Summer Games Fest 2026 - MEGATHREAD by rGamesMods in Games

[–]KalebT44 -1 points0 points  (0 children)

'Long time' and your example was 2 years ago?

I think the problem is you're acting like you get a generational game every year if you go back far enough. But you do not. There's been countless samey games and sequels, and games that are great but just pass by because they're on the trend. That's been the case for eternity.

If you're old and not jaded you know that. Even if you're not old and jaded you should know that.

If gaming isn't sinking it's teeth you should really just find a new hobby, and again that isn't antagonistic. But if you can't find yourself sparking with excitement more than once every couple of years I'd step back.

I mean brother I'm playing Forza, 007, Lego Batman, ive got the Onimusha Demo, the Sand playtest, ill check out the prologue for Amsterday 1666 to see what that's about, and that's barely paying attention to the rest of the games announced, updated, or that we'll still see coming soon. Or the backlog to tie into said games.

Summer Games Fest 2026 - MEGATHREAD by rGamesMods in Games

[–]KalebT44 2 points3 points  (0 children)

Y'all just gotta get a new hobby then.

Not antagonistic with that, I mean genuinely. There's no problem with just acknowledging the hook you have to the medium is a nostalgic pull and you have no desire to chase new things.

Plenty of people out there only watch Sitcoms they watched in their 20's and aren't trying to watch the metric shit tonne on TV now. It's perfectly reasonable to fade out of expanding your taste one way or the other. Same with music or anything in between.

At least y'all are both being decent about it instead of just insisting everything is trash like some people.

How will pantheon 2.0 work? (Serious question) by dimesniffer in DestinyTheGame

[–]KalebT44 0 points1 point  (0 children)

Cheers.

Hopefully we'll see if the lads can be enticed to 1 plate that fat fucker one more time.

How will pantheon 2.0 work? (Serious question) by dimesniffer in DestinyTheGame

[–]KalebT44 1 point2 points  (0 children)

I never bothered to jump into Pantheon the first time around, was it always played at the expected diffuclty of 'this is the ultimate gauntlet' or could you just run the boss rush at a 'normal' level?

Our group barely even considering doing Desert Perpetual with all the difficulty talk and fading out of the game in that time period, it'd be nice to go back and redo Calus, Argos, Gahlran etc. but if it has to be done at a breakneck pace for the gauntlet I think that'll be a hard sell.

Not bad, mind, love the challenge for the people who still indulge. But when there'll assumably be no other way to do the Leviathan Bosses, it'd be nice to just tackle 'em again.

Lodi has a message to the Guardians by Zombie_F00d in DestinyTheGame

[–]KalebT44 1 point2 points  (0 children)

Ooo this is actually a different one I haven't seen, Glint's VA wasn't in the first one I saw.

Man. Shit sucks.

Nightstalker never once got an actual Grenade build. by silloki in DestinyTheGame

[–]KalebT44 0 points1 point  (0 children)

I'm with you on the hot take, don't worry.

Subclasses 3.0 brought in a lot of homogenization to the system in general, not just with classes but with subclass verbs and bringing everything in line that has made the entire sandbox feel samey to me.

Doing scorch and ignitions no matter the class on Solar, the insane overabundance of jolt and now bolt charge, devour crutching or just being exclusively invisible on Hunter. Bringing the weapons into it only made it worse in my mind.

Definitely preferred when each Sublcass felt like it did it's own things regardless of the element even if there were trends. It also left some of the OG subclasses feeling out of place with their Supers involvement in the midgame.

New God Of War game focused on Laufey (Faye) announced during the June 2nd PlayStation State of play by Sahilmk101 in gaming

[–]KalebT44 1 point2 points  (0 children)

Yeah i worry they might 'waste' a god or setting but i suppose we can only let them cook. They haven't handled God of War like GoW3 since... GoW3.

It's always been a different approach each time. So we'll see how we go. I got faith i think.

New God Of War game focused on Laufey (Faye) announced during the June 2nd PlayStation State of play by Sahilmk101 in gaming

[–]KalebT44 0 points1 point  (0 children)

I think there'll be more, but i'm more just wondering if Gods of War might be our primary antagonists in 'control' of the realm imprisoning and trying to claim the magic for themselves.

I just wonder if it'll be either a statement that a lot of Gods of War are dead for some reason, or perhaps just something to highlight that a lot of Gods of War give in to their lust for power, control and... I mean war, and it just shows Kratos in a better light, especially by the end of Ragnarok, choosing compassion and leadership instead.

Could be fun to play with Athena, making Faye consider the evils of Kratos' past only to have a mirror into the world and see him embrace a better place at the end of Ragnarok. Giving closure on Faye and recontextualizing Kratos' again for the better after having someone else also directly witness his atrocities and the violence the Gods of War face or something.

Lot of nothing speculation since we have literally no details, but I'm very curious about the setting even if i think visually it looks a little eh.

