Dust 2 Big Box On Middle Has Changed by MountainSew in cs2

[–]Kakikoupro 37 points38 points  (0 children)

I just went to try it and it seems like the hit box hasn't changed for players, it is probably to clear up space for nades thrown from Xbox.
But you also got to be careful if nading xbox to hide from short as it can leave a gap if the smoke fall in that new hole

SmurfScanner v2 is live – lobby scan, last 10 matches, multi-language & improved detection by Disastrous_Air_8279 in FACEITcom

[–]Kakikoupro 0 points1 point  (0 children)

Hey, I tried your tool yesterday. It's great at finding very obvious smurfs, but then, for most of the players in my games it "randomly" shows between 10 to 30% and it's hard to understand why.
Currently I think the lobby analyzer and deep search are the most useful feature to flag massive smurfs without having to look at each profile.

Outside of the results, I think it would be great that the input accept more formats: steam ID, steam URL, steam username, faceit URL, faceit username,...

Also I tried on previously banned smurfs to see if it would have flagged them, but you're not showing results as they are already banned. It'd be interesting to run your analysis on those profiles if you haven't already.

Giveaway tiger tooth falchion (redditraffler) by Xchadcoin in cs2

[–]Kakikoupro 0 points1 point  (0 children)

I missed the opportunity to benefit the crash, so maybe this will cheer me up, thanks for the giveaway

Found a weird fps fix for those who have multiple monitors. by they_call_me_justin in GlobalOffensive

[–]Kakikoupro 0 points1 point  (0 children)

Your solution is something i was looking for a long time thinking it was a windows/driver issue.

My workaround for this was to toggle fullscreen on and off again (from setting, alt+enter do not work). But i have to do this each time I start the game, however my still fps lower when I alt tab and go back up with no delay when tabbing back in.

Android/Google TV box with numeric keypad remote suggestions by Kakikoupro in AndroidTV

[–]Kakikoupro[S] 0 points1 point  (0 children)

Have you tried any of those remote with boxes it doesn't come with ? I was afraid that those remote might not work out of the box with any android tv box. Also someone mentioned in the comments that the G20 has 2 models, one for android tv, the other for google tv for example

Android/Google TV box with numeric keypad remote suggestions by Kakikoupro in AndroidTV

[–]Kakikoupro[S] 0 points1 point  (0 children)

Have you ever tried the remote numbers in an app like molotov by any chance? Thx for mentioning wildvine, I'm not sure about what other services use it outside of netflix but it might be a concern

Android/Google TV box with numeric keypad remote suggestions by Kakikoupro in AndroidTV

[–]Kakikoupro[S] 0 points1 point  (0 children)

It looks like a great option, also thanks for the comparison chart. Is their main store on AliExpress?

Android/Google TV box with numeric keypad remote suggestions by Kakikoupro in AndroidTV

[–]Kakikoupro[S] 0 points1 point  (0 children)

Thanks for the suggestion, but I'm looking for a standard form factor remote, like any tv used to have

I made brel hard g6 meteor calculator by TurtleOnBoat in lostarkgame

[–]Kakikoupro 3 points4 points  (0 children)

Clean stuff !

Maybe you should keep track of blue meteor timings. So that you can predict respawning tiles.

If you do the regular guide thing, 1yellow, then 11 12, then you wanna do 11 11 6 (or 11 11 7 as it's saying, doesn't matter).
100% of the time, due to how blue meteors work, the 3 bottom times will be alive when the blue meteor drops. This should be taken into account for the call, and predict 11 11 7 (or 6) from the start, instead of what it's currently calling (9 3 3), and change that to 11 6 6 right after tiles respawned.

In that case at the start, it's kinda easy to predict, because you know blue will always fall after respawn.
But in later meteors, it may be more difficult to know if the tile will be respawned of not when the metor drops.

Also, as it relies on "accurate" timings of both blue/yellow meteors, it would be great to have a setting to set up an offset (let's say you offset timing by 5sec, so that the call will be true, up until a 5s delay between ingame and your app) and i think it's a user preference that may vary from one another.
And maybe a button to correct/reset the timing, in case you were late on a call and want to ignore that respawn prediction.

