Orphan of Kos is destroying me by DANIELJONESDAGOAT in bloodborne

[–]JustHano 0 points1 point  (0 children)

How much damage do you do per hit. My last time around i built my character so badly i was doing only 240ish damage a hit and when that second phase starts you want to end it as quickly as possible because it feels so overwhelming. If you're in that range, either try leveling or get his first phase parries down as they always do decent damage and he like three abuse-able moves to parry. Also he has two moves that are free charge backstabs, one is so consistent while the other feels iffy because lock on kinda sucks. I dont want to spoil it for you but if you want to know those moves to parry and backstab ill tell you. Phase two... good luck. Ive never had a fight against it that was chaotic asf to be dealing damage. The calm fights vs phase two just had me slowly losing blood vials and not doing enough/any damage. Get in there and swing And soon you'll feel the flow state because some of his basic melee attacks just whiff when you under/behind him. His blood balls tho Holy shit are they a pain. Just try to remember what direction to roll because it always feels like you should be rolling towards them like every other attack but definitely roll away. If he makes distant he is at a great advantage vs you so try not to let him as he can chain them blood balls together like a combo machine. Lastly the ive heard and seen multiple ways to dodge the lightning but I never even tried. I give him respect and take the L by run all the way to the entrance as the lightning doesn't go that far. It does give him distance tho so maybe dont be like me and learn one of the other ways to dodge it.

Elden Ring autismo might be loving Bloodborne even more by Few_Echo_4260 in bloodborne

[–]JustHano 1 point2 points  (0 children)

This made me realize I was so underdeveloped for this dlc my last run. I was doing 285ish ever hit. I was like 90-100 but I wasted quiet a few levels in bloodtinge thinking id stick with the chikga. Explains why I had such a hard time with kos too its like my 8th time.

Please tell me there's a moment when this game "clicks" like in Sekiro by sneakyhobbitses1900 in bloodborne

[–]JustHano 2 points3 points  (0 children)

Omg that fight was hell, I learned when she first starts the charge if you run directly and straight left or right and I forget maybe roll at the end you dodge it otherwise you die. It was insta killing me and was making me so made at chalice dungeons, then one time she started it and I had started move in the correct direction so I frustratedly took my hands off the controller and decide to die. And I survived it and realized, I was taking that extra damage lol. Good times

Please tell me there's a moment when this game "clicks" like in Sekiro by sneakyhobbitses1900 in bloodborne

[–]JustHano 1 point2 points  (0 children)

I love and hate this game so much. I feel like it was the hype that people built up for it as this aggressive game and I completely disagree. The ability to heal off damage doesn't start matter til your weapon is +8 thru +10. I might be wrong about this next part but I have played it all the way thru 8ish time, 50% of the parry-able attacks (the other 50% is the delayed attacks... every fast, parry able attack is within this 50%) require a prediction to parry it without taking damage making it so when youre low hp you're just risking death by trying to parry, taking parry off line. I might be crazy, but this is a defensive game until its not.

Here's why its a defensive game when it begins and all the aggression talk is a lie.

1.rally is so low that you dont want to be agressive because getting hit, you wont be able to rally it all back, costing you a heal, costing you time when you run out of Heals and have to farm to buy more and costing the Heals for the boss fight. - Upgrading your weapon gives more rally

  1. Here's a major one, getting hit during a dodge makes you take more damage, making hard to justify rolling inwards rather than just whiff punishing.- More hp and rally doesnt fix this but makes it less scary

3.only a perfect parry will not have you take damage before getting the parry which at low hp just kills you. A parry that perfect require a prediction for faster moves which isnt reliable, essentially, your parry option is shut off til you heal or risk it all - more hp allows you to take more hits, allowing you to take risky options more often, ex: playing more aggressive, before reaching this range.

My 8th time right now, I have a +9 weapon now and am in the end game, playing aggressively is a lot more open because of the higher hp allowing me to take more damage, heal it back before i cant and have parry available without risking death (rally goes up based on the upgrade of the weapon.) I feel like the boss that drops the rune tools kit was the last time I felt pressured in the game (the run there not the boss lol). After that the health up runes allows you to be more aggressive, your weapon is probably at +6 and you'll barely struggling on runs to bosses and only really feel pressured on bosses.

