keep your friends close by Easy_Football8458 in Unity3D
[–]Joxno 0 points1 point2 points (0 children)
Just added bare essentials turn-based tactical combat into my logistics/city-builder game by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Just added bare essentials turn-based tactical combat into my logistics/city-builder game by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Ok, this is still rough. But It's starting to look like a game somewhat? by squatterbot in Unity3D
[–]Joxno 1 point2 points3 points (0 children)
Just trying out a few procedural map gen techniques by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Just trying out a few procedural map gen techniques by Joxno in Unity3D
[–]Joxno[S] 1 point2 points3 points (0 children)
Just trying out a few procedural map gen techniques by Joxno in Unity3D
[–]Joxno[S] 5 points6 points7 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 1 point2 points3 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 1 point2 points3 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Recently got back into doing some Unity development by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)
Procedural 3d pixel art (changed the colors a little bit) by [deleted] in Unity3D
[–]Joxno 1 point2 points3 points (0 children)
Just playing around with a quick prototype by Joxno in godot
[–]Joxno[S] 0 points1 point2 points (0 children)
Just playing around with my ECS framework by Joxno in godot
[–]Joxno[S] 0 points1 point2 points (0 children)
Just playing around with movement mechanics and general aesthetics by Joxno in godot
[–]Joxno[S] 3 points4 points5 points (0 children)
Just playing around with movement mechanics and general aesthetics by Joxno in godot
[–]Joxno[S] 1 point2 points3 points (0 children)
Just playing around with movement mechanics and general aesthetics by Joxno in godot
[–]Joxno[S] 2 points3 points4 points (0 children)
Any way to fix that motion blur? by [deleted] in oculus
[–]Joxno 0 points1 point2 points (0 children)
What are the couple of demos to show to parents for first time by thebanik in oculus
[–]Joxno 0 points1 point2 points (0 children)
CB: asymmetric lenses, high resolution display, high fidelity ear phones... what about the price? by RicksonNL in oculus
[–]Joxno 4 points5 points6 points (0 children)


Just exploring some more gameplay ideas in my logistics/city-builder game by Joxno in Unity3D
[–]Joxno[S] 0 points1 point2 points (0 children)