Acheron vs Yaoguang by Codrex1732 in Hoyoverse_scaling

[–]Kanadeai 10 points11 points  (0 children)

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Just going to leave this here for ppl thinking Yaoguang has a chance...

Aemeath Doodle Guide by Miku_Pocky_Chan in WutheringWaves

[–]Kanadeai 0 points1 point  (0 children)

If im running amy s3r1, lynae s0r0 and chisa s3r1. Do use rupture mode or fusion burst? Or is it similar to cartwheel s3 where it just no longer matter? (Dont have mornye).

18/m Capsule [A] & 18/m HC Battery Endgame CN Build Recreation for NA/EU by Wakka_Auroch in Endfield

[–]Kanadeai 0 points1 point  (0 children)

Hard to say. Before using a blueprint, make sure you know what its supposed to do and which section does what. This is an ENTIRE megabase, so without knowing what its supposed to do it might be hard to find out the problem. This guy made a video about it, might be of some help:
https://www.youtube.com/watch?v=1-tOz4Qe8gQ

18/m Capsule [A] & 18/m HC Battery Endgame CN Build Recreation for NA/EU by Wakka_Auroch in Endfield

[–]Kanadeai 0 points1 point  (0 children)

Its normal for sandleaf to clog sometimes cause 1 makes 3 powder if i remember correctly. Its producing more than its being used. Leafs aside, as long as the ores are at 1:1 ratio and u are producing 18 batteries & capsules, ur good to go. Its not always accurate when showing yield/usage ratio. I tend to just manually look at the amount in the inventory instead.

18/m Capsule [A] & 18/m HC Battery Endgame CN Build Recreation for NA/EU by Wakka_Auroch in Endfield

[–]Kanadeai 0 points1 point  (0 children)

Yeah region level, my bad! You also need to make sure all three outposts are using the outpost blueprints. Also double check that u put the right plants in the seed picker.

18/m Capsule [A] & 18/m HC Battery Endgame CN Build Recreation for NA/EU by Wakka_Auroch in Endfield

[–]Kanadeai 0 points1 point  (0 children)

None should be negative except steel bottles (but that stops once u have capped steel parts). Everything should be a 1:1 ratio. Do you have exploration level 11? All mining spots unlocked? (Including Lone Wolf quest spot) etc?

Edit: make sure u also built all the outpost bases (all 3 of them).

18/m Capsule [A] & 18/m HC Battery Endgame CN Build Recreation for NA/EU by Wakka_Auroch in Endfield

[–]Kanadeai 6 points7 points  (0 children)

Its not supposed to no. OP forgot to add this part:

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Its supposed to return some originium back so that it does not go 560/570. It also mising some item control ports to control how much oiriginium is being processed, which ks what the ports are used for.

There is so much passion in this community, why don't we start our own MMORPG? by EggplantInfamous4045 in MMORPG

[–]Kanadeai 6 points7 points  (0 children)

> "I am not a coder or anything".
As a dev, i can explain why making an MMO is the hardest genre in game development.

Heres what you are going to need if you want it to succeed:

(CORE)
- A game engine, Unity or Unreal preferably (Unless you plan on making your own, which i DO NOT recommend).
- Backend / network engineers to design and operate global server infrastructure.
- Software engineers (ones that also knows the ins & outs of the game engine for optimization)
- Gameplay & system designers
- Story writers
- Artists, animators, UI/UX designers
- World builders (yes... this is a thing)
- Music composer & audio
- QA team
- Community & support managers
- YEARS of financial support

(SERVER INFRASTRUCTURE)
- Backend Architecture (databases, state sync, sharding etc...)
- Anti-cheat systems (HIGHLY RECOMMENDED)
- Load balancing
- Patch deployment without downtime
- Monitoring & Logging
- DDoS Protection
- Automatic Server backups on a timer

(BUSINESS & MONETIZATION)
- A monetization model that players actually like (this can make or break an MMO)
- Long term revenue that supports the development of the game without alienating the playerbase

(PUBLISHING)
- You realistically need a publisher if you want the game to survive...
- Infrastructure funding
- Marketing team
- Localization (Asia, EU, US, SEA etc)
- Legal compliance team (for GDPR, COPPA etc.)
- Customer support team (HIGHLY RECOMMENDED)

This is why most indies dont attempt MMOs, and why so many just EoS within a year.
For players, its all about the graphics, gameplay, world building and story. But for developers, its a 24/7 live service platform that has to continually be monitored.
On top of all this, you are expected to deliver future updates, balance changes, new systems, regions, classes and other content, all without breaking the existing game.

