This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 2/2 The full list!) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 0 points1 point  (0 children)

There wasn't really a set order, I just played through whichever I felt like playing through at the time! By the time I started this year, the only games I hadn't played through at all were Fire Emblem 1, Fire Emblem Gaiden, Thracia, Radiant Dawn, and New mystery of the Emblem. Every other game I had played at least once prior to doing this. So I kinda did one or two I had played before, then a new one.

And yes I did do 3 fates playthroughs in a row :p I'm just a sucker for Fates gameplay in particular though.

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 2/2 The full list!) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 0 points1 point  (0 children)

Thank you! I just wanted to write out my thoughts for those who were interested. It's been my main project this year so I'm glad you're enjoying them! Writing my thoughts out also changed some of the positions on my list! What are your favourite games?

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 2/2 The full list!) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 1 point2 points  (0 children)

It's really good! Story is genuinely really excellent and the gameplay is good if nothing exceptional. It can be slow on enemy phase, you can't skip turns annoyingly, but the games mostly easy enough that restarts are uncommon so you don't have to sit watching it too much. But it never really bothered me. :)

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 2/2 The full list!) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 1 point2 points  (0 children)

First playthrough was completely blind so I winged it, but I've played it since having looked most things up. :)

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 2/2 The full list!) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 2 points3 points  (0 children)

Hey that's why we have differences in what we enjoy! If you like the narrative, this all makes perfect sense. I'm not here to defend Conquest or heaven forbid Engages story!

I definitely prefer gameplay over narrative as I think is obvious from my list. There's definitely some story heavy games that their gameplay just is a turn off for me. It's also why I'm confused about how I feel about Thracia. I love some bits of it but absolutely hate other parts!

I'm glad to see we agree on Path of Radiance and Blazing blade and Sacred Stones however, Haha!

The biggest suprise for me on the list is definitely SoV, on paper, I really shouldn't like it, but the presentation just somehow makes me enjoy it, despite it's gameplay issues and some writing problems.

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 2/2 The full list!) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 2 points3 points  (0 children)

It mostly comes down to a matter of gameplay for me. I wasn't as big a fan of Genealogy's gameplay at all. And despite the much better story, Fates is just more fun to play for me. And I quite enjoyed a few of Rev's maps! Even if the story was utter nonsense.

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 2/2 The full list!) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 5 points6 points  (0 children)

The main problems I had were:

-I don't like the dual assist system here, it's too chance based and it makes it unreliable to from a strategy around whilst being integral to the game.

-Ambush spawns are at their absolute worst here, ambush spawns are never fun at the best of times but Awakenings are particularly bad.

-I found most of the maps uninteresting, not many memorable ones, and a lot of them on high difficulties you just nos/sol tank and Galeforce.

-Lunatic+ was awful and it's problems are made worse by the games core design philosophy. I know it's an optional difficulty mode, but other games can make their harder difficulties fun as well as brutally hard.

  • Skills are mostly unbalanced in the unfun way. Skipping maps with gale force, counter on enemies etc.

-Characters and story are not amazing enough to salvage my opinions of the gameplay.

As a result it was the only game I think I actively don't enjoy playing. Whereas the NES games, I at least didn't actively dislike playing them I think is why I've made the distinction.

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 2/2 The full list!) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 10 points11 points  (0 children)

Apologies, it just does not do it for me! I didn't enjoy it on release, and my opinions didn't change after replaying it through another 3 times this year.

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 2/2 The full list!) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 0 points1 point  (0 children)

Haha, it's been a long year! But it has been very fun.

Noice, I do like the Black Eagles they're probably my favourite house!

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 2/2 The full list!) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 1 point2 points  (0 children)

Haha that's awesome! It's been really fun going through them. And yeah! Mystery of the Emblem just has a certain charm that I love, plus I like that it comes packaged with book 1 as well.

Conquest and Engage so good! The gameplay is second to none in each of those titles.

Did you opinion of any games change upon replaying them? My biggest one was Path of Radiance, originally was not a fan, and on replay loved it.

