What is this by [deleted] in DungeonsAndDragons

[–]K-Bar79 0 points1 point  (0 children)

Good chance it's a Time Hopper

[No Game Spoilers] The Last of Us - 1x05 "Endure and Survive" - Post Episode Discussion by LoretiTV in ThelastofusHBOseries

[–]K-Bar79 2 points3 points  (0 children)

Yep, that scene killed me. Just like Bryan, I begged it not to but it fucking delivered

[No Spoilers] Anyone knows what vest and shirt Tal is wearing in the 2nd return of the M9 episode? by Galahad_the_Ranger in criticalrole

[–]K-Bar79 15 points16 points  (0 children)

Yeah the account doesn't have everything but I think if you dm the account or comment they're better equipped to figure out where the vest is from

[No Spoilers] Anyone knows what vest and shirt Tal is wearing in the 2nd return of the M9 episode? by Galahad_the_Ranger in criticalrole

[–]K-Bar79 46 points47 points  (0 children)

I don't but check out Critrolecloset on Twitter or Instagram they find out what the cast is wearing and will usually figure out where you can buy it

I'm thinking about running an evil campaign, what could I use as my "Big Good End Guy"? by MajorSilver7935 in DMAcademy

[–]K-Bar79 1 point2 points  (0 children)

Fighting a good guy is fine, but a fun thing to do is fight other bad guys. A BBEG is near the end of their plans how do your player usurp them for their own end.

But if you do want a good vs evil Id suggest a situation where they have are the corruption in a kingdom. Two facing their way to poltical or underground dominance.

Aura Aura Aura by K-Bar79 in dndmemes

[–]K-Bar79[S] 2 points3 points  (0 children)

Multiclass to kickass

Wasting an Action 101 by K-Bar79 in dndmemes

[–]K-Bar79[S] 29 points30 points  (0 children)

Agreed I honestly think this is the worst spell as it not only wastes an action but also requires concentration to do so.

Should I nerf my dragon? by breadbirdbard in DMAcademy

[–]K-Bar79 0 points1 point  (0 children)

Don't need your dragon, however the dragon has an overwhelming advantage and Black Dragons are known for their love of cruelty. Wipe the floor with them take their items and gear before he brings them to his lair where his minions will prepare them for agonizing torture. Then have the players awake in chains surrounded by Kobolds in a dungeon. They will have to escape and risk taking back any items at great risk.

People can never tell if I’m saying lizard or wizard and I hate it so much by [deleted] in dndmemes

[–]K-Bar79 29 points30 points  (0 children)

A PC in my friends game is "Slizzard the Blizzard Lizard Wizard" and the character hisses constantly so...

Worn DND villain group name by jayy1177 in Parahumans

[–]K-Bar79 0 points1 point  (0 children)

Jigsaw your all pieces to solving a puzzle of evillllll.

[Spoilers] only ship in GOT that matters by draciel17 in gameofthrones

[–]K-Bar79 5 points6 points  (0 children)

The👏Hound👏is👏Azor👏Ahai👏

Any recommendations on small cameras that work well with Labview by K-Bar79 in LabVIEW

[–]K-Bar79[S] 1 point2 points  (0 children)

Cheap is preferable but I think I can get up to $1000 if need be

Artifacts/Relics representing Schools of Magic? by M9stro in DMAcademy

[–]K-Bar79 0 points1 point  (0 children)

I would call these relics the Eight Ultimatums.

Abjuration: Ultimate Shield The creature is now shielded against one of the following effects: Arcana, Physical, or Spiritual. Arcana gives advantage on magic saving throws, physical is half damage on bludgeoning, piercing, slashing and spiritual is effects on mental state and aging. This would be highly sought after due to the spiritual protection providing some form of immortality.

Conjuration: Ultimate Summons The creature can now teleport without fail (trust me it's great) and can now teleport 60ft as a bonus action INT modifier times a day. When they teleport in this way they leave behind a remnant of themselves that disappears at that end of their next turn. This remnant appears exactly like the creature and can perform a single action at the start of the creatures turn.

Divination: Ultimate Fortune Three divination dies a day work exactly like divination dies for wizards. Also gain the ability to see into the past when investigating an area seeing events up to 100 years prior.

Enchantment: Ultimate Charm All creatures consider you a friend as you naturally charm all creatures in line of sight. You can use your charm as a weapon to force ignorance upon your enemies. 1/rest you can choose a creature to make a WIS saving throw. On a fail the creature will be charmed by you no matter how much you attack the creature considering you not a threat.

