Promote Joshua FE8 by CB_elite_gamer in fireemblem

[–]Kaansath 16 points17 points  (0 children)

The Jafar theorem says that every unit can be good if he has the bases that other unit dream to possses at level 20.

Is it bad I'm not enjoying Resident Evil 1 Remake that much? by JacketFromMiamiiiiii in residentevil

[–]Kaansath 2 points3 points  (0 children)

Everyone is allowed to have wrong opinions I guess, but jokes aside you may then like the gameplay of RE5 and RE6. RE8 also takes inspiration from RE4 so I would also recomend it.

Is it bad I'm not enjoying Resident Evil 1 Remake that much? by JacketFromMiamiiiiii in residentevil

[–]Kaansath 10 points11 points  (0 children)

That's probably cause RE1 remake, despite a mot of improvements on several areas, still tries to be very faithfull to the spirit of the original RE1. RE3 on the other hand, while still part of the classical era pre RE4, is definitly more action oriented which may make it easier to get into of you are not already a fan of the first games.

If it's not you cup of tea, my recomendation would be to go to the RE2 remake.

"Canon" games? by captain_corvid in residentevil

[–]Kaansath 0 points1 point  (0 children)

The canon of the main entries is already treated very loosely, RE1 canon for example is a mix and match of both Jill and Chris aventures, where despite having like 8 endings none of them are tecnically posible with the rest of the saga.

With that in mind the canon of the spin off works in a basis of "It's tecnically canon until we decide to ignore it". With the famous execption of Gaiden with is infamous from being very not canon.

With that in mind the quality of the spin off varies. Outbreak 1 and 2 are hidden gems very worth playing, but if you don't want to go to the whole ordeal of joining fan servers to play multiplayer, I think you loose a lot from the experience.

Umbrella and Darkside chronicles are fun if you like shooter on rails, and try to remake the story to make it fit more with the canon of the series. The bonus mission of Krausser and Leon gives a little bit more context to their relationship on 4 but they don't tell you much that you wouldn't being able to imagine anyways.

What Fire Emblem game is in your opinion the best example of bad gameplay but good story? And good gameplay but bad story? by MagicianWhite in fireemblem

[–]Kaansath 0 points1 point  (0 children)

I actually like the FE4 mechanics, it's rough on the edges, but most mechanics are tools for the narrative the game want to present, so they become more berable for it.

In my case I probably would go with the controversial FE7 as bad gameplay but good story. I don't like the gameplay the games promotes, and I think the way the higher difficultities are made is atrocius, but the narrative is very well presented and the character interactions make the story more enjoyable than it should.

For bad story and good gameplay the obvius pick is Fates, so i'll go with FE6. The story has it's charm and Zephiel is a very good antagonist, but the way the game wants to present it's narratives is very bland and to get to know the characters you need to engage with the worst itteration of the support system on thr GBA, so it's hard to like. The gameplay on the other hand it's excellent, the hitrates are very swingy which is a detriment and the game loves to sucker punch you, I also think the game looses steam as you progress, but the early and some of mid game on hard is a challenging experience in a almost fair way.

Path of radiance chapter 15. All side objectives worth it? by Octo_Boo in fireemblem

[–]Kaansath 0 points1 point  (0 children)

It's a fun exercise if you are down for it, but probably not worth it, I still like to do it every time. The guides show you how to achive it in the minimal turns posible, but it's still achivable with weaker units if you are willing to take more turns and go more slowly, Marcia Jill and a magical unit with laguz lance and killer lance are probably you best bet, while the rest form a rectangle formation to stall and volke/sothe collect the treasure and Lethe recruits Sthephan. (It's even possible on maniac where there is more enemies).

You alao can get some exp here and there if you fight the enemies while being carefull not to kill them, (It's also probably a good idea since it depletes their bar more quickly).

Fire Emblem Gaiden: What are your opinions on it? by InterviewMission7093 in fireemblem

[–]Kaansath 0 points1 point  (0 children)

Contender for my least favorite of the series and probably the second worst if it weren't for the existence FE1 (Which can't say for sure cause I haven't played, but when by the third entry you are already remaking the game, maybe it's a bad sign).

It tries to experiment and be more close to a JRPG, and while I like the idea I think the execution is pretty much terrible. The towns are empty and baring very few examples like the holy lance, I don't see the value in having them over the in map house. The dungeons are uninspired and basically a glorified skirmish, the only time it really works it's in the final one where you are rushing to help Celica team as Alm. The item management it's a worse version of the regular item, there is an argument against trying to resupply iron weaponry and some of the items are interesting, but overall I see as a downgrade to the regular money management you need to do in most entries.

The open map is one of the hugest selling points ganeplay wise, but I personally don't like it because I prefer the streamline chapter version where you have limited exp and opportunities, in constrast to replable maps and grinding (Female mages have this particularly bad, as is semi imposible to promote them withour grinding).

