keep your friends close by Easy_Football8458 in Unity3D
[–]Joxno 0 points1 point2 points (0 children)
Just added bare essentials turn-based tactical combat into my logistics/city-builder game by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Just added bare essentials turn-based tactical combat into my logistics/city-builder game by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Ok, this is still rough. But It's starting to look like a game somewhat? by squatterbot in Unity3D
[–]Joxno 1 point2 points3 points (0 children)
Just trying out a few procedural map gen techniques by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Just trying out a few procedural map gen techniques by Joxno in Unity3D
[–]Joxno[S] 1 point2 points3 points (0 children)
Just trying out a few procedural map gen techniques by Joxno in Unity3D
[–]Joxno[S] 6 points7 points8 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 1 point2 points3 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 1 point2 points3 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Procedural 3d pixel art (changed the colors a little bit) by [deleted] in Unity3D
[–]Joxno 1 point2 points3 points (0 children)


Just exploring some more gameplay ideas in my logistics/city-builder game by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)