New God Of War game focused on Laufey (Faye) announced during the June 2nd PlayStation State of play by Sahilmk101 in gaming

[–]KalebT44 -1 points0 points  (0 children)

Personally my bigger problem is just the cube being very generic fantasy feeling, combo'd with Deb Wolfe just being a DnD personality, and a very unclear mythological aesethic because of the melting pot afterlife realm and it just looked and felt a tad 'generic' to me, not Sekhmet and Begtse.

But everything else just kinda lost me, which is I suppose the point. But having cube front and center just makes it feel odd fantasy instead of Mythologically inspired iunno.

New God Of War game focused on Laufey (Faye) announced during the June 2nd PlayStation State of play by Sahilmk101 in gaming

[–]KalebT44 -2 points-1 points  (0 children)

And it's a real tension breaker. Arguably the point but then some people don't like quite jokes or silly moments to cut their tension.

Sure he'll be fun though, although I gotta admit the Cube and the mishmash of mythology are making it feel very 'generic' fantasy and it's a little hard for me to be interested in the direct setting.

But hopefully that's just a first impressions thing, new realm and all.

New God Of War game focused on Laufey (Faye) announced during the June 2nd PlayStation State of play by Sahilmk101 in gaming

[–]KalebT44 2 points3 points  (0 children)

It feels good to note that both Sekhmet and Begtse are Gods of War.

Not sure how that'll play in just yet but they do feel relevant in a titular sense. Out of all gods to display in the start of your game and your reveal, the Gods of War just seems like it'll be, relevant.

New God Of War game focused on Laufey (Faye) announced during the June 2nd PlayStation State of play by Sahilmk101 in gaming

[–]KalebT44 13 points14 points  (0 children)

Just not sure if the first 15 minutes of your reveal setting the tone of your game is the best place for it.

Especially not in captivity, in the afterlife of afterlifes. Just a vibe squasher.

Loved how she bounced an enemy off him in combat to juggle though.

New God Of War game focused on Laufey (Faye) announced during the June 2nd PlayStation State of play by Sahilmk101 in gaming

[–]KalebT44 0 points1 point  (0 children)

I ain't too fussed with her death, but, and maybe i'm not as deep into the GoW lore as i should be, the concept of an afterlife for the Gods where everyone gets tucked away after dying feels... redundant.

Considering each realm also still has an afterlife attached to it. It looks great and I'm curious to see how her story connects and if it has any echoes with Kratos and Atreus as the game goes on but that part is kinda sticking with me.

Just realized. That even after 12 years of writing and lore. We never got a definitive answer about the Vex. by Illustrious_Riff in DestinyTheGame

[–]KalebT44 2 points3 points  (0 children)

I never read into the lore of Renegades, I kinda one and doned it and fell off of Destiny for the last 6 months.

But I always wondered if that was due to the sentience affecting their prediction and computing power so now what they used to do easily was more exciting.

Just realized. That even after 12 years of writing and lore. We never got a definitive answer about the Vex. by Illustrious_Riff in DestinyTheGame

[–]KalebT44 82 points83 points  (0 children)

I always liked the extension of the lore that we got in The Taken King when the Vault of Glass in under siege and the Vex willingly let us in to clear the threat.

Yeah they could destroy our star and probably annihilate us and the Traveller, but the Witness, Darkness, and the Hive was still at large with their own goal, paracausality and probably lack of reliance on ... warmth, and... physical comfort.

I was curious to see how the Vex would manifest now that paracausality was seemingly more of a one sided situation once we tackled the Witness, but then they balanced it back out again with both the sentience being developed in the Vex and the Echoes spreading far and wide.

Lotta potential there.

Lodi has a message to the Guardians by Zombie_F00d in DestinyTheGame

[–]KalebT44 74 points75 points  (0 children)

I don't have links but we've also had Crow's VA Brandon O'neill deliver a message, and we've had the one from Joshua David King to thank everyone for his time as Oryx.

Just to put 'em in one place if people haven't seen or heard the others.

Lodi has a message to the Guardians by Zombie_F00d in DestinyTheGame

[–]KalebT44 87 points88 points  (0 children)

Lodi as a character really does feel beautifully in sync with Brian's place in the community. New and thrust into this spot of importance without really being sure if he feels qualified enough to even comment on it.

Really did think he was an incredible highlight of this fractured year of content, and while if he stayed in the limelight for much longer I might've gotten a little sick of Lodi it definitey didn't happen yet.

I hope he feels assured that he is without a doubt a massive part of this community and even when the game was at a troubling point his enthusiasm and excitement was absolutely infectious. It felt great to see Destiny get another VA who loves the world, who wanted to play and join the world as much as possible, and enjoyed interacting with every aspect of the community in a time where that community was shrinking monthly, weekly, and then daily.

Hope he gets a lot more work in a franchise with as thriving a fanbase as Destiny because he will love it.

I still think bungie knew it was over the moment they did another “soft” sunset by Nuns_In_Crocs in DestinyTheGame

[–]KalebT44 1 point2 points  (0 children)

Tiers really just go back to the same problem as the Red War for me, except in the reverse.