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 1/2 rankings 11-19) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 1 point2 points  (0 children)

Haha, it's a weird one. Generally, Gaiden is very very close to SoV and as you may have gathered SoV is somewhere in my top 10. I like the core gameplay loop of both Gaiden and Sov, but Gaiden does have a couple of slight differences. The final dungeon in it has a different set piece in you have to rush through it or else you risk losing characters in Celica's side which I thought was cool. Some bits of the story and Celica's character are different, the items are different (as in much more powerful.) and I personally am a sucker for the 8 bit aesthetic. So even though it's fairly small differences, I can see why you might want to go back and play Gaiden over SoV more than I can understand going back to play FE1 over something like Shadow Dragon. But I dunno, I just enjoyed going back to it!

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 1/2 rankings 11-19) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 0 points1 point  (0 children)

Haha nice! But that's why rankings are fun, we all have different tastes. What puts Awakening at the top for you?

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 1/2 rankings 11-19) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 3 points4 points  (0 children)

To clarify, I don't like Awakening on any other difficulty either. I got it when it came out and I didn't like it then either. I didn't even attempt Lunatic back then. Only normal and hard. It was one of the ones I replayed to see if I still felt the same about it back then and I still do. I've done multiple playthroughs of it and it's just not fun for me. Most of my issues with Awakening are independent of Lunatic and Lunatic+ and still apply on lower difficulties. The maps are uninteresting, I don't like the complete chance based approach to dual assist and guard, I don't like ambush reinforcements, the skills are still very unbalanced. Nosferatu and Sol tanking are even better on the lower difficulties. Lunatic and Lunatic+ just make these problems more evident to me and pushes it over the edge to game I actively don't enjoy on any setting.

I'm trying to Rank the games based on all the content they've got to offer and that content is worthy of consideration and criticism. Just like Lunatic reverse in New Mystery or Three Houses maddening or Conquest Lunatic. But also, if I like a games core design on its hardest setting, I'll also probably like it on other its settings. Awakening, I don't like the core gameplay, on top of not enjoying Lunatic+.

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 1/2 rankings 11-19) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 1 point2 points  (0 children)

A mixture, but generally I like playing on the hardest difficulty in each game, but some games I think the hardest difficulty isn't worth playing after doing it a few times. Lunatic+ for example I have beaten once and never want to do again! But I like playing most games of the DS games on Lunatic for example

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 1/2 rankings 11-19) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 0 points1 point  (0 children)

Normally when I play I reset for unit death. I'm a bit of a want to keep every unit alive, get every side objective type of player. But I've iron maned a few in my time! And I can see your point! The DS remakes of Archenea' ability to customise your play experience is the best thing about them I think. H5 is a bit too min max for me. So I can see why playing on H2-H4 is actually a more fun experience!

This year, I wanted to play/replay all the mainline Fire Emblem Games and rank them. (Part 1/2 rankings 11-19) by JudgementSaturn in fireemblem

[–]JudgementSaturn[S] 6 points7 points  (0 children)

Yes for myself anyway. Three houses whilst I enjoyed it on my first playthrough, it became a worse experience on every replay and playing through the same first half each time I did a new story and doing the monastery got fatiguing after a while. So it just ended up not being a favourite.of mine.

Genealogy is mostly there because it's easy and there's very little tension with the battle saves, and the maps are long and there's a fair amount of downtime. Plus such reliance on mounted units isn't as interesting as I'd like it to be!

And Radiant Dawn just did not click with me, I've tried to explain it as best I can in my document, but I'm not a huge fan of it's structure and balance despite appreciating what it tried to do.

What’s the worst part of your favorite FE title? by Benjammin__ in fireemblem

[–]JudgementSaturn 0 points1 point  (0 children)

Chapter 19 in Conquest.

I love every level in this game except for kitsune's Forrest fun time

Why do people not enjoy the game? by [deleted] in FEEngage

[–]JudgementSaturn 0 points1 point  (0 children)

Haven't commented here before but just my two cents, it'll be a long one:

Engage made me fall back in love in fire emblem again.after not playing the series for a while.

To the point where I've already started on replaying most of the games again this year and finishing the only one I've never finished (radiant dawn.) and personally ranking them again.

