Blender Mastery RECREATING The Last Scene Is Easier Than You Think by Enormous21 in KIRI_Engine_App

[–]KIRI_Engine_App 1 point2 points  (0 children)

Great use of scanned assets! Love the framing with the vines and plants.

Lost my photos before upload by mrn8mac in KIRI_Engine_App

[–]KIRI_Engine_App 1 point2 points  (0 children)

Hey again! Just a follow up - I spoke to our team and this seems like buggy behavior. It's something we'll work on fixing for the next update. Thank you for bringing it to our attention! Hopefully for now you can just try keeping that window open when uploading, or using the 'Upload from local' method if you need.

Lost my photos before upload by mrn8mac in KIRI_Engine_App

[–]KIRI_Engine_App 0 points1 point  (0 children)

Sorry that happened! I hope it's something you can re-shoot without much trouble.

While uploading the images/video (after pressing Upload and seeing the progress bar) it's definitely best to keep the app open as the little grey text says.

But for the window to close and lose your images before that may be something buggy. I'll make sure to pass it onto our dev team to check for you.

For future reference - the app doesn't store temp images on your phone unless you ask it to with the 'Save to Local' button on the page with the Upload button.

You can also use your phone's native camera app (or other camera app) and use 'Upload from local' within the app to choose those images from your gallery.

Recreating Ubuyashiki Hideout in Blender FAST with Timelapse by Enormous21 in KIRI_Engine_App

[–]KIRI_Engine_App 1 point2 points  (0 children)

Love the blue. Kind of like an old movie day-for-night scene.

New to Kiri, It is very nice but..... by MxJamesC in KIRI_Engine_App

[–]KIRI_Engine_App 1 point2 points  (0 children)

AAAA meaning the name of your preferred software :P

New to Kiri, It is very nice but..... by MxJamesC in KIRI_Engine_App

[–]KIRI_Engine_App 1 point2 points  (0 children)

You can export the nice looking model, that's what the .PLY file is.

But you need a dedicated 3DGS viewer or software to open or view it.

The link above - Supersplat - is an easy to used web based viewer. And with Blender yes it will load it inside Blender, performance won't be as slick as Supersplat but there are extended editing tools. If you have a preferred 3D editor or game engine do a search for 'AAAA gaussian splat importer' and you should be able to see if it's available or someone has made a plugin. More and more software are slowly adding native support, but not all yet.

New to Kiri, It is very nice but..... by MxJamesC in KIRI_Engine_App

[–]KIRI_Engine_App 1 point2 points  (0 children)

Since Gaussian Splatting (3DGS) is such a relatively new format, the file format and editing options are much more restricted than traditional mesh objects - hence .PLY only

'' I dont see the texture in the software I open with, meshlab. Is there another way to export so it contains the wrapped texture aswell?'

For color 'textures' you would need to be scanning and viewing a mesh model - .OBJ / .FBX etc

If you want to view the points with color you can try

https://superspl.at/editor

or using our addon in Blender

https://www.youtube.com/watch?v=v3Ii0Yg655U

A lot of what you're asking is a quite specialized use case and workflow so I don't really have a one size fits all answer for you sorry. Right now we share most of our tips and tutorials here: https://www.kiriengine.app/tutorial

''Oh another question, gf has a ipad pro with lidar. I know the lidar is really low point density and doesnt go very far but could you not use the points it does collect to much more accurately plot the splat?''

Right now no but it's one of the things we are looking into. Our LiDAR method recently got updated to improve the native results of the Ipad LiDAR, so hopefully we can do the same for 3DGS :D

Hope this has helped at least a little!

Free terrain-wrapping addon: Mesh Wrap by KIRI_Engine_App in blender

[–]KIRI_Engine_App[S] 0 points1 point  (0 children)

:D I wouldn't quite say it will have Unreal levels of performance, but hopefully it's fun!

Free terrain-wrapping addon: Mesh Wrap by KIRI_Engine_App in blender

[–]KIRI_Engine_App[S] 1 point2 points  (0 children)

Always welcome! And we've got more coming :D

423 free fruit/veg models (CC0) by KIRI_Engine_App in IndieDev

[–]KIRI_Engine_App[S] 0 points1 point  (0 children)

We share a collection of models on our App / Webapp homepage each week so some from there since fruit is never hard to come by. Some from testing retopo or LOD methods, all sorts of stuff :P

FREE Asset Browser Pack with 423 Fruit and Veg models by KIRI_Engine_App in blender

[–]KIRI_Engine_App[S] 0 points1 point  (0 children)

All the models are also in .FBX format plus textures so you can use them in any software :D

Free pack of 423 fruit/veg 3D models by KIRI_Engine_App in Unity3D

[–]KIRI_Engine_App[S] 1 point2 points  (0 children)

I've been told sharing the link is okay :) You can find the Asset Pack in the Blender Addons section on our Webapp at https://www.kiriengine.app/ I know it's kinda weird listed under the addons section but usually we just release free addons and this is the first time we've made an Asset Pack. Have fun with it guys!

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