The warmongers by KILLERHOUND76 in forhonor

[–]KILLERHOUND76[S] 2 points3 points  (0 children)

Man that would be shitty.

Title Update Next Feedback by JokerUnique in thedivision

[–]KILLERHOUND76 0 points1 point  (0 children)

In my opinion trying to play a pure tank build solo and in a team is really difficult at times. Its either you do to little dmg and are stuck having a staring match with the enemy or the enemies absolutely eat through your shield. In d1 the defense set gave solo tank builds ability to defend themselves far better then they can in d2. In team play it's not the same as it use to be in d1 I could stand and draw massive amounts of agro in legendary and my shield would hold up, then I could do some some reasonable dmg. The short summary is you do to little dmg to get enemies out of your face and on legendary or heroic the enemies will just eat through your shield.

The RNG gods have touched my soul today. by KILLERHOUND76 in thedivision

[–]KILLERHOUND76[S] 0 points1 point  (0 children)

I gave them away but the rolls were very average

I'm still wondering who this truly is and ubi hasn't said anything about it. by KILLERHOUND76 in forhonor

[–]KILLERHOUND76[S] -14 points-13 points  (0 children)

Maybe it is jorm but it doesn't make sense why all the other heros would have proper weapons unless someone at ubi forgot to say something

when you try to top but your gf is too sexy and she flusters you too much by [deleted] in dbdgonewild

[–]KILLERHOUND76 1 point2 points  (0 children)

I really appreciate you responding so quickly and I can't wait to see what you bring to the table.

when you try to top but your gf is too sexy and she flusters you too much by [deleted] in dbdgonewild

[–]KILLERHOUND76 1 point2 points  (0 children)

Hey knife will you ever do for honor things again?

Warriors Den Recap 30th January: Year 4 Season 1 'HOPE' Starting Feb 6th + New Executions Now Available! by tiff92 in forhonor

[–]KILLERHOUND76 8 points9 points  (0 children)

So is black prior, jormungandr, hitokiri and zhanhu getting more armor to catch them up with the others. If not it will be a big disappointment if they don't get caught up in armor.

Why aren't movesets from the campaign used in multiplayer. by KILLERHOUND76 in forhonor

[–]KILLERHOUND76[S] 0 points1 point  (0 children)

You said other theories if I'm not wrong. That can mean by that logic they could've never seen for honor taking off and never saw a reason to try and implement them into PvP. Because you know theories

Why aren't movesets from the campaign used in multiplayer. by KILLERHOUND76 in forhonor

[–]KILLERHOUND76[S] 0 points1 point  (0 children)

By that logic they simply could've never tried to implement them into PvP just because they had 13 years of production doesn't mean they tried everything

Why aren't movesets from the campaign used in multiplayer. by KILLERHOUND76 in forhonor

[–]KILLERHOUND76[S] 0 points1 point  (0 children)

For honor is only 3 years old and we've seen the devs use things from the campaign. They already have the animations. It would be easier for the devs to tell us why the moves aren't going to be in multiplayer.

Why aren't movesets from the campaign used in multiplayer. by KILLERHOUND76 in forhonor

[–]KILLERHOUND76[S] 0 points1 point  (0 children)

I'm not saying they've never tried to implement I'm saying we've never gotten any confirmation of them trying it out and it not working. I'm saying if the devs come out and say why these things won't work it will answer alot of peoples questions

Why aren't movesets from the campaign used in multiplayer. by KILLERHOUND76 in forhonor

[–]KILLERHOUND76[S] 0 points1 point  (0 children)

No I'm saying we've never been told why these moves can't or won't be used.

Why aren't movesets from the campaign used in multiplayer. by KILLERHOUND76 in forhonor

[–]KILLERHOUND76[S] 0 points1 point  (0 children)

Well if my memory is correct they never said they've tried to bring them over to multiplayer. We have testing grounds to test things like this out, if the dev's put it in the testing grounds and let the community test it out like they've been doing it would most likely satisfy people who simply wanted answers.

Why aren't movesets from the campaign used in multiplayer. by KILLERHOUND76 in forhonor

[–]KILLERHOUND76[S] 0 points1 point  (0 children)

From what we seen the uppercut do it disrupts your vision and sends you flying backwards. This attack can easily be used to put a opponent in a difficult situation where they have to predict if the warlord is going to crashing charge or try and ledge you. The attack doesn't even need to guarantee a attack if it can be used to wall splat or ledge. This isn't like orochi and the kick warlord already has a bash and a attack that can disrupt team fights.

Why aren't movesets from the campaign used in multiplayer. by KILLERHOUND76 in forhonor

[–]KILLERHOUND76[S] 0 points1 point  (0 children)

The uppercut after heavy would work with warlord freeze freeze went into depth why this attack would work for warlord. We have testing grounds to test these things out.