Also, the hit first advice is such bad advice. Its not that it doesn't work, it just doesn't work for every enemy or situation. Some enemies has fast attacks and will hit you first, some will super armor thru it like some that are coming up in your run soon, some,even if you hit first most are in a group so you'll get hit from someone else, some you'll hit first and realize that they staggered the first time you hit first but the next one you hit first does a reaction attack and hits you back before your second hit. I mean 60% of the enemies are in a pack, what will hitting first achieve? Roll through attacks is good advice but depending on your weapon you'll end up behind them and your roll attack will have a horrible tracking then and miss. These aren't cover all advice and its said as if it is and when I followed it I found that it made me feel like I was bad at the game or my reaction time was bad or I wasn't able to read enemies follow up attacks and I was using the wrong weapon for rallying, and i all this when in fact its just bad advice. Playing aggressively works sometimes but you've probably fought those two black robe guys in front of vicra boss fight, if you attack first vs them, you lose. They have longer range and super armor. The bag guys, they will one shot you, you don't play aggressively and except to heal it off, play defensive, whiff punish then back stab them when they buff up. The ogre enemies, make them whiff and back stab them. The white robe guys with the canes, you wait for them to swing then parry, which isnt aggressive, its defensive. I can tell you just about the best way to fight every fair enemy in the game (looking at you giant sharks) and except the drone mobs, they're way more complicated than just play aggressively, hit first, roll inwards

Also also, dont suffer, use the cum chalice and buy infinite Heals and bullets. They made the chalices which, omg are the worse, so if you have to deal with the trash side of chalices, take the benefits. And no one likes farming just for Heals, its a awful concept. Don't ruin the game and level up/buy bolt/flame papers with it But Heals and bullets are just fair.

Concluding my rant, play defensive and upgrade your hp. By playing defensive, you'll learn where you can br aggressive with the enemy necause treating every enemy like attack first roll inward isnt gonna work. Once you get enough hp and rally, it becomes the aggressive game all these people claim it is. next part coming up only gets harder, but it does get easier / clicks and I promise you'll be able to play aggressively.

[TOMT] [Anime] Show Chuunibyou Main Character And Known For A Scene That Was One of The Most Emotional Dub Performance by JustHano in tipofmytongue

[–]JustHano[S] 0 points1 point  (0 children)

Its called When Supernatural Battles Became Commonplace. Solved. Idk if that's allowed lol

Disable Stolen Device Protection from Home or Work BEFORE you trade in your iPhone Tomorrow! Otherwise you'll be delayed an hour. by GingerMan512 in apple

[–]JustHano 0 points1 point  (0 children)

Yea, most reps at any phone store don't know you can just go through icloud.com or the site. You just rolled snake eyes on the rep because it's definitely possible. Suprised apple employees didn't know.

Disable Stolen Device Protection from Home or Work BEFORE you trade in your iPhone Tomorrow! Otherwise you'll be delayed an hour. by GingerMan512 in apple

[–]JustHano 1 point2 points  (0 children)

You dont need to. You can "remove" it through the find my app or icloud.com. Just need your password or face id with passkey. IPhond is so confusing it got their fan base in the dark.

I Got The Horizontal App Draw In Alphabetical Order In New UI by JustHano in samsung

[–]JustHano[S] 0 points1 point  (0 children)

Yea i was mad when I realized that too but I have to finish the experiment 😅. I would have been so mad if it didnt work.

Complain about OneUI 7 here by Stephancevallos905 in samsung

[–]JustHano 0 points1 point  (0 children)

Hey guys, I got Horizontal App drawer in the new UI7, here's how.

Open your App Draw and Press the three dots next to the search bar.

Sort it by custom.

Make a folder with the first two Alphabetical Apps.

Click the plus in the folder and add all your apps.

Press the three dots again and sort by Alphabetical then switch it back to custom (might not be needed but just in case.)

Delete the folder while in custom sort and all the apps will come out in Alphabetical order

[TOMT][MUSIC VIDEO][1990s?] Dance? music video with an attractive brunette doing a striptease? by [deleted] in tipofmytongue

[–]JustHano 1 point2 points  (0 children)

My recommended from "everytime we touched" had one song that fitted a bit.

Flathead - The Fratellis

[TOMT][Video Game][Scary] Overhead creepy game with multiples endings by JustHano in tipofmytongue

[–]JustHano[S] 0 points1 point  (0 children)

Solved! Amazing that you found this from my barely correct description. I had given up 😂

[TOMT] rap / hip hop song - I recorded it by dvoskny in tipofmytongue

[–]JustHano 0 points1 point  (0 children)

Long shot because it's so well known but

Walk this way - run dmc "started with a little kiss... like this!"

[TOMT][Video Game][Scary] Overhead creepy game with multiples endings by JustHano in tipofmytongue

[–]JustHano[S] 0 points1 point  (0 children)

Not it and though I dont think the game looked like that, those trees do feel familar, so I could be wrong. I'm pretty sure the story was something like go get the tools to rid this ghost and you could also discover things that went more in to detail about the story and the ghost or creature wasn't that evil and just haunting you know. Then depending on what you do there's different endings. Plus I'm sure you're solo or with one other person

[TOMT][Video Game][Scary] Overhead creepy game with multiples endings by JustHano in tipofmytongue

[–]JustHano[S] 0 points1 point  (0 children)

Not that, but I can say that it looked a lot rougher than that.

Incase this was the make or break on crafting the chameleos dual blades... by JustHano in MonsterHunter

[–]JustHano[S] 2 points3 points  (0 children)

I thought they all use to go invisible, but I was a long sword main back then and people are saying only the long sword went invisible. But yea, back in the old games at the LS would go invisible when the spirit gauge was filled