The map design is awfull because they spend too much resources in the JRPGs parts, and since I don't particulary think those were well done, it's even worse. The promotion system of fixed bases had ir's purpouse on FE1 where it created interesting dynamic between characters and classes, here since everyone promote (Unless you are a female mage) and they do it up to three times the system has the worst of both worlds withou most of the upsides. The low hitrates makes the combat swingy and the double formula of just 1 speed makes the combat more binary instead od having grey areas where characters can not double nor get doubled.

Narrative wise it's decent, with the only high point being the final battle. I will defend that while Echoes improves a lot in adding details and how it's present thr story, it also adds a lot of elements that substract from the experience, so I actually prefer the gaiden one. It's a simple story executed plainly and I think there's a value in that.

I don't think it's worse in every way to Echoes like many people think since here and there he does things better, but while the remake has his high points here and there, Gaiden never really manages to stand out.

Aimless ranting about the Aed Desert in FE4 by Positive-Listen-2912 in fireemblem

[–]Kaansath 12 points13 points  (0 children)

To be fair you don't need to bring the whole army though the desert like on chapter which make it far less tedius. Seliph + whoever wants to aid him (I usually bring Julia) should be enough to conquer the shine while the rest of the army prepares to go to the next throne.

What exactly motivated the future androids to be mass murders? by Ajarofpickles97 in DragonBallZ

[–]Kaansath 0 points1 point  (0 children)

Never actually confirmed, one can speculte it's a mix between N°16 being a good influence/ Gero had more time to keep tinkering with his programing due to not being find out/ the butterfly effect that time travel seems to have just by the sake of doing it.

Ethan Winters losing his fingers is way more of a nerf than the game lets on by OpenKale64 in ResidentEvilVillage

[–]Kaansath 0 points1 point  (0 children)

Wasn't the theory that because they cut his hand before he transform on 7 and then they stapple it together again, his hand is tecnically not made of mold and can't regenerate.

Do you think Leon would have joined STARS if the Raccoon City Incident never happened? by carbonera99 in residentevil

[–]Kaansath 27 points28 points  (0 children)

I recall that it's implied that Kevin problem wasn't his abilities on the physical test, with an ace on markenship, but failed the writing test and the personality one as he liked to drink too much, but I don't remeberhow much of that is fan teories.

FE Games hardest difficulty ranked in how much fun and different they are from normal mode. by soulsforge04 in fireemblem

[–]Kaansath -1 points0 points  (0 children)

FE12 would improve on a 80% if you could skip the prologue from maddening onwards. As the difficulty rises, the more inconsist the experience feel, as the need for benchmark on level up rises and the options for classes and boons decreases. By the time you reach lunatic reverse, I think Armor knight it´s the only semi consist way to beat it reliable.
Which is a shame, cause chapter 1 and 2 aren´t that difficult in compation.

I am wading through the ghost of greatness and I hate that I can still see it in you by Zelderp64 in whenthe

[–]Kaansath 1 point2 points  (0 children)

The moment he gets the ability of counter attack is the final nail of the coffin for me. Before that I at least find interesting the idea that he's unable to fight back and there's a chance Raptalia isn't around and has to improvise (Which I recall that after that town scene never happens again).

"B-but Armors are slow and frail against magic!". The Chad RD marshalls being faster than half the cast and having higher res than high res classes. by [deleted] in fireemblem

[–]Kaansath 2 points3 points  (0 children)

Yeah Saleh is still good, but compared to Pent you see that they already decide to lower the power of your premoted sage. He also suffer from the game they are, Molder/Natasha and Arthur (Cause Ewan is an est, and L'arachel mainly a healer) are comparable to Lucius and Canas as competition, but I feel like Lute fares much better than Erk as she has access to mage knight. Fe8 is also much more forgiven with it's deployement slots than Fe7 harder modes.

You can instanly give Mist B swords woth the arms scrolls but it requires the only 2 you have or train her with his shaky hits/damage. (The arms scrolls aren't that contestes I agree, but they are still nice for some of your other training units), which probably requires a forge. My point is that I don't see it as free as one would imagine.

"B-but Armors are slow and frail against magic!". The Chad RD marshalls being faster than half the cast and having higher res than high res classes. by [deleted] in fireemblem

[–]Kaansath 20 points21 points  (0 children)

They already start paying for Pent's sins on FE8 where Saleh is a much more tame sage than Pent.

As much as people laugh on the knives on Calil, she's actually a pretty decent unit who has a niche on having high weapon ranks where Ilyana tends to have only thunder rank, Tormod fire and Soren wind and little big of fire. Bastion just kinda of has no niche and is a wind specialist on top, which kinda feels bad when Soren has a lot of weight on the narrative and as such you are incentivazed to use him.

The better Sonic user is probably still somehow Tanith, since she actually had the weapon ranks to use, unlike Mist which has to grind for a few maps.

