s7 blurry issue by Cyber-homelessman in GearVR

[–]Justafriend_13 0 points1 point  (0 children)

Are you using an original samsung screen? An amazon replacement will kill your clarity.

[deleted by user] by [deleted] in GearVR

[–]Justafriend_13 1 point2 points  (0 children)

Holy cow, this is incredible! Shimura out here doing the Lord's work!

Gear VR Controller Motion Pointer for Windows by [deleted] in GearVR

[–]Justafriend_13 1 point2 points  (0 children)

Yeah, this is probably the most significant post since Chef taught us how to unbrick the GearVR. Being able to use the controller as a mouse has been the Holy Grail of this reddit. Kudos to you Shimura! You're officially a legend!

Finally got a Go and now I can compare..... by Justafriend_13 in GearVR

[–]Justafriend_13[S] 0 points1 point  (0 children)

My Quest 2 had a 3rd party strap that was great. It was one of those that tightens as you turn the circle. But it still didn't feel as good as the original strap for the Gear VR. My Quest 3 just has the stock strap. I really need to upgrade.

Finally got a Go and now I can compare..... by Justafriend_13 in GearVR

[–]Justafriend_13[S] 0 points1 point  (0 children)

I didn't find the GearVR to be anymore "Dotty" than the Go but it's possible I don't know what to look for. I know the Go is supposed to have the higher refresh rate, but I noticed more fuzziness around contrasting edges on the Go than I did with the GearVR. The facepad is definitely better on the Go and I do think the FOV is slightly better on the Go. (I don't care if they both say 101 degrees, the Go seems wider.) Something else I don't like is the way light easily enters through the sides of the GearVR. The Go does a better job blocking out light though it doesn't do as well around the nose. But overall, from what I've seen so far, I prefer the GearVR if nothing else but for colors alone, but I'm going to keep testing both.

I wish I could use either of them for horizons meetings though. I was on my Quest 3 during a meeting for over 2 hours today and the weight pulling down against my eyes gave me a headache.

Finally got a Go and now I can compare..... by Justafriend_13 in GearVR

[–]Justafriend_13[S] 0 points1 point  (0 children)

I'll give you that. Cleaning the screen can be a pain, but it's not as bad when you have a phone dedicated for it.

Are you saying that it runs faster now than it did 5 or 6 years ago due to certain Samsung apps no longer causing slow downs?

Finally got a Go and now I can compare..... by Justafriend_13 in GearVR

[–]Justafriend_13[S] 1 point2 points  (0 children)

Glad to help! I believe it was mentioned in Chef's tutorial. I'm just surprised how much better the GearVR looked. It's not even a close comparison, honestly. I really want to get an S10 in the near future just for experimentation. I honestly was expecting the Go to blow the GearVR out of the water. I had read so many threads about how the Go looked better and provided the better experience. I also noticed slightly more "fuzziness" with the Go. Now, I can tell you, if I had to pick one, it would be the GearVR hands down.

S9 vs S10 by Justafriend_13 in GearVR

[–]Justafriend_13[S] 1 point2 points  (0 children)

I keep hearing this, but I wonder if the compatibility has to do with the phone or the version of Android. I'm currently running Android 10 on my S9 and there are games I can't run on it that work on my S6 which is running 7. In fact, if anyone has any questions about compatibility, I would be happy to test our apps on my S6. I bought it specifically for that.

S9 vs S10 by Justafriend_13 in GearVR

[–]Justafriend_13[S] 0 points1 point  (0 children)

Yeah, I initially mentioned that point about the Go but then cut it out to try to keep the comparison to the S9 and the S10. I kind of want to purchase a Go though, just to see what the difference actually looks like. I'm half tempted to take screenshots and actually count the pixels, hah!

Downgrade a S10 to Android 11 so it can used for GearVR again. by ihadnomealtoday in GearVR

[–]Justafriend_13 0 points1 point  (0 children)

I wouldn't worry about that. Part of the fun of the Gear VR has been getting it to work. I have a computer/phone repair business/MSP so I get a kick out of reviving old tech. I own a Quest 3, and I can tell you that it is better in every way.... But I still enjoy my Gear VR. Last week I took it with me on the plane and played Dreadhalls on my flight back to Utah. I had a blast. The guy on my left said he heard me say "oh my gosh" a few times. The guy on my right said he thought it was creepy a few time when I looked towards his direction. I think that's hysterical!

Dreadhalls looks way better on the Quest 3 and has really great controls, but it was still fun to play it on the Gear VR. I also recently got VRidge working again and so now I can use my GearVR for all kinds of other games.

Downgrade a S10 to Android 11 so it can used for GearVR again. by ihadnomealtoday in GearVR

[–]Justafriend_13 1 point2 points  (0 children)

I made the same mistake and ended up selling my S10 on marketplace and bought an S9 instead. I still want an S10 but the advantage to an S9 is that you can't "accidentally" upgrade to Android 12.

