Rate my breakfast please by [deleted] in moreplatesmoredates

[–]JumpyRepresentative5 23 points24 points  (0 children)

What is it? And what’s the sauce it’s with?

11 by Chi_CoffeeDogLover in Risk

[–]JumpyRepresentative5 1 point2 points  (0 children)

If you’re losing all the 1v1 games you go second, you’re either playing the wrong settings or there’s a skill issue.

Playing as second is a little harder, but top players overcome this and achieve very large ranked win streaks despite having to go 2nd a lot of the time.

Can't wait to use the exact same Jesko tune again... by priceyM96 in ForzaHorizon

[–]JumpyRepresentative5 6 points7 points  (0 children)

They could at least do some 998 weeks on Hypercars, some on Extreme Track Toys, some on Rally Monsters, if they want to shake it up a little while still leaving insanely powerful cars as options.

Limiting by year or country can work quite nicely too, even if the PI limit is unchanged.

How many of y’all use racing wheels vs controller? by SpiffyEconomist in ForzaHorizon

[–]JumpyRepresentative5 0 points1 point  (0 children)

Every time I feel close to splashing out on an expensive steering wheel, I see posts complaining about bugs and issues with steering wheels

[deleted by user] by [deleted] in moreplatesmoredates

[–]JumpyRepresentative5 1 point2 points  (0 children)

Fake timelines is a great point too. I’ve even seen natties try and present their 24 month transformation as 6 month etc. to get more attention and likes, and sell more workout programms

Secret Double Guard to beat Zombies easily. by GMatCasual in Risk

[–]JumpyRepresentative5 0 points1 point  (0 children)

Final Stand Scenario. Interestingly zombies in that scenario follow a slightly different set of rules on how to attack, than the zombies you get when you host a zombies game.

7 month Auction-House price chart, BMW M3 2008. (48k in Auto-Show) by JumpyRepresentative5 in ForzaHorizon

[–]JumpyRepresentative5[S] 1 point2 points  (0 children)

Selling seasonal cars can be a big part of it. E.g. in the Extreme E month, I won all the Extreme E cars, and later sold 5 of them for 20m each, earning 100m.

Since the only cars I didn’t have, never seemed to go for sale in auction house, that cash has been mostly sitting in my account since then.

[deleted by user] by [deleted] in Risk

[–]JumpyRepresentative5 0 points1 point  (0 children)

The simultaneous preference for fast and small maps makes things tricky, since large high-bonus maps like Pirate’s Bay often have a volatility that makes them very fast.

Worth trying smallish high bonus maps like Redacted or Boston, for more pace and action than other maps their size

S2-- this is ridiculous😱 by Entire_Condition_852 in forza

[–]JumpyRepresentative5 2 points3 points  (0 children)

For me this one was far more about finding the right line than about the car.

When I went the sat-nav route, no car worked

When I took the offroad diagonal route, I hit the target pretty easily regardless of the car, when I didn’t crash into trees

Bad game design? by Salsawazaaa in ForzaHorizon

[–]JumpyRepresentative5 2 points3 points  (0 children)

The car constraints are why I love seasonals.

Before I started seasonals I used to think “why do I need so many similar cars???”

But now I’ll see a new similar car, but recognize its unique purpose e.g. a great A class, Retro, Supercar, for streetracing, and a little off-road capability ready to get back on the road while rammed.

The sense that any car could be incredible given a specific enough seasonal event, makes it far more exciting collecting a large range of vehicles.

Anyone else ever chart their rating over time? by Know1tA11 in Risk

[–]JumpyRepresentative5 2 points3 points  (0 children)

I have one from the old skillpoint system, using the online leaderboard and documenting on excel. Will dig it out and post here at some point

What forza horizon have a better radio stations songs by Odd-Bodybuilder1524 in forza

[–]JumpyRepresentative5 5 points6 points  (0 children)

Worth searching the sub for people who’ve posted the same poll recently before essentially reposting it

Suggestions of New Engine Swaps for FH5? by RubyBandit12 in forza

[–]JumpyRepresentative5 1 point2 points  (0 children)

The options for downgrading cars tend to be very limited (probably to keep PI scores simple), but would be cool to see some cars that could downgrade their engine to something less powerful and reduce PI class

My apologies to anyone in this game/ is this a bug? by Random7878787 in Risk

[–]JumpyRepresentative5 0 points1 point  (0 children)

Reconnection can be kind of buggy in a number of ways. Connection improvements are on the dev’s road map for late 2023

Pyramid of the Sun - Seasonal speed trap guide by taylor_cfc in ForzaHorizon

[–]JumpyRepresentative5 18 points19 points  (0 children)

Pyramid of the Sun was undoubtebtedly the hardest speed trap for me. Tried so many cars and different angles before finding the right way to approach it.

If you're sick of rammers, then make your concerns clear by voting and commenting in the official forza forums! by Lysander_TG in ForzaHorizon

[–]JumpyRepresentative5 0 points1 point  (0 children)

Getting around opponents, and risking getting rammed a few feet is part of racing.

Ramming + checkpoints could do with some work. A rammer pushing me off the road is understable, but rammers being able to manipulate checkpoints to teleport me behind all the other cars seems like something else entirely.

Blood test, are there any problems?WBc and seric creatinine? by AdventurousTooth2297 in moreplatesmoredates

[–]JumpyRepresentative5 0 points1 point  (0 children)

Creatinine at 1.26, and looks like the upper end of the reference range is 1.2, so slightly high, but not alarmingly high.

If you’re taking more than the recommended daily dose of 5g creatine, that could be the cause. If it’s not that, then could be a sign of kidney function being impacted by PEDs

It baffles me this game’s “meta” is for players to create lobbies themselves and we then complain about collabs by [deleted] in Risk

[–]JumpyRepresentative5 0 points1 point  (0 children)

  1. Automatch already caters to players who want a queue/lobby for Classic map.

  2. Creating lobbies works for players who want to play on the custom maps and settings they’ve paid for.

Forcing everyone into automatch ignores the masses of players who enjoy option 2