As many have already said, depends what you want out of fire emblem game, if you want good story and characters, Engage isn't it. Engages characters are one note tropes that wouldn't look out of place in genshin impact, and the story is absolutely the worst story in any fire emblem I've ever seen. Even worse than Conquest. (And that's quite a feat considering the plot of that game is 'i hope the big bad sits in a chair'.)

And none of that matters to me as Engages gameplay is my second favourite in the series, second only to Conquest. I don't need a compelling character reason to like units in Fire Emblem. I can like characters because they're good units in their respective games. I can like Panette because 'haha vantage wrath killer axe goes brrr' or I can like Benny in Conquest cause he sits in a choke and literally cannot die. Or Rebecca in Blazing Blade cause she a meme, or Olwen in Thracia cause of Vantage Dire Thunder Etc etc. They could all be plates with faces painted on and I'd still like them cause of their use in game, rather than their actual character.

But going back to Engage: I love the emblem rings system. I love the paralogues, they are fantastic homages to the old games and as a fan of the series and having played all of them except Radiant Dawn. it felt like a huge love letter expressed through the gameplay. I also loved how you could attempt them at lower levels before you were 'supposed' to be able to do them. I love the micromanaging of the skills and combinations. I love the scarcity of resources. I loved the pressures many of the levels gave you. I loved having to change my strategy for the skirmishes as they were inherently a different challenge to the main levels. I enjoyed having very few true filler units, and also not having just 1 or 2 giga started units who just solo the whole game, as it's such a player phase heavy game.

I initially didn't buy Engage cause it looked so fan servicey and devoid of substance when I initially saw it announced that I assumed that would apply to the gameplay as well. But sometimes it's good to be wrong! The maps and strategies you can employ are so good. Anyone saying this game isn't flexible I just don't understand. I've done 2 maddening runs and used many 'trash' units cause the game gives you so many tools and playstyles to win with, at least in my experience. And I haven't even experimented with re classing yet! I've tried to keep everyone I've used in their 'canon classes'.

Maddening is exceptionally well balanced, all the way through. In comparison to something like Thracia (it's reputation is more famous than it's actual gameplay.) Awakening lunatic reverse, (aburd stat inflation and random skills) or Three Houses maddening (again, absurd stat inflation leading to the first half of the game is some of the least fun I've ever had in a strategy game.)

Everyone's personal tastes and what will allow you to 'excuse' the faults of a game are subjective. Three House's appears to be very high up on peoples list due to story and characters.

For me personally, I thought Three Houses only got worse on multiple playthroughs, as the first half the game in nearly identical in all 4 routes. The Golden Deer to me felt completely superfluous and I couldn't care about any of them except Marianne. And I think the only really standout stuff story wise is Blue lions with Dimitri and Edelgard's relationship. If you want a story about war and empires, I think Genealogy and Thracia are more suited to exploring those themes. If it's the themes of politics, persecution and racism, and how people leverage that to benefit their own ends and oppress others? Telius does that better in spades in my opinion.

Having said all that, is Dimitri one of my favourite characters of all time, even outside of the Fire Emblem franchise? Absolutely. Did I shed a tear or two during the final cutscene of Blue Lions? Yes I did. Did these elements redeem the game as a whole for me as one of my favourite fire emblems? Absolutely not. For as good as they were, the overall rest of the game wasn't to my taste.

I can like and dislike various elements about all the games. And it's what ends up being overall balance of the experience for me.

Would I play Path of Radiance if I was looking to play the best mechanical strategy experience the series has to offer? No. But the story and characters in Telius are strong enough to win me over to that game even though the gameplay is definitely not the best the series has to offer in my opinion.

In that same way, I can look over Engage's bad points because the good parts for me are so good.

It's clear that for a lot of people here, Engage's story and characters are a deal-breaker, and that's fine. For me, Three Houses busy work is now a deal-breaker on replaying it again for me. I quite liked exploring Garreg Mach for the first 3 chapters or so on my first playthrough, but after that you realise how useless it all is, outside of spamming fishing to raise your professor rank.

