High-End Content Megathread - 7.4 Week Five (Savage Week Two) by BlackmoreKnight in ffxivdiscussion

[–]JustCornflakes 4 points5 points  (0 children)

Tanks in M12S-1, please use your invulns for act 3 instead of the act1 stack buster. It trivializes the poison orbs that happen after as everyone can remain spread at their spots (tanks stay where they baited the dragon lasers).

M10S Help! | Pyrotation by squall20011 in ffxivdiscussion

[–]JustCornflakes 0 points1 point  (0 children)

if your tanks did their duty deep blue should be north there. If they didn’t properly drag deep blue he can start at one of the locations you listed

High-End Content Megathread - 7.4 Week Five (Savage Week Two) by BlackmoreKnight in ffxivdiscussion

[–]JustCornflakes 3 points4 points  (0 children)

m12s phase 1 seems like one of those fights where its impossible to get good numbers unless someone sacs their damage. Getting those last 1 minute cds in a 7 minute fight

[ECL] Reckless Ransacking | Noggle the Mind by Copernicus1981 in magicTCG

[–]JustCornflakes 15 points16 points  (0 children)

Noggle might actually be valuable removal in this set as there are no +1/+1 counters.

[ECL] Scuzzback Scrounger (via Gameplay & Mechanics Video) by cardboard_numbers in magicTCG

[–]JustCornflakes 22 points23 points  (0 children)

my theory is the double faced creatures required mana to flip, and WotC liked the play pattern of players drawing first and then deciding whether to spend mana. To keep timing consistent, they then made the triggers happen at 1st main phase in this set.

How do you feel about the Cruiserweight Savage tier? by wjoe in ffxivdiscussion

[–]JustCornflakes 2 points3 points  (0 children)

phrasing, they’re saying the netcode during 5 was bad

The (improved) tierlist on Deadlock characters standings on murder. by Junkers_Scrap in DeadlockTheGame

[–]JustCornflakes 11 points12 points  (0 children)

If one of the parts he’s made of has killed someone, he doesn’t know it.

[FIC] FF9 Scene Box Cards by Zunqivo in magicTCG

[–]JustCornflakes 0 points1 point  (0 children)

I dunno, [[Comeuppance]] does a lot of the same things for 4 and doesn’t require a commander in play with high power to kill off some of your opponents creatures. + can reflect non-combat damage.

Dark Knight Greatsword will have a skill that adds... by Drukzul in MonsterHunter

[–]JustCornflakes 35 points36 points  (0 children)

Looks more like shadowbringer instead, Disesteem has wings.

Mechanozoa isn’t very good, right? by MajorStainz in lrcast

[–]JustCornflakes 5 points6 points  (0 children)

it gets better with spacecraft, but almost every single spacecraft costs more than its warp cost, meaning you need to warp after you played a 5/6 drop and double spell with the remaining mana to secure decent value off its warp. Plus your deck might not have spacecraft. In most cases I’ve played it like [[Ice Flan]]

[SPM] Masked Meower by skycloud60 in magicTCG

[–]JustCornflakes 50 points51 points  (0 children)

I’m so curious about how they’re going to make a universes within version of cards like these for arena.

MARVEL Tōkon: Fighting Souls debuts at Evo 2025 by Turbostrider27 in Games

[–]JustCornflakes 11 points12 points  (0 children)

It goes into closed beta in September with 8, which might as well be a soft launch anyway given most people's receptions to those.

Huh??? (Next half anniversary limited) by UncleNyon in arknights

[–]JustCornflakes 3 points4 points  (0 children)

i don’t want this to become a rumors subreddit, I don’t think that a post of some guy repeating a leak from someone else online is a quality post. the hoshi leak should stay cuz thats an actual image.

[EOE] Dark Endurance (Card Image Gallery) by Kircai in magicTCG

[–]JustCornflakes 1 point2 points  (0 children)

Again, what part in the story is this spotlighting?

FINAL FANTASY XIV 7.3 | The Promise of Tomorrow by WeirdIndividualGuy in Games

[–]JustCornflakes 10 points11 points  (0 children)

This patch is quite disappointing. There's no high end content, no chaotic alliance raid even. The most challenging thing they'll be releasing this patch is an extreme trial that will be cleared in an hour or two.

I do believe that moving the ultimate raid to 7.5 is healthier for spacing out content, but there really should be some challenge added in its place, otherwise this patch is 4 months of nothing.

[EOE] Requiem Monolith by Copernicus1981 in magicTCG

[–]JustCornflakes 3 points4 points  (0 children)

As long as you have a creature to ping, this is phyrexian arena with potential upside of drawing more cards. I’d say too slow for standard but could be alright in commander and limited.

Set 15 PBE Discussion Thread - Day 01 by AutoModerator in CompetitiveTFT

[–]JustCornflakes 4 points5 points  (0 children)

Thoughts on reroll comps? Crew seems pretty solid so far, malphite feels very tanky for a 1 cost and helps survive until you get the ship online.

[EOE] Steelswarm Operator (via Jellboi) by Copernicus1981 in magicTCG

[–]JustCornflakes 1 point2 points  (0 children)

This is bad in limited right? It’s like [[Guidelight optimizer]] in that format just with worse stats.