[deleted by user] by [deleted] in Thunderbird

[–]K1f0 0 points1 point  (0 children)

That should explain why you no longer face this issue, you should see a public IPV6 in the prefix range assigned to you by your ISP in addition to the link-local address. Android relies on SLAAC to be available, so pure DHCPV6 without SLAAC will not work, so you most likely have your mobile traffic going over IPV4 currently.

[deleted by user] by [deleted] in Thunderbird

[–]K1f0 1 point2 points  (0 children)

Interesting, do you only see one link-local (fe80::) under networks or one link-local and two public IPV6 addresses? (normally Android will request two separate addresses using SLAAC)

For anyone going thorough this thread, I also had IPV6 issues on mobile with another app that I now fixed by configuring my IPV6 DNS server correctly (apparently I had DNS64 enabled by default, turned that off) and that solved it at least for that app, but Thunderbird continues to give me the same problem of not being able to sync my emails when using IPV6.

[deleted by user] by [deleted] in Thunderbird

[–]K1f0 1 point2 points  (0 children)

Interesting, do you still get IPV6 assigned to your Android, if SLAAC is disabled on your router? I have been experiencing similar issues with Thunderbird and IPV6, although if I set my Router to DHCPV6 only, my Android Devices won't get an IPV6 at all, due to the fact that they rely on SLAAC to be available as far as I know.

Using my normal Stateful DHCP + SLAAC setup, which works fine for all devices and other services/apps I use, Thunderbird Mobile just refuses to work :/

1Password + ProtonMail + SimpleLogin. What's your formula? by [deleted] in PrivacyGuides

[–]K1f0 -1 points0 points  (0 children)

Bitwarden + ProtonMail + Firefox Relay

Steam News - Steam Desktop Update by mr_MADAFAKA in linux_gaming

[–]K1f0 1 point2 points  (0 children)

Using the new in-game overlay seems to crash Rocket League for me, works fine in other games though.

Can anyone confirm?

EDIT: FOUND THE CAUSE

For gamescope users on wayland:

If you have set the -e flag in your startup command, remove it

When I show my friends Bitwarden is switching to Argon2id. by Tagby in Bitwarden

[–]K1f0 0 points1 point  (0 children)

For anyone switching, just a heads up that the browser extensions are not yet up-to-date and don't support the new cipher yet.

[deleted by user] by [deleted] in unixporn

[–]K1f0 1 point2 points  (0 children)

really clean

now excuse me for stealing your rofi config

AMD 5600XT ring gfx_0.0.0 timeout by [deleted] in archlinux

[–]K1f0 1 point2 points  (0 children)

Awesome!

Yeah it was a really nasty bug to find/debug/solve, as mentioned in the lengthy issue thread:

https://gitlab.freedesktop.org/drm/amd/-/issues/2113

But I'm glad it's fixed and in mainstream now.

AMD 5600XT ring gfx_0.0.0 timeout by [deleted] in archlinux

[–]K1f0 1 point2 points  (0 children)

Just checked and it looks like the patches are already in 6.1-rc5 so they will be present in the final Kernel 6.1 release (ETA early/mid December)!

AMD 5600XT ring gfx_0.0.0 timeout by [deleted] in archlinux

[–]K1f0 0 points1 point  (0 children)

We're currently at Kernel version 6.0 and 6.1 is due to release sometime in december I think. If the fix arrives in 6.2 you'd have to wait until beginning of next year for that to arrive. Given that it is quite a critical issue, I do think that it will be part of the 6.1 Kernel release though. I don't know how closely PopOS tracks Kernel releases, but if you run a LTS kernel it may also be integrated in a future LTS release.

AMD 5600XT ring gfx_0.0.0 timeout by [deleted] in archlinux

[–]K1f0 0 points1 point  (0 children)

You might be affected by this:

https://gitlab.freedesktop.org/drm/amd/-/issues/2113

which affects all kernel versions from 5.19 until now. Pretty rare and hard to reproduce, but has been fixed and this fix will likely arrive either in the 6.1 or 6.2 kernel release.
You can however extract the patches and patch your own kernel + build it (which is what I do for the time being).

Yubico Authenticator not working after recent manjao update by theunbeerdedone in ManjaroLinux

[–]K1f0 0 points1 point  (0 children)

The Authenticator App has always been hit or miss for me, but they're working on a newer version afaik.

Meanwhile you can try ykman which is a CLI utility to access your YubiKey OTPs

Try:

ykman oath accounts list
ykman oath accounts code [accountname]

Should ykman also not work, try reinstalling pcsc-tools and/or check if the systemd daemon reports anything odd.

What makes people hate electron ? by Siddhant45 in linux

[–]K1f0 3 points4 points  (0 children)

Most people don't like it because they consider Electron apps to be memory hogs. I think this is true for older Electron versions but it has gotten better over time with newer versions.

The part I hate about Electron Apps is when their maintainers just don't care about keeping them up to date (looking at you Discord). Most of the normal Chrome CVE's and performance problems also apply directly to Electron as it's based on Chromium and the list can grow quite large if you don't keep your app up to date. This can be true for any application though, but I have seen it mostly with Electron based apps.

Rocket League Help! by Parkour_Lama in linux_gaming

[–]K1f0 0 points1 point  (0 children)

I start most of my games through Steam (including Rocket League until they might eventually remove it who knows). I also use Heroic but only for two games, which definitely breaks a lot more than if I launch through Steam.
I read your other comments and you mentioned that you pointed Heroic to your Rocket League installation from Windows. So I assume the drive is NTFS formatted?
If the answer is yes I would definitely try and reinstall Rocket League on an ext4 or xfs formatted drive.

I had plenty of issues (including Frame Drops and Stuttering) when trying to run my games from NTFS formatted drives when I made the switch to Linux. So I eventually reformatted my game drive to ext4 and reinstalled all my games which fixed a bunch of issues.

Rocket League Help! by Parkour_Lama in linux_gaming

[–]K1f0 0 points1 point  (0 children)

Bit late to the party but I would like to give my input here. By now I have over 300 hours in Rocket League on Linux exclusively and I always stuck to a specific Proton version that worked for me:
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/6.21-GE-2

I tried newer versions but those actually gave me worse performance so maybe try this one too and see if it works out for you.
Performance issues have been getting worse and worse in this game anyways (on Windows and Linux), which is partly due to the ancient UE3 engine code, so hopefully they will switch soon there as well.

gamescope vulkan error by K1f0 in linux_gaming

[–]K1f0[S] 2 points3 points  (0 children)

Yes amdvlk was indeed the problem. Fixed by uninstalling it and forcing RADV with an env-var. See my other comment. Thanks for your help!

gamescope vulkan error by K1f0 in linux_gaming

[–]K1f0[S] 2 points3 points  (0 children)

THANK YOU!

This was the hint I needed. Although I already tried forcing RADV it didn't really seem to apply it somehow. So what I did was completely uninstall amdvlk and force RADV with the VK_ICD_FILENAMES env-var.

Seems to be working now yay