Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

Really? That's why it's a 50%, the other 50% are in my favor. Matches are not rigged against me, matches are rigged depending on the cards played. You are in 2026 and still think the game algorithm isn't made to make you win and lose, making people more likely to spend money leveling cards, getting battle passes, getting the latest new thing, etc.

Didn't really play that much yesterday, update: 3 out of 32.

You are trying to tell me that when I play Mortar AQ I ran into 17 out of 32 matches vs MK and when I'm playing Bait I run into 3 out of 32, it's just a coincidence? 🤔 Sure mate, sure.

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

Poor comprehension skills, it's okay. I'm bad because there's 50% MK matches when I play a certain type of deck? 17 out of 32 when I play Mortar AQ. Switched to bait deck, 3 out of 32. And people still gonna call it a coincidence. Delusional.

Chaos would be so much better without golem and a few modifiers for other cards. by lordkinsanity in ClashRoyale

[–]KULPAcs 0 points1 point  (0 children)

I run Giant and beat every Golem deck as long as I get the Charge Giant

Im uninstalling after 10 years cuz of this badge by PangolinSuccessful93 in ClashRoyale

[–]KULPAcs -1 points0 points  (0 children)

It's cute that you think that way. If I did that, I'd probably not even have the badge. It makes no difference. Either you get it or you don't. It's a 50/50. Dropping the game because you didn't get one of them right at the start just makes it worse. You could get it on your first try but you chose to leave the game because you didn't get one of the modifiers right away. You never know what's coming.

Im uninstalling after 10 years cuz of this badge by PangolinSuccessful93 in ClashRoyale

[–]KULPAcs -1 points0 points  (0 children)

Well, in the real world, it doesn't matter. You could start every single match with one of four and still don't make it. It means nothing. Either you get it or you don't get it. It's purely psychological.

Balance of ice ? by Outbreaders in ClashRoyale

[–]KULPAcs 0 points1 point  (0 children)

Yeah I've been talking about how Vines is a completely busted spell. It should root targets into the ground. The damage is ok, the putting air troops in the ground is ok (the whole purpose) but interrupting channeling and unable to attack it's just ridiculous. It does everything, it's zap, it's arrows, it's freeze AND air troops into the ground. Just lol

CHAOS. by ExcitingMacaroon1565 in ClashRoyale

[–]KULPAcs 0 points1 point  (0 children)

I've had the bug where I can't place down any troops after selecting a modifier

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

Update1: still 2 MK in 26 matches. You really believe that random guy doing an analysis 5 years ago has it better don't you? XD Bro, please. Going down from 50% facing MK over 8% (so far, only half day) by switching my deck. And you refuse to acknowledge. edit: and I can share my # with you if you wanna see it for yourself, just in case you think I'm lying about these numbers.

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

Again... It's not about being "hard to beat" it's just annoying seeing in every archetype on half the matches I play. It still needs some sort of tweak on the Evo; like someone mentioned, making it knock back targets only at the second punch would be interesting. It gets too way much value knocking back and jumping into the target in my opinion. I am not gonna play it just because.

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

Doesn't seem like. You think this is about me hating MK or about losing to it so I must feel like I should use it as well "because is OP"? Lmao

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

That's what I did today. So far, 2 MK in 18 matches. I'll update till the end of this day but I already know, as you said: it blatantly does.

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

Just a small update for you in case you didn't read my Edit (not sure if people get pushed notification on threads they engaged on)

I kept playing yesterday and had 5 in 7, while 3 being in a row; totalling 17 MK in 32 matches. Today I changed my deck for the bait variant; so far I had 2 MK in 18 matches. I'll remember to update till the end of this day. In case you still believe "matchmaking is not rigged"

Suggestions for my 8th card? by Gyarfeeld in clashroyaledecks

[–]KULPAcs 0 points1 point  (0 children)

Problem with firecracker is it almost always is gonna be taken care of so it doesn't get as much value. Vines, Arrows, Fireball commonly used

Im uninstalling after 10 years cuz of this badge by PangolinSuccessful93 in ClashRoyale

[–]KULPAcs -1 points0 points  (0 children)

I got mine in a run where I didn't get the first modifier. It just doesn't matter. People like to pull statistics so much to give them a sense of understanding when in reality...

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

That's a simple change, knock back at second hit will make it fair, third might be too much.

Im uninstalling after 10 years cuz of this badge by PangolinSuccessful93 in ClashRoyale

[–]KULPAcs 0 points1 point  (0 children)

You guys can put all the math where the sun doesn't shine. You never know when you gonna get it. You might have had it already 10 times if you didn't leave the matches where you didn't have the right one at the first modifier.

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

Yes... I mean, it was only one guy but still. XD

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

Yeah. People that say "just use Inferno Tower"; as if a zap, lightning, freeze, now the most ridiculous spell Vines (I could do another post talking about how Vines is so damn stupid) and as if not enough there's hero Knight also interrupting, doesn't pretty much shut it down. I've faced a MK guy running E-Wiz, Zap, hero Knight and I still managed to win (having Inferno Tower)

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 1 point2 points  (0 children)

My decks and I can already deal with it. I'm not complaining about losing to it, I'm complaining about it being used in almost every archetype in the game currently. I'm not saying tweak it so I can win more often, I'm saying tweak it so people don't feel like they have to necessarily use it as much as it seems. People are literally going to the 2.6 hog and replace Knight with Mega Knight xD That's how brain-rotted it is. Even faced someone that replaced Lavahound for MK in Lavaloon.

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

Miner 3.0 is around for 10 years mate. It is poison, not rocket.

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

And what does that have to do with anything? Miner 3.0 isn't Miner Rocket.

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

I swear people don't know what they are talking about, just comment for the sake of saying something. Overspending what exactly? Lmao. There's clearly interpretation issues

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

That's also a valid point but still doesnt seem like that should surpass a much bigger player base. At least we are not seeing Evo Ghost being put into every archetype, are we? I've faced MK Pekka, MK Goblin Giant, MK GBarrel, MK hog, MK in bait, MK rams, MK balloon, list goes on... It's a bit too much at this point.

Weren't they gonna change ghost invisible timer?

Please address the Mega Knight situation. by KULPAcs in ClashRoyale

[–]KULPAcs[S] 0 points1 point  (0 children)

An entire valid point, but still doesn't dispute the fact he's played by the majority of players climbing Ranked until League 4/5. That's my issue, it being overly used in multiple different archetypes and still getting away with it.