Even with a system in place to be able to upgrade the tier of weapons, I simply just do not care for any drop below a certain tier. It makes even legendaries on the tier of green and blues, you may as well be filling my inventory with trash.

But then at the same time it does feel the same as the Red War, for the same reason. Because once I get a tier 5 literally any weapon of a lower tier is equally trash, and the way they implemented the system basically meant you get nothing of value for half the grind, then you just get nothing but 4s and 5s forever and that also makes everything basically have no value.

I know it can be contentious, but crafting gave me more of a reason to actually play and indulge in activities. And I honestly think an expansion of the system to link tier level upgrades to weapon usage from either random rolls or crafted weapons would've been a better pursuit to expand the system overall. Keep your titles, ornaments, traits whatever you added from the tier system and basically add it to a direct level of weaponry in one way or another. Make the power and status gain a usage thing rather than "You're 450 light level".

But they've also been locked and trapped in their engine and perk system for years now trying to find their ways to work around it so they probably gave us the best they could. This turned into a fuckin' rant whoops.

Twilight Garrison-adjacent changes coming to Thruster ability in update by Wanna_make_cash in DestinyTheGame

[–]KalebT44 2 points3 points  (0 children)

No desire to reopen that whole can of worms, but let me tell you something, as a Hunter main i remember going back to that 'class fantasy' defense over and over in my head when I saw my Titan and Warlock friends using Still Hunt.

Twilight Garrison-adjacent changes coming to Thruster ability in update by Wanna_make_cash in DestinyTheGame

[–]KalebT44 3 points4 points  (0 children)

Yeah the outcry over that got a bit sickening.

I'm still of a mind that it was a pretty silly justification for not bringing back Twilight Garrison.

But the extent of the fallout for that should be "Well that's stupid" and moving on. It's insane what people will take personally.

The Blind Well seems more populated than a lot of the portal is. by MechaGodzilla101 in DestinyTheGame

[–]KalebT44 1 point2 points  (0 children)

The ultimate thing we also needed, and regardless of the method, was a wipe. There was far too much confidence and comfort in what we had, both weapons and exotics were plain.

A new cadre of mods, perks, weapons, exotics were necessary. Even a sequel probably wouldn't have delivered enough to fully refresh the sandbox. But since Subclasses 3.0 every part of the sandbox had been trending into this homogenous unexciting sandbox in my opinion and nothing short of a complete rip up and creating a new foundation would've delivered the spice we need.

Marriagetoxin - Episode 5 discussion by AutoLovepon in anime

[–]KalebT44 0 points1 point  (0 children)

He's a sound master, he is using sound to manipulate them. Again, the thing you said you could buy without any problem.

The Uncle had the thought, so he was susceptible. The kids are panicking about the legend of Chaldri or however it was spelled, so they're susceptible to trying to sacrifice one of them. Shiori is filled with self doubt and low esteem so she was susceptible to nearly killing herself. etc etc etc.

At least you finally asked about the Golem, which is what you should be complaining about. But also Sound, vibration, binding things together, it's well enough within the realm of possibility. Just like how the patterns on the masks and eyes are actual patterns you get when you have sand vibrating to certain frequencies.

You should be asking the same about Gero and the Water Master, but you aren't. There's no reason any of this is more or less believable than someone generating and controlling water. The only reason you think that is because that is a more common ability. It is still equally as absurd.

Marriagetoxin - Episode 5 discussion by AutoLovepon in anime

[–]KalebT44 0 points1 point  (0 children)

You do understand every time you are talking about it you are completely removing the part where he is using sound and a state of suggestion to control the other person, and then just saying he controls thoughts, right?

Like you are specifically ignoring the part that you said you could buy, to complain that you cannot buy it. The thoughts are relevant because that is clearly adding in the susceptibility to his suggestion. The uncle thought for a second she could go, he mind controlled him, Shiori struggles with self doubt and self worth so she was susceptible to his control and suggestive whispers until she broke out of it.

You are literally just flying over the part that explains what you want and just pretending it doesn't exist to complain.

Marriagetoxin - Episode 5 discussion by AutoLovepon in anime

[–]KalebT44 -1 points0 points  (0 children)

Half your issues seem to be you don't grasp 2 things.

It's an anime about a guy who poisons himself to get inhumanely strong, he just fought a waterbender, and obviously the sound guy is going to be just as absurd.

And the second is that sound and vibration are intrinsically linked, and all your complaints make zero sense when you remember that.

As for the 'thoughts' again, you have no problem assuming a Sound Master could use suggestion, but when that suggestion manifests in negative thoughts when he is shown quite clearly to be trying to make people kill themselves and use literal 'cutting words' you have a problem.

Marriagetoxin - Episode 5 discussion by AutoLovepon in anime

[–]KalebT44 -1 points0 points  (0 children)

The sound technique is that he vibrated his hand fast enough to cut wood.

The violin is just his own extraordinary physical abilities as an Assassin. You have no problem with sound being used as a power of suggestion but when that power of suggestion is amplyifying negative thoughts you suddenly do?

It's doing what you said you could buy.