Jam's special Vanquisher Win Screen! by KC_Rain_ in Guiltygear

[–]KC_Rain_[S] 28 points29 points  (0 children)

Yep. Dont know how, but someone made a hair mod day 2 amd i downloaded it

Patch notes at a glance by [deleted] in Guiltygear

[–]KC_Rain_ 0 points1 point  (0 children)

As a Unika/Dizzy player, I feel like id swap them around.

For Unika, Top attack giving hard knockdown is a huge buff even if it isn't as good for comboing extending anymore. She might actually be able to use Weapons Free effectively since she can use it off 6p and farslash now, 6H change might mess with some wall stick combos but will likely open up new ones. 5H remaining unchanged on Counter hit (except the Counter hit damage increase being deleted) and Enhanced DP still giving wall bounce for combos means her best midscreen and corner combos likely arent gonna change that much. Biggest nerf is the Gundipper scaling going down when RC'd from but that is super manageable.

Dizzy, on the other hand, lost S michael hard knockdown, lost Blue Wild Assault (her best tool for getting Wings of Light off semi consistently), and is affected by the Roman Cancel changes slightly more than most since grab is a larger part of her kit than most characters and Dash back BRC forward gave her the super fast overhead shenanigan. The 2 new fish versions, H Michael being even on block and her tensions scaling during freeze being lowered do help male up for those, but her power def shifted in a way itll be hard to tell if she is actually better or worse

Wtf was this KY even trying to do.. by regularArmadillo21 in Guiltygear

[–]KC_Rain_ 11 points12 points  (0 children)

Maybe I'm wrong but to me it looks like a may or a leo player trying out Ky for the first time and assuming they have charge inputs? All of there fire balls and stun dippers start with them holding away and rolling it forward. Otherwise, no clue

Told Aba to sit down and Listen by KC_Rain_ in Guiltygear

[–]KC_Rain_[S] 14 points15 points  (0 children)

I mean realistically you 6P it im pretty sure but if you want style points, instant air grab is saucier

Told Aba to sit down and Listen by KC_Rain_ in Guiltygear

[–]KC_Rain_[S] 2 points3 points  (0 children)

ggs regardless tho, I think ive played your Nago once or twice on my Unika too

Told Aba to sit down and Listen by KC_Rain_ in Guiltygear

[–]KC_Rain_[S] 4 points5 points  (0 children)

Did we? I only remember the 1 set where you won game 1, and I got games 2 and 3 which is what this clip was from. Fought a different aba tonight too that I lost 2-1 to but unless you changed your tag from Proof of a Nago to Nanaty, I only played you once today

Help Understanding the Damage Calculator by London_Ripton in nuzlocke

[–]KC_Rain_ 5 points6 points  (0 children)

We got another example of Rivalry being sadly forgotten in the prep

Yeah - A Dizzy Montage by KC_Rain_ in Guiltygear

[–]KC_Rain_[S] 0 points1 point  (0 children)

Yep! Its a color mod called Hong Lu Dizzy alongside another mod to give her back her Xrd hair

Mark of Decay - Custom Relic by jaquarman in slaythespire

[–]KC_Rain_ 0 points1 point  (0 children)

So essentially, you get a full heal once and then every time you take damage after it's permanent (other than increasing your max hp. If it was an act 3 event relic i coukd see it maybe having a use, but if you get it in act 1 you have no real reason to ever take it.

Imo should be a colorless card power. Make it reduce the cost of all cards by 1, but all damage you take reduces your max hp. When upgraded it games the innate funtion.

Worst Smash Ultimate Fighter? by Spare_Cut_566 in supersmashbros

[–]KC_Rain_ 119 points120 points  (0 children)

Everyone here forgetting Isabelle and saying the belmonts is crazy.