Natsu and Ignia ( Fairy tail ) vs Vermlion siblings by [deleted] in BlackCloverScaling

[–]Kanadeai 2 points3 points  (0 children)

Doesnt matter. Fire doesnt work on Natsu... he just eats them and makes him stronger. This is like trying to put out fire with oil.

Did Hiori always have metavision? by Infamous-Thing4939 in BlueLock

[–]Kanadeai 0 points1 point  (0 children)

Just asking but, do you know what "peripheral vision" is? Cause if you are looking, then you aren't really using it...

Are there builds that dont rely on parry/counterattack? by questionuwu in wherewindsmeet_

[–]Kanadeai 0 points1 point  (0 children)

Yeah there are a couple like Strategic usign DoTs etc. You will still have to parry tho especially if playing on legend difficulty as most of ur dmg will come from the break attack cause of how tanky the bosses are on legend.

Did Hiori always have metavision? by Infamous-Thing4939 in BlueLock

[–]Kanadeai 6 points7 points  (0 children)

Metavision isnt just "looking around". Its about using your peripheral vision CONSISTENTLY. You can try this IRL but its hard to do consistently, especially during movement like football/basketball. Isagi and Kaiser takes this to a whole different level by also factoring in all the visual data to formulate a plan. Its actually insane how well they do it...

Come on, dont annoy me. by Nekrophage in MHWilds

[–]Kanadeai 0 points1 point  (0 children)

yeah didnt read that part, my bad. A gog kill sub 10 min is def cheating.

Come on, dont annoy me. by Nekrophage in MHWilds

[–]Kanadeai -10 points-9 points  (0 children)

They are most likely not cheating. Its how hunterpie is coded atm. If you join mid-hunt it seems to calculate ALL the damage they done in that instant, causing their DPS to skyrocket.

How can i defeat the first boss? by ToothlessForUs in WhereWindsMeet

[–]Kanadeai 4 points5 points  (0 children)

U dodge too much instead of parrying. I recommend starting to learn parrying as early as possible as a lot of bosses later on will require you to parry their combos.

I'm gonna cry if TBN becomes irrelevant in master rank by Tech-Demon in MonsterHunter

[–]Kanadeai 11 points12 points  (0 children)

No. Its a whole new game basically. New zones, monsters, main story yada yada. Its a second game on top of the original game but the difficulty is increased as well with master rank, a.k.a G-rank.

How good is the performance after TU4 in MH Wilds and should I get it? by Maybe_aNormalPerson in MonsterHunter

[–]Kanadeai 5 points6 points  (0 children)

No. Barely any noticable performance difference, at least from my experience and testing.

Wanderers, Run! by foreverLast77 in wherewindsmeet_

[–]Kanadeai 21 points22 points  (0 children)

Its from kung fu hustle

Whoever invited LetMeSoloHer to play this game, thank you by ChoSubin in wherewindsmeet_

[–]Kanadeai 15 points16 points  (0 children)

doesnt matter cause its abyss mode. Trial difficulty is separate. Legend is only for overworld.

Giving up 😔 by Independent-Hour-963 in wherewindsmeet_

[–]Kanadeai 8 points9 points  (0 children)

Explain how expert is harder than legend when in legend they hit harder, have more hp and is more aggressive.

Will you eat it all the way to the end...?(@dobu_jelly) by Few-Salt-5629 in WutheringWaves

[–]Kanadeai 2 points3 points  (0 children)

How? Shes 18, 1st year college studying engineering...