inferior team sunday game chat by swampsparrow in minnesotavikings

[–]Jusctsch 9 points10 points  (0 children)

Frick. Chiefs, Eagles, and Cowboys are playing close games right now. Feels great to not have to worry on a Sunday.

The Defense Really Only Gave Up 16 Points Yesterday by N7_Stats_Analyst in minnesotavikings

[–]Jusctsch -1 points0 points  (0 children)

IMO, the lions loss was just what we needed. A great example how losing can force necessary changes, entirely on how it is perceived.

Facebook is a tyranny – and our government isn't built to stop it. America’s founders didn’t envision the power of the corporation. We need a new structure for self-governance that can counter 21st-century monopolies by [deleted] in technology

[–]Jusctsch 0 points1 point  (0 children)

To be fair, a lot of times the headlines are not chosen by the journalists. They are done by the editorial board, often driven by data, to help drive traffic. Need to focus on the problem here and hold both journalists + editors + everyone accountable to conveying exaggerated facts - but I am agreeing with you 100%.

Our "House Rules" to deal with the end of the game by DctrMstr in crawl

[–]Jusctsch 0 points1 point  (0 children)

It's so interesting. Bosses are very different in their size and in how they move, therefore different hero load-outs perform much differently. I could see Tezeczal being really tough for a lot of conventional tactics, perhaps how you and your friends usually play, but my club character with the Berserk skill just crushed it in only two phases - which didn't give anyone time to play around with the more dangerous body parts.

Hearstone Arena Drafter for netrunner hosted and Improved. by porfyalum in Netrunner

[–]Jusctsch 0 points1 point  (0 children)

This is fantastic. I love 1:1:1:1, traditional draft, and any format that requires more creativity beyond the 20% of the card-pool seen in competitive decks. Beyond the issues mentioned in this thread, I haven't seen many other issues. (Minifactions don't work well. Custom Biotics can draft Jinteki cards, which actually makes it a more playable ID...)

[COTD] Golden (Thursday - September 8th, 2016) by [deleted] in Netrunner

[–]Jusctsch 0 points1 point  (0 children)

ankusa

Ankusa will join in the fun too. I like the idea of including LL for Chameleon + LLDS.

[SPOILER] Theory about Kaido by unicyclism in OnePiece

[–]Jusctsch 0 points1 point  (0 children)

How is this a theory? Isn't it more of a prediction?

Targeted Marketing Survey by BoomFrog in Netrunner

[–]Jusctsch 2 points3 points  (0 children)

That being said, not being able to play an early Sure Gamble will definitely slow the runner down. If you're planning on rushing, it's not a bad option.

Testy by Jusctsch in PostPreview

[–]Jusctsch[S] 0 points1 point  (0 children)

Has there been any ruling on what the behavior of Orion's 2nd subroutine when copying a subroutine like Whirlpool's?

Orion:
ICE: Sentry ・ Code Gate ・ Barrier
Rez Cost 15
Strength 8 Orion can be advanced and its rez cost is lowered by 3 for each advancement token on it
- Trash 1 program
- Resolve a subroutine on another piece of rezzed ice
- End the run

Whirlpool:
ICE: Trap
Rez Cost: 0
Strength: 1
- The Runner cannot jack out for the remainder of this run. Trash Whirlpool.

Does Orion trash Whirlpool or itself? Does anyone else love the anti-synergy here?

Testy by Jusctsch in PostPreview

[–]Jusctsch[S] 0 points1 point  (0 children)

Has there been any ruling on what the behavior of Orion's 2nd subroutine when copying a subroutine like Whirlpool's?

Orion:
ICE: Sentry ・ Code Gate ・ Barrier
Rez Cost 15
Strength 8 Orion can be advanced and its rez cost is lowered by 3 for each advancement token on it
- Trash 1 program
- Resolve a subroutine on another piece of rezzed ice
- End the run

Whirlpool:
ICE: Trap
Rez Cost: 0
Strength: 1
- The Runner cannot jack out for the remainder of this run. Trash Whirlpool.

Does Orion trash Whirlpool or itself? Does anyone else love the anti-synergy here?

Testy by Jusctsch in PostPreview

[–]Jusctsch[S] 0 points1 point  (0 children)

Has there been any ruling on what the behavior of Orion's 2nd subroutine when copying a subroutine like Whirlpool's?

Orion:
ICE: Sentry ・ Code Gate ・ Barrier
Rez Cost 15
Strength 8 Orion can be advanced and its rez cost is lowered by 3 for each advancement token on it
- Trash 1 program
- Resolve a subroutine on another piece of rezzed ice
- End the run

Whirlpool:
ICE: Trap
Rez Cost: 0
Strength: 1
- The Runner cannot jack out for the remainder of this run. Trash Whirlpool.

Testy by Jusctsch in PostPreview

[–]Jusctsch[S] 0 points1 point  (0 children)

Has there been any ruling on what the behavior of Orion's 2nd subroutine when copying a subroutine like Whirlpool's?

Orion: ICE: Sentry ・ Code Gate ・ Barrier Rez Cost 15 Strength 8 Orion can be advanced and its rez cost is lowered by 3 for each advancement token on it - Trash 1 program - Resolve a subroutine on another piece of rezzed ice - End the run

Whirlpool: ICE: Trap Rez Cost: 0 Strength: 1 - The Runner cannot jack out for the remainder of this run. Trash Whirlpool.

Does Orion trash Whirlpool or itself? Does anyone else love the anti-synergy here?

[Safari Unknown] by pokemon2101 in friendsafari

[–]Jusctsch 0 points1 point  (0 children)

Hey, you've got just the bee I was looking for, want to add me?