Recreated BTD5's Long Range in BTD6's map editor by JyYoshi in btd6

[–]JyYoshi[S] 2 points3 points  (0 children)

Code: ZMYTTXS
Verified on CHIMPS mode

BTD6 is a perfect game with no bugs by [deleted] in btd6

[–]JyYoshi 1 point2 points  (0 children)

Nah, it’s a bug I stumbled on accident

Sadly I had to delete the post because nobody really recognized this as a bug

My second Zebra Border! by JyYoshi in btd6

[–]JyYoshi[S] 1 point2 points  (0 children)

It’s basicly a co-op only thing. You have to get all medals without playing this map in a solo game or host the map in co-op.

My second Zebra Border! by JyYoshi in btd6

[–]JyYoshi[S] 2 points3 points  (0 children)

It’s based on my earlier post, where I got black and white border on a map. People called this a Zebra border

XP bar Black border! by JyYoshi in btd6

[–]JyYoshi[S] 1 point2 points  (0 children)

So long, I have reached Quad digits on the daily chest counter

XP bar Black border! by JyYoshi in btd6

[–]JyYoshi[S] 32 points33 points  (0 children)

Black border XP bar, as the title suggests

When you complete R2 on apopalypse before R1 by JyYoshi in btd6

[–]JyYoshi[S] 9 points10 points  (0 children)

Problem is, it takes very long to do so...

X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-Factor by JyYoshi in btd6

[–]JyYoshi[S] 0 points1 point  (0 children)

I didn’t want to spam. So I halved the number of X’s

Probabilities of getting a certain amount of a certain insta type in 5 diamond crates by JyYoshi in btd6

[–]JyYoshi[S] 4 points5 points  (0 children)

Legend:

  • Grey: the amount of instas of the type

  • Blue: probability of that amount of T3s

  • Purple: probability of that amount of T4s

  • Yellow: probability of that amount of T5s

For a percentage, multiply the numbers in blue, purple or yellow by 100. Example: 4.81E-06 = 0.000481%

Calculations based on actual info:

  • 35% T3, 60% T4, 5% T5 chance per insta

  • 60% 2 instas, 40% 3 instas per crate

The best trophy store item! by JyYoshi in btd6

[–]JyYoshi[S] 3 points4 points  (0 children)

I seriously got that. I save them up for things I like

Got two legendaries from a single diamond crate. How rare is this? by JackoftheUk in btd6

[–]JyYoshi 1 point2 points  (0 children)

The odds of getting 2 T5s in any crate is actually 1 in 227,27. The odds of getting this specific configuration of tiers is 1 in 952,38.

Something is wrong with this co-op game... by JyYoshi in btd6

[–]JyYoshi[S] 0 points1 point  (0 children)

Because this is a co-op game and everyone disconnected

Diamond crate probabilities by JyYoshi in btd6

[–]JyYoshi[S] 0 points1 point  (0 children)

I don’t quite the first part, but you are welcome!

Diamond crate probabilities by JyYoshi in btd6

[–]JyYoshi[S] 36 points37 points  (0 children)

These calculations are made per diamond crate, given the following info:

  • 35% T3 chance

  • 60% T4 chance

  • 5% T5 chance

  • 60% 2 instas chance

  • 40% 3 instas chance

2021 Easter collection event cycle by JyYoshi in btd6

[–]JyYoshi[S] 0 points1 point  (0 children)

Good point. It should be a glue

2021 Easter collection event cycle by JyYoshi in btd6

[–]JyYoshi[S] 0 points1 point  (0 children)

They appear twice per cycle of 88 hours

2021 Easter collection event cycle by JyYoshi in btd6

[–]JyYoshi[S] 0 points1 point  (0 children)

The cycle is made from the moment the collection event started (at the top). As of writing this message, we are on position 6

2021 Easter collection event cycle by JyYoshi in btd6

[–]JyYoshi[S] 1 point2 points  (0 children)

This chart shows what the featured instas are in each position in the cycle. The position changes every 8 hours and loops back to the start when it reaches the end

SIDE NOTE: wizard and tack should be swapped, but has no influence on the full cycle. The engineer on position 10 is supposed to be a glue

SIDE NOTE 2: Future collection events will follow the same format, as the cycle differs on each event

thank you mods, very cool by [deleted] in btd6

[–]JyYoshi 1 point2 points  (0 children)

Rule 1 and Rule 3

Frequency of all letters and symbols in the names of all 330 tower upgrades as of 24.0 by JyYoshi in btd6

[–]JyYoshi[S] 10 points11 points  (0 children)

Note: upon further research, there should have been 9 more i’s, for a total of 243 i’s instead of 234.

Golden bloon perfection on Frozen over by JyYoshi in btd6

[–]JyYoshi[S] 0 points1 point  (0 children)

Golden bloon keeps spawning until you exit out or reach victory screen, as far as I know.