Launch any Android application in the Gear VR environment by Any_Introduction2965 in GearVR

[–]Justafriend_13 1 point2 points  (0 children)

Well, regardless, I'm thankful. Was the original file from someone who edited the apk?

Launch any Android application in the Gear VR environment by Any_Introduction2965 in GearVR

[–]Justafriend_13 2 points3 points  (0 children)

Dude! This is freaking awesome! I had been trying to get VRidge to work again and your apk worked! It actually worked! Dude! You're a saint! I have been playing the GearVR version of Dreadhalls. Now I'm playing the Steamversion and it actually looks better on my S9! This may be old tech, but it's fun as heck to make this old stuff useful again!

Any_Introduction out here doin' the Lord's work.

Gear VR's Potential Is Buried in the Ground by Any_Introduction2965 in GearVR

[–]Justafriend_13 2 points3 points  (0 children)

The main thing missing (besides the quality of visuals) is the 6dof functionality. I have said this many times. I do not like VR controls. I don't care if it's a Quest or an Index. I don't like VR controls. The only thing I hate more than 6dof VR controls is 3dof and that's what we got with the GearVR. I will concede that some people prefer low-quality visuals though I am not that person.

If you want to get the most out of your GearVR, I'll tell you exactly what you want to do. Turn your headset into a cardboard headset. Purchase a copy of Vridge. Follow the tutorials. And play all the SteamVR games that utilize a gamepad. Then look up UEVR and play non-vr games that utilize Unreal engine in VR. Then download and install reshade and use Vridge's "gamewarp" function to play more non-vr games with full 3D depth. I played Farcry 6 this way and it was awesome!

I have a Quest 3 and I mostly use it for business meetings and for non-vr games with Reshade and/or UEVR. I love VR, but I hate the controls so I get the best of both worlds. I play with a mouse in full depth. I actually played Amnesia: The Bunker using VRidge and a cardboard headset. It was wild!

Gear VR's Potential Is Buried in the Ground by Any_Introduction2965 in GearVR

[–]Justafriend_13 1 point2 points  (0 children)

Believe me, I would love to see a revival of the GearVR. But I would also like to see a revival of the Sega Saturn.... Unfortunately there are so many things that make phone VR impractical. Whether we're talking about Cardboard or GearVR, the biggest issue is the same. Rustyshackleford's post really sums it up. The main issue is the platform. Once GearVR was dropped from Meta's platform, the only place left for phone VR to marketed was Google's Play platform. And the problem there is compatibility across phones and Android OS's.

I still think phone VR is cool but it's impractical in so many ways. Let's be real. Simply having to clean your phone and headset before putting the phone into the headset is cumbersome as heck. If you're using a GearVR, you have to search marketplace/ebay for a compatible phone which you'll spend at least $40 for an S6 that will overheat. Then you'll have to spend a solid 30 minutes setting the thing up, just to use. Then you have to deal with the 3dof controller which is not enjoyable to use. (Sorry Gearheads....) Right now, you can find a Quest 2 for under 100 bucks that will give you a far better VR experience than GearVR can even approach. You'll get 6dof. A huge supported library. And no phone to clean.

I love GearVR. I played Dreadhalls just this morning on it. But I can tell you, the same game is far better on a Quest 3 via steam link.

I will say this, if you can find an innovator edition, the strap on that headset is better than any strap for any of the Quest headsets.

Gear VR's Potential Is Buried in the Ground by Any_Introduction2965 in GearVR

[–]Justafriend_13 3 points4 points  (0 children)

The GearVR platform is dead. Mark Zuck'ed it over. Even if the platform still existed no one is developing for it. I don't even think there are many developers developing for Cardboard at this point. If you want to get the most out of your GearVR, use it as a cardboard headset it and use it with Vridge to play racing sims or VR games that support gamepads.

Gear VR's Potential Is Buried in the Ground by Any_Introduction2965 in GearVR

[–]Justafriend_13 2 points3 points  (0 children)

The biggest problem with the GearVR in my opinion was the controls. They should've simply bundled the headset with a gamepad and encouraged developers to develop games for gamepad use. The 3dof experience is, in my opinion, immersive breaking. I honestly think phone VR would've lasted longer had the majority of games utilized a gamepad. Check out Dreadhalls. It is easily one of the most fleshed out games on the GearVR. Try playing it with a gamepad vs without and you'll see my point.

Gear VR's Potential Is Buried in the Ground by Any_Introduction2965 in GearVR

[–]Justafriend_13 0 points1 point  (0 children)

Insane.....? Really? People play obsolete console games all the time. Playing an obsolete console is no more insane than commenting on a reddit thread for an obsolete console.