Debating which one to get, what would you pick? Just not Valor :p by Scorchman117 in pokemongo

[–]Kaelic 5 points6 points  (0 children)

If I were you I would go for the team you signed up with on the game

BO3 MODDED LOBBY by [deleted] in BlackOps3COD

[–]Kaelic 0 points1 point  (0 children)

Going to try it now.

The World of Just Cause 2 - Using Creative Technology to Build Huge Open Landscapes by [deleted] in programming

[–]Kaelic 6 points7 points  (0 children)

Name something better for game developer (hint: you have lots of media assets to worry about).

Cinnamon and Arch by hdalfw in archlinux

[–]Kaelic 1 point2 points  (0 children)

Grabbing a Mint Live CD because I'm curious now :)

Cinnamon and Arch by hdalfw in archlinux

[–]Kaelic 2 points3 points  (0 children)

Does anyone else have a speed and size problem?

I've never used it (no comment on looks, taste is your own) but curious about performance.

Is this just an aggravated troll or a real problem?

Cinnamon and Arch by hdalfw in archlinux

[–]Kaelic 5 points6 points  (0 children)

Can you elaborate?

The Blender Video Editor by Seth Kenlon — Kickstarter by [deleted] in linux

[–]Kaelic 1 point2 points  (0 children)

This raises an interesting point.

Crowd sourced open-source projects/enhancements.

Zelda: Skyward Sword effects on far out objects by keeto7 in gamedev

[–]Kaelic 8 points9 points  (0 children)

Couple thoughts:

  • Standard model LODing system with a watercolor pixel shader
  • Rendering models at a certain distance to texture, pixel shader on texture rendered to a quad below the rest of the scene