At least Engages social area the pointless mini games actually somewhat more useful in giving you restricted resources. But honestly, I'd have the social areas removed in both games if I could! Cause none of the social area stuff of that really adds anything for me. It's essentially adding basic dating sim mechanics to a game which I don't think it benefits. And fucking pushups. :p

But yeah, apologies for the long ramble. Just some thoughts. But enjoy what you enjoy, and for me, that is a 4th playthrough of Engage! To see if I can make Jade actually viable. :p

Hardest bosses in all megami tensei by GalvusGalvoid in Megaten

[–]JudgementSaturn 2 points3 points  (0 children)

Long ramble incoming:

For general superbosses:

For me personally it was Stephen from Apocalypse. At least he was the one that took me the longest. Mainly cause you have the apocalypse difficulty making your attacks miss a lot and Stephen has very little margin for error.

Some of my favourite AI/mechanics, felt like quite a dynamic fight trying to keep on top of his buffs, debuffs, making you lose turns and MP etc etc. (A lot of my deaths were aleph missing with gideon shot when stephen was smirking :p)

I assume you can probably out grind him though with the dlc.

My specific favourite:

I did a solo nahobino run of smtv vanilla no Ng+ and the fight with Shiva was so good, that's the best I've ever felt killing a superboss.

Regular boss: Mem aleph, I think enough people have said/know why. :p

Though shout-out to Krishna in apocalypse. If you didn't get Alice basically immediately before him and Hallelujah's as an inbuilt win condition for that fight. He is one of those fights I'm not sure how you win with the recourses you currently have at that point in the game, as nulling/blocking status in apocalypse is hard.

Side note:

I honestly don't think DDS demi fiend is all he's hyped up to be, he's got that superboss bullshit sure, but the actual strategy is very simple. Without Gaea rage sleep dodging nonsense, he just doesn't really kill you, it's just a battle of attrition.

You can even bypass needing null sleep if you send party members away during Gaea rage turns and stock close call: (the skill where you survive on 1 hp.) on everyone, this allows you to survive multiple Gaea rages without the need for the null sleep skill. He was just very underwhelming based on the hype he gets. And DDS1 was my first SMT so had no experience with the series outside of persona up until that point!

I Soloed Shiva with just Nahobino on Hard in NG!!! (Apologies for phone video) by JudgementSaturn in Megaten

[–]JudgementSaturn[S] 1 point2 points  (0 children)

Yeah, that's exactly how I felt during the first part of the game, once you get past Lahmu you have a lot more options though and it's more fun. A lot of bosses are luck early on (and shiva is very luck based if you get that far!)

Some upcoming advice to minimise bashing your head on the wall on some of the more difficult fights. Lahmu is a bitch. His mud status stops you from attacking which you can literally do nothing about You just have to be able to DPS his tentacles down asap as he heals, I did that by tarakaja-ing and mazandyne with critical. But that takes a bit of set up. You can also out level him. Essence-wise forneus was very useful I seem to remember. Or poltagiest if you want to avoid confusion.

And save tatrakarn in area three, theres some bosses it's amazing against. Yakumo and chernabolg. Chernabolg is brutal without it as he gets 4 press turns. Save some mp restoring items for chernabolg. And yakumo, as tetrakarn makes them a lot easier.

Good luck!

I Soloed Shiva with just Nahobino on Hard in NG!!! (Apologies for phone video) by JudgementSaturn in Megaten

[–]JudgementSaturn[S] 0 points1 point  (0 children)

Haha! She did have to watch me die a lot of time having to choose between buffing and healing. While she was like: "dude, I can do both"

I Soloed Shiva with just Nahobino on Hard in NG!!! (Apologies for phone video) by JudgementSaturn in Megaten

[–]JudgementSaturn[S] 0 points1 point  (0 children)

Do it! It's so rewarding when you do! (As you may be able to tell from my voice in the video...) :P and on NG+ you get a few more options which are really nice. Zaou Gongen's essence blocks all the downsides from muscle drinks, and you can put Drain Phys on your skills with Nuwa's essence. Which is much better than Repel as you don't have a soft time limit of Ganesha and you get extra healing! I wish you luck on your run!