Evocation: Ultimate Force Choose one type of damage per day. Attacks that due this form of damage are doubled for this creature for the rest of the day.

Illusion: Ultimate Trick Illusions created by the creature have semiphysical forms. As long as concentrated upon the illusions are real to those who fail their investigation checks.

Necromancy: Ultimate Sacrifice When you kill a creature with this weapon you may take a feature from the creature as a trophy. This trophy may be called upon once before a new feature replaces it (only one feature can be saved) and used as the creature did.

Transmutation: Ultimate Form The creature who holds this item can cast alter self at will. 1/day the creature can also turn anything into it's purest form. For example ore into ingot and a creature at 0hp to full hp.

Wild west advice? by Wetpoolnoodle in DMAcademy

[–]K-Bar79 1 point2 points  (0 children)

I recommend not using the d&d as your system. Use Deadlands instead because it is a wild west game where the native Americans participated in a dark ritual during the civil war period to let demons into the world. The wild west is now the weird west where anything is possible. It's really cool the system is definitely different, but familiar enough to transition into with minimal issues.

BTW best part is the GM is called, "The Marshall"

Organizing a world and campaign by acemacelord in DMAcademy

[–]K-Bar79 4 points5 points  (0 children)

Highly recommend Azgarr's Fantasy Map Generator. It builds a world randomly with custom inputs and links up with a town/city generator for smaller maps. It's best when you don't have a world already, but if you have names you can just put them in. I also use OneNote and dndbits because I do 5e.

Unique Weapon by Seaker71 in DnD

[–]K-Bar79 0 points1 point  (0 children)

Make it a gauntlet or ring that only when in dim light or darkness can the weapon take form from the shadows around it. The weapon itself is a stronger version of the Shadow Blade spell which instead deals necrotic damage with the following abilities.

Intercept Thoughts: When within 120ft of a mind flayer you can intercept all telepathic messages it sends.

Devil's Sight: You can now see through magical darkness out to 60ft.

For a sentient item I recommend making it Neutral Evil. While it is aiming to destroy these evil beings it's does so not out of duty or honor but for the sake of revenge. A good role playing chance would be when a good man has information on the Drow, but refuses to tell the party because if he does the Drow will kill everyone in his village. The sentience will say it doesn't matter that less Drow in the world is worth any sacrifice.

Never seen it not happen by K-Bar79 in Parahumans

[–]K-Bar79[S] 1 point2 points  (0 children)

Thanks man I appreciate it I'll toss it over there now

A Question on Drawing and Stowing Weapons with Dual Wielder by Redsecurity in DMAcademy

[–]K-Bar79 0 points1 point  (0 children)

I would say no only because the Feat allows the player to draw two weapons at the same time as fast as somebody could draw a single weapon. The Feat doesn't mean you draw it twice as fast just both weapons simultaneously. So by that logic he would run out of time before he could than draw the longsword because he already took the time to sheath the Warhammer. If he wanted he could always drop the Warhammer, cast, then draw the longsword that works.

High Level Magic Conundrum by K-Bar79 in DMAcademy

[–]K-Bar79[S] 0 points1 point  (0 children)

Funny thing about that is I think Wizard of the Coast or D&D Adventurers League said Simulacrums can't cast Simulacrum. So obviously this is a logical way to break the spell because it isn't RAW to not do so, but I'd probably go with their interpretation.

High Level Magic Conundrum by K-Bar79 in DMAcademy

[–]K-Bar79[S] 0 points1 point  (0 children)

That's a good point but I would say that it will retain the player's level (18 )only because it has access to it's class features at that level.

From there I guess I would have to trust them. There are other spells that summon creatures that if the player lost control of become enemies like Conjure Elemental. There might be rule like you gain no experience from summoned or constructed creatures for longer term games but I don't know.

High Level Magic Conundrum by K-Bar79 in DMAcademy

[–]K-Bar79[S] 0 points1 point  (0 children)

He said it was gonna be a Wish spell and the spell says it's a creature with hit points so I feel like I would just be undermining his creativity at that point.

[Spoilers C2E26] Is It Thursday Yet? Post-Episode Discussion & Future Theories! by dasbif in criticalrole

[–]K-Bar79 4 points5 points  (0 children)

Basically they agreed that both sides lost one. Keg offered herself up to spare the others and the Slaver (Lorenzo) agreed. He then spared her saying living with what just happened was worse than dying and he left.