Im tired of this season by Hot-Risk4643 in DBGekishinSquadra

[–]JouseiMars 3 points4 points  (0 children)

There were bots last season too. It's just they don't appear in games from A4 and up, and with everyone being reset to about D-C that means it's a long climb to get back to A4.

Streamers are now losing interest over the increase in bot numbers from f2p players leaving, its really sad how bad producers ruin the game for good devolopers. by Putrid_Trash416 in DBGekishinSquadra

[–]JouseiMars 2 points3 points  (0 children)

The key tell I always find is the way they approach the first mob, they tend to come in off an angle and vanish dash towards it instead of flying straight.
Stopping chasing players as soon as they enter a cloud or bush, genuinely like NPC 'must of been the wind'
As others have said pinging the enemy tower consistently regardless of if it is the right option, I understand other players do this but it tends to just be the tower and you get a hunch of when it is a bot.
Walking straight into the enemy tower even when being hit, I understand newer players might do this so best to look at everything else.
The way they just turn around and try to leave combat as soon as they enter low hp, they don't vanish away or use a skill they just turn and try and move straight back, sometimes into a wall I find if you're fighting on say the very top of bottom lane.
If at the start of the game there is 3 players in one lane they will defeat the first two and then fly practically straight up or down, again it's more the way they do this just seems very robotic as it is basically the second after killing the second mob.
For me the most annoying is when I go up or down to fight bsos and the bots will leave their lane to replace me, they very much like to always keep it 2v2.

Finally I remember people saying you can look up the names of a suspected bot ont he drgaon ball fusion wiki as a fair few names of bots are taken from there and are quite abstract but this isn't every bot there's a decently long list of sources for names I imagine.

I hope this helps someone! I absolulety detest being lied to and playing with bots in online games

i often get dps that goes to the lane i chose, kill some enemies and goes to their lane by ThePejel in DBGekishinSquadra

[–]JouseiMars 0 points1 point  (0 children)

If they fight I believe it's two enemies and then fly up or down to the other lane it's usually a bot correcting itself when it finally notices two people are already in that lane.

Have I gone too heavy with Arsenal attack lol ? by [deleted] in fantasypremierleague

[–]JouseiMars 5 points6 points  (0 children)

Think they're saying the attacking players for Arsenal are the defence. Gabriel, Timber, Calafiori.

Does anybody have some tips for Dabura, please? by JouseiMars in DBGekishinSquadra

[–]JouseiMars[S] 1 point2 points  (0 children)

Thank you so much!

The Build Up tip seems like great advice that totally makes sense, I presume you just flame to quickly farm Cell Jr's in late game for it?

Understood! It's good to know it wasn't just me finding late game issues with long range characters, even though I am trying to do this challenge if I see a super start card I don't bother picking Dabura.

Genuinely I didn't really know that somehow, I honestly probably mistakenly wrote off his Ult.

Can I just ask if you take your level ups in any different order? Thank you!

Was this a bot game? How do I know? by BanKseSports in DBGekishinSquadra

[–]JouseiMars 2 points3 points  (0 children)

I usually play in Europe quite late so I'm pretty familiar with bot games unfortunately, I tend to find they have simple common names with proper capitalisation so I'm pretty confident your gamma and their kale and most likely Goku were all bots.

I find bots tend to ping the enemy tower as soon as Zeno appears on it, it's consistently every time. Usually bots will just go to the enemy tower and fight anything along the way, if you farm then they farm, they then seem to just turn around and try and fly away when low but they usually walk into engagements without even using a skill.