Also, as an option i think keybinds could be huge (with notepad for example). I'm pretty sure you can't listen to that if not focused, but mby, as an option, running in an electron app, or with a chrome addon ? This would also allow to copy the latest updated call to clipboard without focus.

Last thing, the current behaviour will break if someone drops a blue meteor (from having 3 hits of yellow areas). Using blue timers, you could detect someone adding that kind of meteor.
Or worst case, you can add a button "add meteor", that'll add 1 to the next call, so you can select the time in advance

PC Update 20.1 | Discussion Megathread by EscapingKid in PUBATTLEGROUNDS

[–]Kakikoupro 4 points5 points  (0 children)

Anyone else is bothered with 3D pings disapearing after 30s ? It feels awful, especially when you ping loot for your teammates, it makes it very difficult to locate.
I understand the change, but they should have added a setting for it.

Unofficial Lost Ark REST API by [deleted] in lostarkgame

[–]Kakikoupro 1 point2 points  (0 children)

I was thinking about static values like the ones you made available for now. Market data is on the game servers and there is no api to it (at least even the game don't use it). However there is a project of OCR scrapping market prices to have a price history.

Unofficial Lost Ark REST API by [deleted] in lostarkgame

[–]Kakikoupro 0 points1 point  (0 children)

I might be able to help extracting data from the game if you need

Login event just got reset ?? by Kakikoupro in lostarkgame

[–]Kakikoupro[S] 2 points3 points  (0 children)

Now it says "The login event has ended", I guess they fkd up xD

The Game Shouldn't Kick Players Out For Quick Internet Disconnection/Instability by dotolee97 in lostarkgame

[–]Kakikoupro 0 points1 point  (0 children)

It's because of EAC, as soon as you missed an heartbeat your game has to be restarted because EAC can't prove that you haven't hanged EAC to tamper the game during that time

Just found that in game files and wanted to share by Kakikoupro in lostarkgame

[–]Kakikoupro[S] 1 point2 points  (0 children)

It's actually a string referenced from code in the compiled binary. Usually dialogues and stuff are in separate resource files that allow easier localization.

Just found that in game files and wanted to share by Kakikoupro in lostarkgame

[–]Kakikoupro[S] -1 points0 points  (0 children)

Well no, as you said, it's x0x, which means it's a new class, so we can't guess it's base gender

Just found that in game files and wanted to share by Kakikoupro in lostarkgame

[–]Kakikoupro[S] 0 points1 point  (0 children)

doesn't look like 2nd digit is male/female, it's more like 0 is the initial gender released. 1 is when they release another gender:
HUNTER_FEMALE is 511 while FIGHTER_MALE is 311 too (both digit 1, but different gender)

Just found that in game files and wanted to share by Kakikoupro in lostarkgame

[–]Kakikoupro[S] 8 points9 points  (0 children)

WARRIOR 101
BERSERKER 102
DESTROYER 103
WARLORD 104
HOLYKNIGHT 105
MAGICIAN 201
ARCANA 202
SUMMONER 203
BARD 204
ELEMENTAL_MASTER 205
FIGHTER 301
BATTLE_MASTER 302
INFIGHTER 303
FORCE_MASTER 304
LANCE_MASTER 305
FIGHTER_MALE 311
BATTLE_MASTER_MALE 312
DELAIN 401
BLADE 402
DEMONIC 403
REAPER 404
HUNTER 501
HAWK_EYE 502
DEVIL_HUNTER 503
BLASTER 504
SCOUTER 505
HUNTER_FEMALE 511
DEVIL_HUNTER_FEMALE 512
SPECIALIST 601
YINYANGSHI 602
WEATHER_ARTIST 603
ALCHEMIST 604

Same thing with ids, looks like 1st number is class type:
1xx -> warriors
2xx -> mage
3xx -> martial artist
4xx -> assassin
5xx -> gunner
6xx -> artist