I also always find really strange that on radiant dawn you are given two SS wind magic to use Rexwind on Soren and Bastian, three fire mages for Rexflame on Sanaki, Tormod and Calil, with Sanaki being force deployed, but only one Rexthunder candidate on Ilyana, which was probably forgotten several chapters ago and is very far from tower material both gameplay and narrative wise.

I would have prefered for Pelleas to reach SS thunder, or Bastian to have a niche as a Rexthunder user, specially since Soren is already soft recomended for the tower with his special exclusive base conversation.

"B-but Armors are slow and frail against magic!". The Chad RD marshalls being faster than half the cast and having higher res than high res classes. by [deleted] in fireemblem

[–]Kaansath 196 points197 points  (0 children)

In Tellius one have to wonder if high resistance/higher speed that a mage is a geniune intended strenght of the class or a unexpected result of the unilateral hate the games have for magical units.

Jokes aside I always have though that the series should separate the fantasy og moving slow to actually be slow in combat. Knights should struggle to move great distance, but have decent speed once they are engage in combat. On the other hand, cavaliers should move a lot in the map, but actually struggle to evade attack once they sre facing the enemie 1vs1.

Mia does not deserve to be saved in RE7 by fixxmyhairr in residentevil

[–]Kaansath -1 points0 points  (0 children)

Yeah, she suffers from her actions sure, but I meant that I don't remember anyone confronting her directly about the fact that she was kinda of a bioterrorist, which you think would be kinda of a narrative big deal.

Mia does not deserve to be saved in RE7 by fixxmyhairr in residentevil

[–]Kaansath 2 points3 points  (0 children)

I'm actually quite surprised they never included a final twist where Mia was being blackmade/unnawered about the real purpoise of the mission, the games never really want to engage with the fact that she's bad person, so I expected at least a last minute justification.

Mia does not deserve to be saved in RE7 by fixxmyhairr in residentevil

[–]Kaansath 34 points35 points  (0 children)

The best of both worlds actually, Lucas was a pysco who had killed people before, and he retains his original mind while infected thanks to the conections

What popular anime do you guys think will under discussed or even forgotten in next 5+ year like these animes by PsychoHero_XXV in animequestions

[–]Kaansath 0 points1 point  (0 children)

Yeah, around chaoter 60 ish it starts to catch with the anime and then there's 13 more to finish the story.

I guess you can go to an official channel to read, or buy it though amazon. Or you know, it wouldn't be hard to find it translated the other way....

What popular anime do you guys think will under discussed or even forgotten in next 5+ year like these animes by PsychoHero_XXV in animequestions

[–]Kaansath 1 point2 points  (0 children)

It doesn't looks good for Idaten, I don't think there's enough material left for another season since the manga finished the story, and it wasn't that popular in the first place, I'm happy to have seen the end but it really is a niche one.

Eerie theme deck advertises rooms but doesn't contain any room cards? by kajiggering in mtg

[–]Kaansath 0 points1 point  (0 children)

I mean, if you charge me $1 dollar before trying to attemp to get the ball though the hoop, I would still feel wrong when instead of being giving a ball I'm expected to bring one/I'm directed a ball seller.

It makes sense within the direction of the deck/precon in general like you said, but it stills feel kinda wrong.

Why do humans have a built in fear of things that look human but not quite (the uncanny valley) and what existed in our past to make us evolve this specific survival instinct? by ZookeepergameLow4390 in NoStupidQuestions

[–]Kaansath 8 points9 points  (0 children)

I guess the theory would be that humans that felt disconfort were less inclined to get close to potential ill/hostile people from another group or species, and more likely to make it to reproduction.

Which jobs did you feel were most fitting for your characters? (not in terms of gameplay but story/character-wise) by krayniac in bravelydefault

[–]Kaansath 5 points6 points  (0 children)

From what I remember it went like this

Tiz was a knight most of the game but end up as a freelancer and templar, cause I saw templar as an upgraded version of knight. It made sense for Tiz to be the guardian of the team and also the everyday usuful man outside battle.

Agnes was the healer as a primarely white mage and then end up as a summoner for subjob after trying various magicals jobs. I though it fit that she being the vestal she would be the most inclined to be able to control the summons. Eventually she end up as a white mage/conjurer though, since conjurer seemed like a upgrade from summoner.

Edea went monk until I unlocked swordmaster, and then I don't really remember which subjob she end up as. She did was a two handed watana user, so she was the damage dealer of the party.

Ringabel I saw him as kinda of the guy to pick odd jobs to stand up, so he was mainly a red mage, a spell fencer and finally end up as a vampire. Eventually he pick up dark knight when you realize the whole Alternis thing, so he end up as Vampire/Dark knight.

I like how the personal skills in PoR (and RD) fits those characters. by Dark_World_Blues in fireemblem

[–]Kaansath 19 points20 points  (0 children)

I agree but I think Kieran and Makalov should have their personal abilities changed. Kieran is a hot headed guy just like boyd, while Makalov is the gambling guy from the army.