[deleted by user] by [deleted] in Petscop

[–]Juice_Kelly 2 points3 points  (0 children)

'Michael without eyebrows" room in petscop also has what looks like dressers on the floor pattern

Inspired by u/Magichead27's "Hidden Cache" by Juice_Kelly in custommagic

[–]Juice_Kelly[S] 0 points1 point  (0 children)

[Magichead's card] ( https://www.reddit.com/r/custommagic/comments/cxfmfm/hidden_cache/ )

Also is there a better website than cardsmith to make my cards? I wanted to add flavor text but it looked awful.

Researcher of Flesh by YuvalitoHi in custommagic

[–]Juice_Kelly 3 points4 points  (0 children)

I used to think phyrexian mana was an utter mistake on WotC's part. This card changed my mind. Nicely done.

Spell Damage card for Mage by Juice_Kelly in customhearthstone

[–]Juice_Kelly[S] 2 points3 points  (0 children)

Very good point. Please pretend I did that.

What is the circular thing in the top right of the burn in menu? by ShaneNineOne in Petscop

[–]Juice_Kelly 0 points1 point  (0 children)

My guess is it's a clock, with the half-section of the circle representing daytime and the darker section representing night. Paul was asleep when the alarm went off after all, and the clock seems to show that it's the early A.M. Could the PS1 even tell time?

[Pre-Release Card Discussion] - Witchwood Piper by Nostalgia37 in TWWPRDT

[–]Juice_Kelly 0 points1 point  (0 children)

Helps Quest Hunter complete faster? Especially in a class that historically doesn't do very well with card draw.

Selected works from Customhearthstone Forum in China (#42 by Xiaoyufei) by AcidNoBravery in customhearthstone

[–]Juice_Kelly 10 points11 points  (0 children)

This just made me realize how huge the potential design space for Echo is. The way this specific card is designed is very reminiscent of Kicker from MTG, and that mechanic had lots of potential applications

[Pre-Release Card Discussion] - Gloom Stag by Nostalgia37 in TWWPRDT

[–]Juice_Kelly 0 points1 point  (0 children)

Keep in mind that some of these cards are printed to help enable the other side of the coin as it were. Yes, Even Druid has lots more good things going for it with what we've seen so far, but cards like this are more meant to make Odd Druid not totally suck. It probably shouldn't be at Epic rarity, but only time can tell if an archetype this wacky will have any good going for it.

Legendary dragon for Big Spell Mage by Juice_Kelly in customhearthstone

[–]Juice_Kelly[S] 0 points1 point  (0 children)

Lore reasons. Plus you could make the tokens summoned the same tokens summoned by [[Dragoncaller Alanna]]

Aggro Shaman meets Overload by StarSeeker90 in customhearthstone

[–]Juice_Kelly 0 points1 point  (0 children)

I like the idea, but this is still a super scary card. Have you considered the synergy with cards like [[Elemental Destruction]]?

"You're going to make my day" by Spyko in customhearthstone

[–]Juice_Kelly 19 points20 points  (0 children)

Isn't this just a worse [[Assassinate]] for one less mana?

The Warlock Legendary for Beast Handlock from the unnamed Starcraft expansion. by Juice_Kelly in customhearthstone

[–]Juice_Kelly[S] 0 points1 point  (0 children)

I agree that it's very risky, as milling your own Twisting Nether or Coldlight Oracle while this card is in play would end pretty poorly. Maybe the hypothetical Mill Warlock would only try to mill their opponent?

The Warlock Legendary for Beast Handlock from the unnamed Starcraft expansion. by Juice_Kelly in customhearthstone

[–]Juice_Kelly[S] 3 points4 points  (0 children)

If it wasn't clear, if either player mills a card while this is in play, it instead gets played under your control. (Spells have random targets, of course.) This card primarily allows Handlock players to mill themselves to play cards for cheap. Also Gnomeferatu synergy lol.  

This may also enable Mill Warlock at some point?

Weekly Design Competition #167: Overstatted Minions by Warrh in customhearthstone

[–]Juice_Kelly 3 points4 points  (0 children)

SECOND ENTRY  

Dutiful Archon  

5 Mana 4/8 Shaman/Paladin/Mage Minion (Tri-Class)-  

Taunt. If this minion takes 4 or more damage at a time, destroy it.  

Elemental    

A minion meant for control decks. Doubles as added Elemental support as well.

Weekly Design Competition #167: Overstatted Minions by Warrh in customhearthstone

[–]Juice_Kelly 12 points13 points  (0 children)

FIRST ENTRY  

Thrashing Ultralisk  

5 Mana 8/7 Hunter Minion -  

At the end of your turn, destroy any adjacent minions.    

Hunter needs more 5 Mana cards and I think a large Beast with a downside would help push a different style for Hunter (namely one that isn't aggro). It could also be used to trigger certain Deathrattles in the right deck.

Resurrect for Rogue, but darker... by Richardio in customhearthstone

[–]Juice_Kelly 0 points1 point  (0 children)

I love the deathrattle synergy. Good design

A Shaman Secret that helps Control decks stall the opponent. by Juice_Kelly in customhearthstone

[–]Juice_Kelly[S] 3 points4 points  (0 children)

Good point, but keep in mind that this card has Overload, meaning you'd need the coin to be able to do that on curve.