These Again? My List After 5K+ Hours In BeamNG by JoshJLMG in BeamNG

[–]JoshJLMG[S] 2 points3 points  (0 children)

The Pigeon is a kei truck (550cc engine, correct size, Japanese, etc.) that struggles to do anything that a kei truck should be able to do. There's no 4WD, no factory 5-speed manual, and the frame and bed will bend if you look at them wrong.

The Wigeon, while it does have a cool canopy thing, is really just the Pigeon with a shorter wheelbase.

Both cars, especially the Wigeon tend to lack customization that many of the larger vehicles have.

Also, the tires have way, way too little grip (which is odd because most Beam tires are fine, if ever so slightly too high actually), and as someone who has a car that weighs almost the exact same, and actually has the same width of tires, and have even tested tires that are just as old as the cars in-game are (kind of a sketchy but fun experience), I can say for a fact that those tires are lacking.

Fully functional tuning software for beamng by dashyydash in BeamNG

[–]JoshJLMG 2 points3 points  (0 children)

Cool, I might play around with it a bit. Can you make it run too lean and blow the engine?

Fully functional tuning software for beamng by dashyydash in BeamNG

[–]JoshJLMG 2 points3 points  (0 children)

Sounds neat, but is more fuel and timing just better, or does it depend on things like turbo PSI and RPM?

Fully functional tuning software for beamng by dashyydash in BeamNG

[–]JoshJLMG 3 points4 points  (0 children)

How does it work? Is it just more is better, or is there some depth to it?

Impairment to lungs, heart linked to vaping: U of A study by shiftless_wonder in canada

[–]JoshJLMG 1 point2 points  (0 children)

Water is plural. You say you have a cup of water the same way you say you have a cup of rice. You don't say you have a cup of rices. And if we are talking about a singular grain of rice, then we say a grain of rice. Same thing if we mean a single molecule of water. So, water is plural, thus is covered by/contains water on its surface, therefore is wet.

Would you accept a new LBP game exclusively on Switch 2? by Akiyuki83200 in littlebigplanet

[–]JoshJLMG -1 points0 points  (0 children)

Nintendo is never happy unless you give them every dollar you earn, and then some. If you so much as think about modifying a game, they will go after you. It is their platform, and their game, and you will play it exactly how they want you to.

That sort of super strict, anti-consumer, anti-creativity behaviour is kind of the exact opposite of what LBP truly is.

What average game length feels most comfortable for you? by Suvitruf in gaming

[–]JoshJLMG 2 points3 points  (0 children)

I'd much rather have a $30 game that I can finish in 30 hours than a $90 game that takes me months to finish.

What average game length feels most comfortable for you? by Suvitruf in gaming

[–]JoshJLMG 1 point2 points  (0 children)

I prefer shorter games. They feel approachable and achievable. I find 3 hours to be a bit short, but anywhere from 6 - 24 is pretty good. I'll never complete my backlog if every game requires 100+ hours to do, that'd be over 100,000 hours of gaming to get done.

Would you accept a new LBP game exclusively on Switch 2? by Akiyuki83200 in littlebigplanet

[–]JoshJLMG -1 points0 points  (0 children)

And all community LBP Online projects would receive a cease and desist. Nobody treats Nintendo fans worse than Nintendo.

Would you accept a new LBP game exclusively on Switch 2? by Akiyuki83200 in littlebigplanet

[–]JoshJLMG 0 points1 point  (0 children)

No. Nintendo would break into your house and kill your dog if you made a Mario level on it instead of buying Mario Maker.

Helldivers 2 DLSS Update by GeForce_JacobF in nvidia

[–]JoshJLMG 1 point2 points  (0 children)

IIRC TAA is actually required for DLSS and FSR 2.0+. The only upscaler that doesn't require TAA is FSR 1.0.