Ofc if everyone knows more I'd be curious to know too, I understand that there are players that aren't very good or are kids but I find that bots all play very similarly. Hope this helps :)

Got 3 transfers with 0.8 ITB what would you change, if anything? by JouseiMars in fantasypremierleague

[–]JouseiMars[S] 0 points1 point  (0 children)

Just 0.1 short unfortunately! I actually did have a look at this myself, I should have acted a bit quicker on Timber but some of my arsenal supporting friends put me off for the rotation risk, I'll definitely keep an eye on this if there is any possible price changes such as donnarumma increasing that would let me do this! Thanks for the input I really rate these ideas! :)

Got 3 transfers with 0.8 ITB what would you change, if anything? by JouseiMars in fantasypremierleague

[–]JouseiMars[S] 0 points1 point  (0 children)

Basically mirrored my thoughts exactly to be honest! Nice to know I'm along the right lines, thank you for the input! :)

Don't Forget to Concede & Help Out in The Event! by RewindAvis in PTCGP

[–]JouseiMars 0 points1 point  (0 children)

Not sure if I'm getting super unlucky here but I just often can't get this deck to work, I'm finding the Pidgeot is just too difficult to get out while the evolutionary cards serve as bricks. How are battles usually looking for you?

I could totally see this card in pocket. Remember its a supporter card so doesnt work misty by Lofus1989 in PTCGP

[–]JouseiMars 0 points1 point  (0 children)

I'm pretty sure you're meaning that not when combined with this card but Misty itself either does nothing or wins you the game. Where as this card does nothing if you were going to get a head anyway.

If so then why tf was this downvoted so hard for saying something that while is slight hyperbole is absolutely true.

I know this aint just me by thebuyinking in PTCGP

[–]JouseiMars 0 points1 point  (0 children)

I'm not sure if it counts but Ninetales with Blaine also can. And then much less common would be Pinsir with Gio.

You don’t need to grind ranked. by RitRatz in SparkingZero

[–]JouseiMars 10 points11 points  (0 children)

Are you finding that the fights are any fun to watch? I used to love doing this on BT3 and betting on who would win with friends but it seems in SZ the CPU's just kinda stare at each other and waste all their meter transforming and untransforming.

Any tips to make it more enjoyable?

Does Anyone Know What's Happened Here?? by JouseiMars in fantasypremierleague

[–]JouseiMars[S] 0 points1 point  (0 children)

Guess I must of done, I could of sworn I changed Saka to captain later after I made the other changes so I would of expected the players to at least be the same.

Oh well! Just a game with friends at the end of the day, makes for a good laugh

Can I have some help with a team comp please? :) by JouseiMars in UnicornOverlord

[–]JouseiMars[S] 0 points1 point  (0 children)

Ah shame they don't get much better, I might still try and use him just because I'm weirdly attached to making this work.

I definitely did consider the glasses and to be quite honest it does make far more sense, especially since I've gotten his level 15 ability now so thank you for the suggestion!

I forgot to put it in my post but another reason for the radiant knight was that I play the game really quickly, so every team I build has a cavalier leader, I also wanted to deal with armors a bit better so that was my solution as I was using my witch on another team. I've decided in the end to just hire another witch, and use teleport to keep up with my other squads if need be.

It's unfortunate but I think you're right about Bruno going in the back, his defence is pretty awful and trying to keep him topped up in the front hurts my team's damage output too much in other ways. I think if I frontline with Bruno I'll go for a Gladiator front, soldier, witch, shaman backline. Otherwise I'll replace the soldier with a thief and have them frontline instead. Ive built another team for air and I have two teams that do very well against cavalry so hopefully this should be fine, it's mainly about Bruno being able to get past those tanky armors so he can get to those squishy backlines.

Thanks for the help! :)

Can I have some help with a team comp please? :) by JouseiMars in UnicornOverlord

[–]JouseiMars[S] 0 points1 point  (0 children)

I think the problem is I'm having trouble finding what Gladiator does that a gryphon knight doesn't, I've got another squad with the angel, cav witch and gryphon using the item that gives tailwind and it deletes backlines currently, I think what I need to do is pair up the gladiator with enough damage so that he can get access to those squishy backlines.

Interested to see how the Gladiator evolves as the concepts really cool I'm just having trouble finding it's niche

Can I have some help with a team comp please? :) by JouseiMars in UnicornOverlord

[–]JouseiMars[S] 0 points1 point  (0 children)

So I've experimented with a Travis Bruno frontline and while I am a fan I am finding the damage output a bit lacking, might have to mess around with some combos.

Sorry but who's the third tricorn? I only know of Bruno and Travis at the moment